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[Udemy] Learn to Code by Making Games The Unreal Engine Developer
- Date: 2026-11-05
- Size: 58 GB
- Files: 743
File Name
Size
01 Introduction and Setup/attached_files/002 Welcome to the Course/Unreal-IS02-Intro-Notes-Assets.pdf
519 kB
01 Introduction and Setup/attached_files/011 Intro Notes Section 2 Assets/UnrealCourse.com-Section-2-Slides-v.9.pdf
834 kB
01 Introduction and Setup/captions/008 A Quick Tour of Unreal Editor-EN.srt
18 kB
01 Introduction and Setup/captions/007 How to Ask Good Questions-EN.srt
17 kB
01 Introduction and Setup/captions/004 Unreal Development Environment-EN.srt
14 kB
01 Introduction and Setup/captions/004 Unreal Development Environment-ES.srt
12 kB
01 Introduction and Setup/captions/005 Intro to Visual Studio 2015 on PC-EN.srt
9.9 kB
01 Introduction and Setup/captions/005 Intro to Visual Studio 2015 on PC-ES.srt
8.7 kB
01 Introduction and Setup/captions/006 Intro to Xcode on MacOS-EN.srt
7.7 kB
01 Introduction and Setup/captions/003 Setup Visual Studio or XCode-EN.srt
6.1 kB
01 Introduction and Setup/captions/011 Intro Notes Section 2 Assets-EN.srt
5.6 kB
01 Introduction and Setup/captions/002 Welcome to the Course-EN.srt
5.2 kB
01 Introduction and Setup/captions/010 Section 1 Wrap-Up-EN.srt
5.0 kB
01 Introduction and Setup/captions/002 Welcome to the Course-ES.srt
4.7 kB
01 Introduction and Setup/quizzes/001 Section End QUIZ.html
12 kB
02 Bulls Cows Word Console Game - Your First C/captions/025 Using Header Files as Contracts-EN.srt
19 kB
02 Bulls Cows Word Console Game - Your First C/captions/015 Using include and Namespaces-EN.srt
19 kB
02 Bulls Cows Word Console Game - Your First C/captions/039 Using switch Statements-EN.srt
19 kB
02 Bulls Cows Word Console Game - Your First C/captions/019 Simplifying With Functions-EN.srt
19 kB
02 Bulls Cows Word Console Game - Your First C/captions/044 TMap and map Data Structures-EN.srt
19 kB
02 Bulls Cows Word Console Game - Your First C/captions/021 Clarity is Worth Fighting For-EN.srt
18 kB
02 Bulls Cows Word Console Game - Your First C/captions/043 Introducing Big O Notation-EN.srt
18 kB
02 Bulls Cows Word Console Game - Your First C/captions/022 Booleans and comparisons-EN.srt
17 kB
02 Bulls Cows Word Console Game - Your First C/captions/017 Variables and cin for Input-EN.srt
17 kB
02 Bulls Cows Word Console Game - Your First C/captions/037 Introducing enumerations-EN.srt
17 kB
02 Bulls Cows Word Console Game - Your First C/captions/033 Using struct for Simple Types-EN.srt
16 kB
02 Bulls Cows Word Console Game - Your First C/captions/048 Difficulty Play Tuning-EN.srt
16 kB
02 Bulls Cows Word Console Game - Your First C/captions/013 How Solutions Projects Relate-EN.srt
15 kB
02 Bulls Cows Word Console Game - Your First C/captions/032 Using using for Type Aliases-EN.srt
15 kB
02 Bulls Cows Word Console Game - Your First C/captions/038 Writing Error Checking Code-EN.srt
15 kB
02 Bulls Cows Word Console Game - Your First C/captions/028 Writing Using Getter Methods-EN.srt
15 kB
02 Bulls Cows Word Console Game - Your First C/captions/045 Range-based for Loop-EN.srt
14 kB
02 Bulls Cows Word Console Game - Your First C/captions/049 Polishing Packaging-EN.srt
14 kB
02 Bulls Cows Word Console Game - Your First C/captions/014 C Function Syntax-EN.srt
14 kB
02 Bulls Cows Word Console Game - Your First C/captions/046 Design a Helper Function-EN.srt
14 kB
02 Bulls Cows Word Console Game - Your First C/captions/020 Iterating With For While Loops-EN.srt
14 kB
02 Bulls Cows Word Console Game - Your First C/captions/012 S02 Game Design Document GDD-EN.srt
13 kB
02 Bulls Cows Word Console Game - Your First C/captions/035 Debugging 101-EN.srt
13 kB
02 Bulls Cows Word Console Game - Your First C/captions/030 Constructors For Initialisation-EN.srt
12 kB
02 Bulls Cows Word Console Game - Your First C/captions/016 Magic Numbers and Constants-EN.srt
12 kB
02 Bulls Cows Word Console Game - Your First C/captions/047 Playtesting Your Game-EN.srt
12 kB
02 Bulls Cows Word Console Game - Your First C/captions/041 Handling Game Win Condition-EN.srt
12 kB
02 Bulls Cows Word Console Game - Your First C/captions/036 A Place for Everything-EN.srt
12 kB
02 Bulls Cows Word Console Game - Your First C/captions/027 Instantiating Your Class-EN.srt
12 kB
02 Bulls Cows Word Console Game - Your First C/captions/040 Warm Fuzzy Feelings-EN.srt
11 kB
02 Bulls Cows Word Console Game - Your First C/captions/042 Win or Lose Screen-EN.srt
9.3 kB
02 Bulls Cows Word Console Game - Your First C/captions/029 Introducing the Const Keyword-EN.srt
9.2 kB
02 Bulls Cows Word Console Game - Your First C/captions/018 Using getline-EN.srt
8.4 kB
02 Bulls Cows Word Console Game - Your First C/captions/024 Introducing Classes-EN.srt
5.2 kB
02 Bulls Cows Word Console Game - Your First C/captions/050 Section 2 Wrap-Up-EN.srt
2.2 kB
02 Bulls Cows Word Console Game - Your First C/quizzes/002 Mid Section Quiz.html
14 kB
02 Bulls Cows Word Console Game - Your First C/quizzes/003 Mid Section Quiz.html
14 kB
02 Bulls Cows Word Console Game - Your First C/quizzes/004 Mid Section Quiz.html
12 kB
02 Bulls Cows Word Console Game - Your First C/quizzes/005 End Of Section Quiz.html
9.2 kB
03 Building Escape - Your First Unreal C Game/attached_files/051 Intro Notes Section 3 Assets/gitignore.zip
250 B
03 Building Escape - Your First Unreal C Game/attached_files/094 SFX Audio Clips/door-lock.wav
98 kB
03 Building Escape - Your First Unreal C Game/captions/063 Laying Out Geometry-EN.srt
24 kB
03 Building Escape - Your First Unreal C Game/captions/058 Unreals Class System-EN.srt
21 kB
03 Building Escape - Your First Unreal C Game/captions/073 Getting Player Viewpoint-EN.srt
21 kB
03 Building Escape - Your First Unreal C Game/captions/074 Using DrawDebugLine-EN.srt
20 kB
03 Building Escape - Your First Unreal C Game/captions/083 Using Physics Handles-EN.srt
20 kB
03 Building Escape - Your First Unreal C Game/captions/062 Moving Objects With C-EN.srt
20 kB
03 Building Escape - Your First Unreal C Game/captions/084 Refactoring Rules-EN.srt
20 kB
03 Building Escape - Your First Unreal C Game/captions/085 Introducing Unreals TArray-EN.srt
20 kB
03 Building Escape - Your First Unreal C Game/captions/076 LineTraceSingleByObjectType-EN.srt
19 kB
03 Building Escape - Your First Unreal C Game/captions/080 Introducing Input Binding-EN.srt
19 kB
03 Building Escape - Your First Unreal C Game/captions/092 Everything in its Place-EN.srt
19 kB
03 Building Escape - Your First Unreal C Game/captions/090 Exposing Events to Blueprint-EN.srt
19 kB
03 Building Escape - Your First Unreal C Game/captions/069 Using GetTimeSeconds-EN.srt
19 kB
