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Lynda.com - Building and Monetizing Game Apps for iOS

File Name
Size
Exercise Files/Ex_Files_BM_Game_iOS.zip
58 MB
03. Building a Basic Mole-Whacking Game/01. Adding the Background and HUD Elements.mov
24 MB
03. Building a Basic Mole-Whacking Game/10. Adding Sound.mov
16 MB
00. Introduction/04. Viewing the Finished Game.mov
15 MB
03. Building a Basic Mole-Whacking Game/12. Ending the Game and Saving the High Score.mov
13 MB
03. Building a Basic Mole-Whacking Game/09. Controlling the Number of Moles on the Screen at Once.mov
12 MB
01. Getting to Know Cocos2d/11. Creating Simple Frame Animations.mov
12 MB
06. Adding In-App Purchases/02. Viewing Store Kit Delegate Methods.mov
12 MB
02. Viewing the Core Classes/01. Viewing Constants and the AppDelegate Class.mov
12 MB
01. Getting to Know Cocos2d/09. Understanding cocos2d Actions.mov
12 MB
01. Getting to Know Cocos2d/04. Positioning Sprites.mov
12 MB
01. Getting to Know Cocos2d/05. Adjusting Basic Sprite Properties.mov
12 MB
03. Building a Basic Mole-Whacking Game/04. Handling Touches in the Game.mov
12 MB
01. Getting to Know Cocos2d/10. Working with Sprite Sheets.mov
11 MB
02. Viewing the Core Classes/03. Understanding the Custom Pop-Up Menu Utility.mov
11 MB
03. Building a Basic Mole-Whacking Game/03. Animating the Moles.mov
11 MB
07. Adding a Game Center Leaderboard/03. Implementing a Game Center Leaderboard.mov
11 MB
05. Placing Ads in Your Game/03. Implementing iAds in Your Game.mov
11 MB
02. Viewing the Core Classes/02. Exploring the Game and Mole Classes.mov
11 MB
06. Adding In-App Purchases/03. Implementing IAPs in Your Game.mov
11 MB
03. Building a Basic Mole-Whacking Game/11. Enabling a Pause Feature.mov
10 MB
03. Building a Basic Mole-Whacking Game/08. Detecting Simultaneous Taps.mov
10 MB
02. Viewing the Core Classes/04. Examining the Code in the MainMenu Class.mov
9.7 MB
01. Getting to Know Cocos2d/06. Handling Touches.mov
9.6 MB
03. Building a Basic Mole-Whacking Game/05. Displaying the Player's Score with Bitmap Fonts.mov
9.3 MB
01. Getting to Know Cocos2d/01. Understanding cocos2d.mov
9.3 MB
04. Expanding Your Game's Features and Audience/04. Adding Support for the iPad.mov
9.2 MB
03. Building a Basic Mole-Whacking Game/02. Laying Out Moles in the Main Game Class.mov
9.0 MB
04. Expanding Your Game's Features and Audience/02. Asking Players to Rate the Game.mov
8.8 MB
01. Getting to Know Cocos2d/03. Understanding Scenes, Layers, and Sprites.mov
8.7 MB
04. Expanding Your Game's Features and Audience/01. Adding Custom Skins.mov
8.4 MB
05. Placing Ads in Your Game/02. Understanding iAd Delegate Methods.mov
6.7 MB
03. Building a Basic Mole-Whacking Game/07. Detecting Double Taps.mov
6.7 MB
01. Getting to Know Cocos2d/07. Working with Tags.mov
6.4 MB
07. Adding a Game Center Leaderboard/02. Viewing Game Kit Delegate Methods.mov
5.4 MB
08. Going Forward and Getting Help/02. Exploring Additional iOS Game Development Resources.mov
5.3 MB
01. Getting to Know Cocos2d/12. Setting a Game to Display in Portrait Mode.mov
5.0 MB
03. Building a Basic Mole-Whacking Game/06. Handling Misses.mov
4.7 MB
00. Introduction/01. Welcome.mov
4.4 MB
04. Expanding Your Game's Features and Audience/03. Adding Support for the Retina Display.mov
4.4 MB
01. Getting to Know Cocos2d/02. Downloading and Installing cocos2d.mov
3.8 MB
07. Adding a Game Center Leaderboard/01. Setting Up Leaderboards in iTunes Connect.mov
3.5 MB
06. Adding In-App Purchases/01. Setting Up In-App Purchases (IAPs) in iTunes Connect.mov
3.2 MB
01. Getting to Know Cocos2d/08. Accessing Accelerometer Data.mov
2.6 MB
05. Placing Ads in Your Game/01. Setting Up iAds for Your App.mov
2.1 MB
08. Going Forward and Getting Help/01. Using the cocos2d Forums.mov
2.0 MB
00. Introduction/03. Using the Exercise Files.mov
949 kB
00. Introduction/02. What You Should Know Before Watching this Course.mov
822 kB
09. Conclusion/01. Goodbye.mov
728 kB