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Digital Tutors - Asset Pipeline in Maya and ZBrush

File Name
Size
01. Introduction and project overview.mp4
8.3 MB
02. Creating base geometry in Maya.mp4
49 MB
03. Transferring geometry to ZBrush.mp4
23 MB
04. Using masking to structure the outer shell.mp4
48 MB
05. Detailing the outer shell.mp4
57 MB
06. Using noise to detail the shell.mp4
46 MB
07. Sculpting with radial symmetry.mp4
50 MB
08. Adding new geometry with Maya.mp4
46 MB
09. Creating the gem.mp4
46 MB
10. Painting the objects.mp4
76 MB
11. Creating a UV layout.mp4
28 MB
12. Creating and outputting maps.mp4
44 MB
13. Reassembling geometry in Maya.mp4
48 MB
Project_Files.7z
657 MB