03 Building Escape - Your First Unreal C Game/captions/089 Pointer Protection Process-EN.srt
18 kB
03 Building Escape - Your First Unreal C Game/captions/067 Unreals PlayerController-EN.srt
18 kB
03 Building Escape - Your First Unreal C Game/captions/075 Line Tracing AKA Ray-Casting-EN.srt
18 kB
03 Building Escape - Your First Unreal C Game/captions/091 Using Blueprint Timeline-EN.srt
17 kB
03 Building Escape - Your First Unreal C Game/captions/055 Your First .gitignore for Unreal-EN.srt
17 kB
03 Building Escape - Your First Unreal C Game/captions/065 Macros Starting with UPROPERTY-EN.srt
17 kB
03 Building Escape - Your First Unreal C Game/captions/060 Accessing Object Names-EN.srt
17 kB
03 Building Escape - Your First Unreal C Game/captions/066 Using Trigger Volumes-EN.srt
17 kB
03 Building Escape - Your First Unreal C Game/captions/068 Using Collision Volumes-EN.srt
16 kB
03 Building Escape - Your First Unreal C Game/captions/081 Accessors Memory Layout-EN.srt
15 kB
03 Building Escape - Your First Unreal C Game/captions/064 Applying Materials-EN.srt
15 kB
03 Building Escape - Your First Unreal C Game/captions/054 Ignoring Unreal Derived Files-EN.srt
15 kB
03 Building Escape - Your First Unreal C Game/captions/056 Getting to Know Unreals Editor-EN.srt
14 kB
03 Building Escape - Your First Unreal C Game/captions/088 Managing Texture Tiling-EN.srt
14 kB
03 Building Escape - Your First Unreal C Game/captions/079 Using FindComponentByClass-EN.srt
14 kB
03 Building Escape - Your First Unreal C Game/captions/093 Using Variables in Blueprint-EN.srt
14 kB
03 Building Escape - Your First Unreal C Game/captions/087 Debugging Game Issues-EN.srt
14 kB
03 Building Escape - Your First Unreal C Game/captions/086 Iterating over TArray with for-EN.srt
13 kB
03 Building Escape - Your First Unreal C Game/captions/071 Modifying the Default Pawn Actor-EN.srt
12 kB
03 Building Escape - Your First Unreal C Game/captions/053 Version Control 101-EN.srt
12 kB
03 Building Escape - Your First Unreal C Game/captions/072 Inherit Game Mode Blueprint-EN.srt
11 kB
03 Building Escape - Your First Unreal C Game/captions/061 Getting Transforms in C-EN.srt
11 kB
03 Building Escape - Your First Unreal C Game/captions/078 Resetting Your Unreal Project-EN.srt
11 kB
03 Building Escape - Your First Unreal C Game/captions/094 SFX Audio Clips-EN.srt
11 kB
03 Building Escape - Your First Unreal C Game/captions/059 Runtime Messages for Feedback-EN.srt
11 kB
03 Building Escape - Your First Unreal C Game/captions/057 A Pointers Primer-EN.srt
9.9 kB
03 Building Escape - Your First Unreal C Game/captions/070 Grabbing System Overview-EN.srt
9.7 kB
03 Building Escape - Your First Unreal C Game/captions/052 S03 Game Design Document GDD-EN.srt
7.9 kB
03 Building Escape - Your First Unreal C Game/captions/051 Intro Notes Section 3 Assets-EN.srt
3.6 kB
03 Building Escape - Your First Unreal C Game/captions/095 Section 3 Wrap-Up-EN.srt
3.5 kB
03 Building Escape - Your First Unreal C Game/quizzes/006 Mid Section Quiz.html
15 kB
03 Building Escape - Your First Unreal C Game/quizzes/008 Mid Section Quiz.html
13 kB
03 Building Escape - Your First Unreal C Game/quizzes/009 Mid Section Quiz.html
12 kB
03 Building Escape - Your First Unreal C Game/quizzes/007 Mid Section Quiz.html
11 kB
03 Building Escape - Your First Unreal C Game/quizzes/010 Section End Quiz.html
5.9 kB
04 Battle Tank - A Fun Tank Battle with Mortars/attached_files/105 More Landscaping Tools/Chris-Folea-MountainRange3.png
13 MB
04 Battle Tank - A Fun Tank Battle with Mortars/attached_files/107 Actors from Multiple Meshes/BT12-TankParts.zip
669 kB
04 Battle Tank - A Fun Tank Battle with Mortars/attached_files/112 Main Menu Screens/BT17-Firing-M1A1-tank-in-Djibouti.jpg
4.4 MB
04 Battle Tank - A Fun Tank Battle with Mortars/attached_files/180 Making an AutoMortar/BT86-mortar-placeholder.zip
102 kB
04 Battle Tank - A Fun Tank Battle with Mortars/attached_files/192 Finishing Off - Part 2/BT98-Student-AutoMortars.zip
413 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/183 Introducing Particle Systems-EN.srt
28 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/185 Using FAttachmentTransformRules-EN.srt
27 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/192 Finishing Off - Part 2-EN.srt
27 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/188 Using TakeDamage on Actors-EN.srt
26 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/161 Refactoring our Aiming Component-EN.srt
26 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/124 Using LineTraceSingleByChannel-EN.srt
25 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/191 Finishing Off - Part 1-EN.srt
24 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/141 Working Round Awkward Bugs-EN.srt
24 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/109 3rd Person Camera Control-EN.srt
24 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/149 Physics Materials Friction-EN.srt
24 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/180 Making an AutoMortar-EN.srt
24 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/186 Radial Forces Caching-EN.srt
24 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/190 The Observer Pattern-EN.srt
24 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/189 BlueprintPure Health Bars-EN.srt
23 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/136 Using Clamp to Limit Values-EN.srt
23 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/174 Programmatic Sideways Friction-EN.srt
23 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/179 Making an Ammo Display-EN.srt
23 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/181 Using the Reference Viewer-EN.srt
23 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/171 Finishing our Refactoring-EN.srt
23 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/176 Avoiding Boolean Flags-EN.srt
23 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/170 Aiming Without the Tank-EN.srt
23 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/157 CrossProduct Vector Operator-EN.srt
23 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/117 Using virtual and override-EN.srt
23 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/107 Actors from Multiple Meshes-EN.srt
22 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/127 BlueprintCallable-EN.srt
22 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/182 Preparing for Particles-EN.srt
22 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/134 Review Our Execution Flow-EN.srt
22 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/122 Finding Screen Pixel Coordinates-EN.srt
22 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/154 Introducing AI Pathfinding-EN.srt
22 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/104 Flat Shading Low Poly Landscapes-EN.srt
21 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/172 Adding TickComponent Back-EN.srt
21 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/163 Constructor Begin Play Timing-EN.srt
21 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/151 Using BlueprintReadOnly-EN.srt
21 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/100 Landscape Setup Scaling-EN.srt
21 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/123 Using DeprojectScreenToWorld-EN.srt
21 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/105 More Landscaping Tools-EN.srt
20 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/128 SuggestProjectileVelocity-EN.srt
20 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/121 Creating an Out Parameter Method-EN.srt
20 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/156 DotProduct Vector Operator-EN.srt
20 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/178 Tweaking Tank AI-EN.srt
20 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/126 Create Default Sub Objects in C-EN.srt
20 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/131 Using Forward Declarations-EN.srt
20 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/155 Dissecting RequestDirectMove-EN.srt
20 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/160 Using Enumerations in UE4-EN.srt
20 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/148 ApplyForceAtLocation in Action-EN.srt
20 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/152 A Better Component Architecture-EN.srt
20 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/147 Setup Track Throttles-EN.srt
20 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/129 Predict Projectile Landing Point-EN.srt
20 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/120 Add Tick to PlayerController-EN.srt
20 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/113 UI Scale Box Buttons Mouse-EN.srt
19 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/177 Improving Tank Aiming-EN.srt
19 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/169 Starting From Green-EN.srt
19 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/165 BlueprintImplementableEvent-EN.srt
19 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/116 Delegating to Components-EN.srt
19 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/118 Creating an AI Controller Class-EN.srt
19 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/153 Completing Manual Tank Movement-EN.srt
19 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/101 A Landscaping Process-EN.srt
19 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/140 Upgrading to Unreal 4.12-EN.srt
18 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/146 Adding a Quit Button-EN.srt
18 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/142 Using SpawnActor to Spawn-EN.srt
18 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/138 CHALLENGE - Turret Rotation Pt.2-EN.srt
18 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/143 Projectile Movement Components-EN.srt
18 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/139 Setting Up Projectiles-EN.srt
18 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/135 How to Report Bugs-EN.srt
18 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/130 Using FRotators in Unreal-EN.srt
18 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/187 Using GetTimerManager-EN.srt
18 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/125 Unify Player AI Aiming-EN.srt
17 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/159 How to Use Blueprint Variables-EN.srt
17 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/099 Creating Deleting Landscapes-EN.srt
17 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/132 BlueprintSpawnableComponent-EN.srt
17 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/167 Dependency Mapping-EN.srt
17 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/098 Setting Up a GitHub Repo-EN.srt
17 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/119 Get the Player Controller with C-EN.srt
16 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/158 Finalising Your Class Code-EN.srt
16 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/166 Using the ensure Assertion-EN.srt
16 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/164 Decoupling Your Architecture-EN.srt
15 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/144 Making AI Tanks Fire-EN.srt
15 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/108 Configuring a Tank-EN.srt
15 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/150 Fly-by-Wire Control System-EN.srt
15 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/112 Main Menu Screens-EN.srt
15 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/111 User Interface UI in Unreal-EN.srt
15 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/175 OnComponentHit Event in 4.12-EN.srt
14 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/145 EditAnywhere vs EditDefaultsOnly-EN.srt
14 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/114 Controller Ready Navigation-EN.srt
14 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/106 Tank Control System-EN.srt
14 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/110 Fixing 3rd Person Camera Rotation-EN.srt
13 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/162 Attaching a Debugger to Unreal-EN.srt
13 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/133 The C Compilation Process-EN.srt
12 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/115 Trial Packaging Your Game-EN.srt
12 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/184 Particle Bounding Boxes-EN.srt
12 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/194 Bonus - Switching Cameras-EN.srt
11 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/097 S04 Game Design Document GDD-EN.srt
11 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/102 Upgrading Engine Version-EN.srt
10 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/193 Section 4 Wrap-Up-EN.srt
5.9 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/195 Testing Grounds Introduction-EN.srt
4.5 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/168 Talking Head - Real World Skills-EN.srt
4.4 kB
04 Battle Tank - A Fun Tank Battle with Mortars/captions/096 Intro Notes Section 4 Assets-EN.srt
1.9 kB
04 Battle Tank - A Fun Tank Battle with Mortars/quizzes/018 Mid Section Quiz.html
14 kB
04 Battle Tank - A Fun Tank Battle with Mortars/quizzes/015 Mid Section Quiz.html
14 kB
04 Battle Tank - A Fun Tank Battle with Mortars/quizzes/016 Mid Section Quiz.html
14 kB
04 Battle Tank - A Fun Tank Battle with Mortars/quizzes/019 Mid Section Quiz.html
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04 Battle Tank - A Fun Tank Battle with Mortars/quizzes/014 Mid Section Quiz.html
14 kB
04 Battle Tank - A Fun Tank Battle with Mortars/quizzes/017 Mid Section Quiz.html
13 kB
04 Battle Tank - A Fun Tank Battle with Mortars/quizzes/013 Mid Section Quiz.html
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04 Battle Tank - A Fun Tank Battle with Mortars/quizzes/012 Mid Section Quiz.html
12 kB
04 Battle Tank - A Fun Tank Battle with Mortars/quizzes/011 Mid Section Quiz.html
11 kB
04 Battle Tank - A Fun Tank Battle with Mortars/quizzes/020 End of Section Quiz.html
9.3 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/197 Using Git LFS Large File Support-EN.srt
28 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/198 Marketing Markdown-EN.srt
23 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/214 Composition over Inheritance-EN.srt
23 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/208 Modular Arithmetic Cycles-EN.srt
22 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/205 Using Any Actor for Waypoints-EN.srt
21 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/210 C AI Behaviour Tree Tasks-EN.srt
20 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/213 Converting Blueprint to C-EN.srt
20 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/199 Use git clean to Revert Project-EN.srt
20 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/217 Instanced Materials-EN.srt
18 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/203 Introducing AI Blackboard Data-EN.srt
17 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/209 Performance Profiling 101-EN.srt
16 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/201 The Third Person Character-EN.srt
16 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/206 Options for Grouping Actors-EN.srt
16 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/204 Target Points and Patrol Routes-EN.srt
16 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/211 Reading Blackboard Data in C-EN.srt
15 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/202 Introducing AI Behaviour Trees-EN.srt
15 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/212 The Consequences of Inheritance-EN.srt
14 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/200 First Person Character Overview-EN.srt
13 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/196 Testing Grounds GDD-EN.srt
12 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/216 How to Delete a C Class-EN.srt
8.8 kB
05 Testing Grounds FPS - EARLY ACCESS/captions/215 Talking Head What Weve Covered So Far-EN.srt
2.7 kB
05 Testing Grounds FPS - EARLY ACCESS/quizzes/024 Mid Section Quiz.html
1.5 kB
05 Testing Grounds FPS - EARLY ACCESS/quizzes/022 Mid Section Quiz.html
1.5 kB
05 Testing Grounds FPS - EARLY ACCESS/quizzes/023 Mid Section Quiz.html
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05 Testing Grounds FPS - EARLY ACCESS/quizzes/021 Mid Section Quiz.html
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05 Testing Grounds FPS - EARLY ACCESS/quizzes/025 Mid Section Quiz.html
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05 Testing Grounds FPS - EARLY ACCESS/quizzes/026 Mid Section Quiz.html
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05 Testing Grounds FPS - EARLY ACCESS/quizzes/027 Mid Section Quiz.html
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06 Next Steps/280 Bonus Lecture - Our Other Courses.mp4
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183 Introducing Particle Systems.mp4
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192 Finishing Off - Part 2.mp4
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185 Using FAttachmentTransformRules.mp4
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179 Making an Ammo Display.mp4
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157 CrossProduct Vector Operator.mp4
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191 Finishing Off - Part 1.mp4
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186 Radial Forces Caching.mp4
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141 Working Round Awkward Bugs.mp4
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136 Using Clamp to Limit Values.mp4
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176 Avoiding Boolean Flags.mp4
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156 DotProduct Vector Operator.mp4
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180 Making an AutoMortar.mp4
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149 Physics Materials Friction.mp4
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171 Finishing our Refactoring.mp4
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189 BlueprintPure Health Bars.mp4
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109 3rd Person Camera Control.mp4
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178 Tweaking Tank AI.mp4
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105 More Landscaping Tools.mp4
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104 Flat Shading Low Poly Landscapes.mp4
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208 Modular Arithmetic Cycles.mp4
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100 Landscape Setup Scaling.mp4
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163 Constructor Begin Play Timing.mp4
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221 The Animation Starter Pack.mp4
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154 Introducing AI Pathfinding.mp4
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198 Marketing Markdown.mp4
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117 Using virtual and override.mp4
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107 Actors from Multiple Meshes.mp4
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124 Using LineTraceSingleByChannel.mp4
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177 Improving Tank Aiming.mp4
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181 Using the Reference Viewer.mp4
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172 Adding TickComponent Back.mp4
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113 UI Scale Box Buttons Mouse.mp4
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118 Creating an AI Controller Class.mp4
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134 Review Our Execution Flow.mp4
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138 CHALLENGE - Turret Rotation Pt.2.mp4
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146 Adding a Quit Button.mp4
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190 The Observer Pattern.mp4
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092 Everything in its Place.mp4
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222 Changing a Characters Animation.mp4
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170 Aiming Without the Tank.mp4
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173 Are Two Floats Equal.mp4
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188 Using TakeDamage on Actors.mp4
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169 Starting From Green.mp4
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152 A Better Component Architecture.mp4
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182 Preparing for Particles.mp4
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217 Instanced Materials.mp4
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160 Using Enumerations in UE4.mp4
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214 Composition over Inheritance.mp4
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101 A Landscaping Process.mp4
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161 Refactoring our Aiming Component.mp4
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155 Dissecting RequestDirectMove.mp4
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218 Introducing AI Perception.mp4
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205 Using Any Actor for Waypoints.mp4
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123 Using DeprojectScreenToWorld.mp4
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159 How to Use Blueprint Variables.mp4
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158 Finalising Your Class Code.mp4
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099 Creating Deleting Landscapes.mp4
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210 C AI Behaviour Tree Tasks.mp4
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127 BlueprintCallable.mp4
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108 Configuring a Tank.mp4
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116 Delegating to Components.mp4
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153 Completing Manual Tank Movement.mp4
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148 ApplyForceAtLocation in Action.mp4
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125 Unify Player AI Aiming.mp4
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128 SuggestProjectileVelocity.mp4
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167 Dependency Mapping.mp4
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088 Managing Texture Tiling.mp4
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213 Converting Blueprint to C.mp4
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111 User Interface UI in Unreal.mp4
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147 Setup Track Throttles.mp4
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135 How to Report Bugs.mp4
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129 Predict Projectile Landing Point.mp4
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203 Introducing AI Blackboard Data.mp4
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219 OnTargetPerceptionUpdated Event.mp4
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165 BlueprintImplementableEvent.mp4
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140 Upgrading to Unreal 4.12.mp4
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114 Controller Ready Navigation.mp4
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224 Sub Behaviour Trees.mp4
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187 Using GetTimerManager.mp4
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164 Decoupling Your Architecture.mp4
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151 Using BlueprintReadOnly.mp4
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142 Using SpawnActor to Spawn.mp4
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139 Setting Up Projectiles.mp4
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145 EditAnywhere vs EditDefaultsOnly.mp4
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197 Using Git LFS Large File Support.mp4
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121 Creating an Out Parameter Method.mp4
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120 Add Tick to PlayerController.mp4
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110 Fixing 3rd Person Camera Rotation.mp4
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080 Introducing Input Binding.mp4
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166 Using the ensure Assertion.mp4
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126 Create Default Sub Objects in C.mp4
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202 Introducing AI Behaviour Trees.mp4
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201 The Third Person Character.mp4
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112 Main Menu Screens.mp4
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150 Fly-by-Wire Control System.mp4
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132 BlueprintSpawnableComponent.mp4
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076 LineTraceSingleByObjectType.mp4
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065 Macros Starting with UPROPERTY.mp4
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220 AI Hearing Perception in Unreal.mp4
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204 Target Points and Patrol Routes.mp4
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056 Getting to Know Unreals Editor.mp4
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209 Performance Profiling 101.mp4
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223 Customising a Character Blueprint.mp4
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143 Projectile Movement Components.mp4
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106 Tank Control System.mp4
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115 Trial Packaging Your Game.mp4
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162 Attaching a Debugger to Unreal.mp4
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206 Options for Grouping Actors.mp4
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094 SFX Audio Clips.mp4
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079 Using FindComponentByClass.mp4
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212 The Consequences of Inheritance.mp4
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184 Particle Bounding Boxes.mp4
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196 Testing Grounds GDD.mp4
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130 Using FRotators in Unreal.mp4
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175 OnComponentHit Event in 4.12.mp4
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199 Use git clean to Revert Project.mp4
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144 Making AI Tanks Fire.mp4
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211 Reading Blackboard Data in C.mp4
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063 Laying Out Geometry.mp4
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248 Child Actor Components.mp4
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133 The C Compilation Process.mp4
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097 S04 Game Design Document GDD.mp4
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200 First Person Character Overview.mp4
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060 Accessing Object Names.mp4
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194 Bonus - Switching Cameras.mp4
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069 Using GetTimeSeconds.mp4
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083 Using Physics Handles.mp4
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064 Applying Materials.mp4
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089 Pointer Protection Process.mp4
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074 Using DrawDebugLine.mp4
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061 Getting Transforms in C.mp4
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093 Using Variables in Blueprint.mp4
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090 Exposing Events to Blueprint.mp4
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067 Unreals PlayerController.mp4
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066 Using Trigger Volumes.mp4
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216 How to Delete a C Class.mp4
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250 Inverse Kinematics with Animations.mp4
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073 Getting Player Viewpoint.mp4
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085 Introducing Unreals TArray.mp4
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098 Setting Up a GitHub Repo.mp4
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084 Refactoring Rules.mp4
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075 Line Tracing AKA Ray-Casting.mp4
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058 Unreals Class System.mp4
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087 Debugging Game Issues.mp4
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091 Using Blueprint Timeline.mp4
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043 Introducing Big O Notation.mp4
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102 Upgrading Engine Version.mp4
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071 Modifying the Default Pawn Actor.mp4
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081 Accessors Memory Layout.mp4
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242 Debugging AI Behaviour.mp4
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072 Inherit Game Mode Blueprint.mp4
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078 Resetting Your Unreal Project.mp4
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039 Using switch Statements.mp4
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044 TMap and map Data Structures.mp4
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057 A Pointers Primer.mp4
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070 Grabbing System Overview.mp4
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237 Character Movement vs Rotation.mp4
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059 Runtime Messages for Feedback.mp4
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238 Control Rotation for Aim.mp4
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195 Testing Grounds Introduction.mp4
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174 Programmatic Sideways Friction.mp4
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032 Using using for Type Aliases.mp4
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048 Difficulty Play Tuning.mp4
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243 Refactoring to a Gun Actor.mp4
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240 Behaviour Tree Services.mp4
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244 Attaching Actors to Components.mp4
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239 Behaviour Tree Decorators.mp4
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234 Offset Animations.mp4
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233 Movement Blend Spaces.mp4
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037 Introducing enumerations.mp4
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227 Simplifying Our Project.mp4
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045 Range-based for Loop.mp4
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021 Clarity is Worth Fighting For.mp4
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035 Debugging 101.mp4
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022 Booleans and comparisons.mp4
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038 Writing Error Checking Code.mp4
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028 Writing Using Getter Methods.mp4
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049 Polishing Packaging.mp4
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017 Variables and cin for Input.mp4
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054 Ignoring Unreal Derived Files.mp4
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068 Using Collision Volumes.mp4
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047 Playtesting Your Game.mp4
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025 Using Header Files as Contracts.mp4
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122 Finding Screen Pixel Coordinates.mp4
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230 Holding a Gun with Skeletal Sockets.mp4
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001 Promo Video.mp4
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020 Iterating With For While Loops.mp4
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046 Design a Helper Function.mp4
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103 Using Landscape Layers.mp4
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012 S02 Game Design Document GDD.mp4
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041 Handling Game Win Condition.mp4
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030 Constructors For Initialisation.mp4
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245 Configuring the Gun.mp4
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246 Moving Files from LFS to Git.mp4
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193 Section 4 Wrap-Up.mp4
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040 Warm Fuzzy Feelings.mp4
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036 A Place for Everything.mp4
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053 Version Control 101.mp4
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013 How Solutions Projects Relate.mp4
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232 Creating Animation State Machines.mp4
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024 Introducing Classes.mp4
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236 Rotating with SetFocalPoint.mp4
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082 Reducing Code in Hot Loops.mp4
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014 C Function Syntax.mp4
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033 Using struct for Simple Types.mp4
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207 Blueprint Behaviour Tree Tasks.mp4
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011 Intro Notes Section 2 Assets.mp4
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051 Intro Notes Section 3 Assets.mp4
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018 Using getline.mp4
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027 Instantiating Your Class.mp4
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007 How to Ask Good Questions.mp4
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086 Iterating over TArray with for.mp4
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131 Using Forward Declarations.mp4
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229 Solution Renaming Moving CPP.mp4
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042 Win or Lose Screen.mp4
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137 CHALLENGE - Turret Rotation.mp4
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062 Moving Objects With C.mp4
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029 Introducing the Const Keyword.mp4
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247 To LFS or Not to LFS.mp4
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055 Your First .gitignore for Unreal.mp4
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231 Understanding Animation Blueprints.mp4
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228 Renaming Moving CPP.mp4
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168 Talking Head - Real World Skills.mp4
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241 Tweaking AI Behaviour.mp4
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235 Aiming Blend Spaces Offsets.mp4
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095 Section 3 Wrap-Up.mp4
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119 Get the Player Controller with C.mp4
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052 S03 Game Design Document GDD.mp4
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183. Using FAttachmentTransformRules.mp3
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077 REFERENCES POINTERS.mp4
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181. Introducing Particle Systems.mp3
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096 Intro Notes Section 4 Assets.mp4
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190. Finishing Off - Part 2.mp3
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186. Using TakeDamage() on Actors.mp3
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122. Using LineTraceSingleByChannel().mp3
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019 Simplifying With Functions.mp4
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034 Using if Statements in C.mp4
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189. Finishing Off - Part 1.mp3
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159. Refactoring our Aiming Component.mp3
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61. Laying Out Geometry.mp3
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172. Programmatic Sideways Friction.mp3
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177. Making an Ammo Display.mp3
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184. Radial Forces & Caching.mp3
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188. The Observer Pattern.mp3
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134. Using Clamp() to Limit Values.mp3
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249 Introduction to Inverse Kinematics.mp4
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107. 3rd Person Camera Control.mp3
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178. Making an AutoMortar.mp3
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187. BlueprintPure & Health Bars.mp3
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115. Using virtual and override.mp3
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008 A Quick Tour of Unreal Editor.mp4
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169. Finishing our Refactoring.mp3
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168. Aiming Without the Tank.mp3
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139. Working Round Awkward Bugs.mp3
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147. Physics Materials & Friction.mp3
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80. Reducing Code in Hot Loops.mp3
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120. Finding Screen Pixel Coordinates.mp3
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179. Using the Reference Viewer.mp3
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155. CrossProduct() Vector Operator.mp3
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132. Review Our Execution Flow.mp3
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105. Actors from Multiple Meshes.mp3
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215 Talking Head What Weve Covered So Far.mp4
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180. Preparing for Particles.mp3
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174. Avoiding Boolean Flags.mp3
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170. Adding TickComponent() Back.mp3
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125. BlueprintCallable().mp3
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026 Including Our Own Header File.mp4
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130. Using Forward Declarations.mp3
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121. Using DeprojectScreenToWorld.mp3
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56. Unreal's Class System.mp3
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149. Using BlueprintReadOnly.mp3
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135. CHALLENGE - Turret Rotation.mp3
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71. Getting Player Viewpoint.mp3
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102. Flat Shading Low Poly Landscapes.mp3
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145. Setup Track Throttles.mp3
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81. Using Physics Handles.mp3
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154. DotProduct() Vector Operator.mp3
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153. Dissecting RequestDirectMove().mp3
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82. Refactoring Rules.mp3
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32. Using if Statements in C++.mp3
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127. Predict Projectile Landing Point.mp3
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98. Landscape Setup & Scaling.mp3
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176. Tweaking Tank AI.mp3
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103. More Landscaping tools.mp3
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119. Creating an Out Parameter Method.mp3
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83. Introducing Unreal's TArray.mp3
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124. Create Default Sub Objects in C++.mp3
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158. Using Enum(erations) in UE4.mp3
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150. A Better Component Architecture.mp3
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101. Using Landscape Layers.mp3
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152. Introducing AI Pathfinding.mp3
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74. LineTracesingleByObjectType().mp3
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146. ApplyForceAtLocation() in Action.mp3
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161. Constructor & Begin Play Timing.mp3
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37. Using switch Statements.mp3
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126. SuggestProjectileVelocity().mp3
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118. Add Tick() to PlayerController.mp3
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015 Using include and Namespaces.mp4
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41. Introducing Big O notation.mp3
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171. Are Two Floats Equal.mp3
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88. Exposing Events to Blueprint.mp3
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140. Using SpawnActor() to Spawn.mp3
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60. Moving Objects In C++.mp3
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23. Using Header Files As Contracts.mp3
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87. Pointer Protection Process.mp3
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136. CHALLENGE - Turret Rotation Pt.2.mp3
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72. Using DrawDebugLine.mp3
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78. Introcucing Input Binding.mp3
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67. Using GetTimeSeconds().mp3
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226 Talking Head - Refactoring Superpowers.mp4
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90. Everything in its Place.mp3
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163. BlueprintImplementableEvent.mp3
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114. Delegating to Components.mp3
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111. UI Scale Box, Buttons & Mouse.mp3
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141. Projectile Movement Components.mp3
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167. Starting From Green.mp3
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42. TMAP and map Data Structures.mp3
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151. Completing Manual Tank Movement.mp3
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031 Pseudocode Programming.mp4
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144. Adding a Quit Button.mp3
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138. Upgrading to Unreal 4.12.mp3
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128. Using FRotators in Unreal.mp3
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131. BlueprintSpawnableComponent().mp3
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116. Creating an AI Controller Class.mp3
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13. Using, #include And Namespaces.mp3
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53. Your First .gitignore For Unreal.mp3
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175. Improving Tank Aiming.mp3
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133. How to Report Bugs.mp3
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96. Setting Up a GitHub “Repo”.mp3
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20. Booleans And Comparisons.mp3
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17. Simplifying With Functions.mp3
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123. Unify Player & AI Aiming.mp3
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137. Setting Up Projectiles.mp3
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89. Using Blueprint Timeline.mp3
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65. Unreal's PlayerController.mp3
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19. Clarity Is Worth Fighting For.mp3
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99. A Landscaping Process.mp3
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185. Using GetTimerManager().mp3
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64. Using Trigger Volumes.mp3
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31. Using struct for Simple Types.mp3
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157. How to Use Blueprint Variables.mp3
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97. Creating & Deleting Landscapes.mp3
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15. Variables And cin for Input.mp3
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35. