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[Lynda] Game Art Asset Texture Pipeline [ENG-RUS]

File Name
Size
Exercise Files.7z
6.9 GB
007 High-poly modeling techniques and tricks.mp4
27 MB
021 Apply textures with materials and smart materials.mp4
24 MB
022 Apply stenciled designs to your rocket.mp4
24 MB
006 Begin the high-poly modeling process.mp4
20 MB
008 Apply high-poly details to the rocket.mp4
19 MB
012 Export low-poly model for Unreal and create a simple collision.mp4
18 MB
020 Begin painting within Substance Painter.mp4
18 MB
010 Unwrap low-poly rocket pieces.mp4
17 MB
017 Set up baking parameters.mp4
14 MB
019 Review Substance Painter masking tools.mp4
14 MB
024 Import maps and create Unreal materials.mp4
12 MB
023 Export Painter files to Substance Designer.mp4
12 MB
025 Final positioning within Unreal and check in the prop.mp4
10 MB
011 Apply a lightmap to the game-ready mesh.mp4
9.6 MB
013 Export for exploded baking in Substance Painter.mp4
9.4 MB
007 High-poly modeling techniques and tricks.mp3
7.7 MB
015 Import static mesh into Unreal.mp4
7.0 MB
021 Apply textures with materials and smart materials.mp3
7.0 MB
012 Export low-poly model for Unreal and create a simple collision.mp3
6.6 MB
006 Begin the high-poly modeling process.mp3
6.5 MB
001 Welcome.mp4
6.3 MB
005 Set up the 3ds Max project file.mp4
6.3 MB
020 Begin painting within Substance Painter.mp3
6.0 MB
022 Apply stenciled designs to your rocket.mp3
5.1 MB
010 Unwrap low-poly rocket pieces.mp3
4.7 MB
014 Prep the Unreal level for rocket prop.mp4
4.6 MB
008 Apply high-poly details to the rocket.mp3
4.4 MB
017 Set up baking parameters.mp3
4.3 MB
009 Begin the low-poly modeling process.mp4
4.3 MB
004 Methods of collecting references.mp4
4.0 MB
023 Export Painter files to Substance Designer.mp3
4.0 MB
018 Add adjusted maps and start a new Paint file.mp4
4.0 MB
019 Review Substance Painter masking tools.mp3
3.9 MB
013 Export for exploded baking in Substance Painter.mp3
3.6 MB
024 Import maps and create Unreal materials.mp3
3.5 MB
016 Set up your project in Substance Painter.mp4
3.5 MB
025 Final positioning within Unreal and check in the prop.mp3
3.0 MB
011 Apply a lightmap to the game-ready mesh.mp3
2.9 MB
015 Import static mesh into Unreal.mp3
2.5 MB
005 Set up the 3ds Max project file.mp3
2.4 MB
002 Course prerequisites.mp4
2.3 MB
026 Next steps.mp4
2.1 MB
009 Begin the low-poly modeling process.mp3
1.5 MB
018 Add adjusted maps and start a new Paint file.mp3
1.5 MB
016 Set up your project in Substance Painter.mp3
1.5 MB
014 Prep the Unreal level for rocket prop.mp3
1.4 MB
004 Methods of collecting references.mp3
980 kB
001 Welcome.mp3
844 kB
002 Course prerequisites.mp3
713 kB
003 How to use the exercise files.mp4
635 kB
026 Next steps.mp3
367 kB
003 How to use the exercise files.mp3
264 kB