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WingFox - Lady Gunslinger - A tutorial of production of a model of a fair lady character

File Name
Size
Project Files.7z
960 MB
Trailer.mp4
20 MB
01 - Model Making/01. ZBrush custom interface.mp4
15 MB
01 - Model Making/02. Production procedure and the exhibition of the final work.mp4
25 MB
01 - Model Making/03. Principles before model production.mp4
19 MB
01 - Model Making/04. Production of facial proxies in Blender.mp4
42 MB
01 - Model Making/05. General shape of head and body in ZBrush.mp4
102 MB
01 - Model Making/06. Adjustments of the general shape of hands in ZBrush.mp4
32 MB
01 - Model Making/07. Rapid production of proxies in ZBrush.mp4
69 MB
01 - Model Making/08. Basics of Blender.mp4
42 MB
01 - Model Making/09. Topology of bra in Blender-Part 1.mp4
54 MB
01 - Model Making/10. Topology of bra in Blender-Part 2.mp4
86 MB
01 - Model Making/11. Topology of underpants in Blender.mp4
40 MB
01 - Model Making/12. Production of the general shape of boots in ZBrush.mp4
83 MB
01 - Model Making/13. Refining boots using Blender and ZBrush-Part 1.mp4
108 MB
01 - Model Making/14. Refining boots using Blender and ZBrush-Part 2.mp4
121 MB
02 - Material Production/15. More about Blender techniques.mp4
7.1 MB
02 - Material Production/16. Refining boots using Blender and ZBrush-Part 3.mp4
76 MB
02 - Material Production/17. Simulation of coat in Marvelous Designer.mp4
61 MB
02 - Material Production/18. Facial high poly model adjustments in ZBrush-Part 1.mp4
52 MB
02 - Material Production/19. Facial high poly model adjustments in ZBrush-Part 2.mp4
31 MB
02 - Material Production/20. UV unwrapping in Blender-Part 1.mp4
46 MB
02 - Material Production/21. UV unwrapping in Blender-Part 2.mp4
92 MB
02 - Material Production/22. Map baking in ZBrush.mp4
28 MB
02 - Material Production/23. Test rendering in Maya.mp4
38 MB
02 - Material Production/24. Eye production-Part 1.mp4
50 MB
02 - Material Production/25. Eye production-Part 2.mp4
76 MB
02 - Material Production/26. Skin maps production in Substance Painter-Part 1.mp4
49 MB
02 - Material Production/27. Skin maps production in Substance Painter-Part 2.mp4
48 MB
02 - Material Production/28. Test skin maps in Maya.mp4
62 MB
02 - Material Production/29. Production of maps on boots in Substance Painter.mp4
53 MB
02 - Material Production/30. Test boots maps in Maya.mp4
41 MB
02 - Material Production/31. Production of maps on other parts in Maya.mp4
42 MB
02 - Material Production/32. Projection files setting in Maya.mp4
7.9 MB
03 - Hair Making/33. Reminders for XGen.mp4
28 MB
03 - Hair Making/34. Basic operation of XGen.mp4
60 MB
03 - Hair Making/35. Production of eyelashes in XGen.mp4
97 MB
03 - Hair Making/36. Production of eyebrow in XGen.mp4
69 MB
03 - Hair Making/37. Production of general shape of hair in XGen-Part 1.mp4
81 MB
03 - Hair Making/38. Production of general shape of hair in XGen-Part 2.mp4
74 MB
03 - Hair Making/39. Production of fringe in XGen.mp4
47 MB
03 - Hair Making/40. Production of hair details and adding modifiers in XGen.mp4
84 MB
04 - Binding Pose/41. Create bone binding in Blender.mp4
75 MB
04 - Binding Pose/42. Pose the model in Blender.mp4
108 MB
04 - Binding Pose/43. Pose follow in XGen-Part 1.mp4
52 MB
04 - Binding Pose/44. Pose follow in XGen-Part 2.mp4
118 MB
04 - Binding Pose/45. Final adjustments and project integration.mp4
123 MB
05 - Rendering/46. Lighting settings and XGen materials.mp4
47 MB
05 - Rendering/47. Rendering settings and preliminary product in Maya.mp4
17 MB
05 - Rendering/48. Simple composition in Photoshop.mp4
26 MB
06 - Supplement/49. Basics of Blender.mp4
122 MB
06 - Supplement/50. A case study of chandelier-Part 1.mp4
104 MB
06 - Supplement/51. A case study of chandelier-Part 2.mp4
182 MB