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[The Gnomon Workshop] Creating High - Resolution custom trees using Speedtree [ENG-RUS]

File Name
Size
12 - Procedurally Instance a Leaf on a Point Cloud in Houdini.mkv
468 MB
03 - Placing the Bifurcating Branches.mkv
378 MB
11 - Generating High-Poly Leaves from Atlas in Houdini.mkv
373 MB
05 - Generating the Main Leaves.mkv
338 MB
04 - Finishing the Branches.mkv
292 MB
14 - Exporting a Tree into Maya & How to Set Up Shaders.mkv
279 MB
06 - Growing the Roots.mkv
279 MB
02 - Generating the Main Trunk.mkv
275 MB
08 - Ivy Leaves.mkv
245 MB
15 - How to Make Extra Root Assets for a Scene.mkv
237 MB
07 - Ivy-Covered Trunks.mkv
230 MB
10 - Importing a Tree & Textures into Houdini.mkv
195 MB
09. - Exporting a Tree into Houdini.mkv
155 MB
13 - Creating the Shader for a Leaf in Houdini.mkv
152 MB
00 - Preview.mkv
118 MB
01 - Introduction.mkv
38 MB
16 - Final Montage created with SpeedTree, Houdini, ZBrush & Guerilla Render.mkv
26 MB
JBI01_ProjectFiles.zip
35 kB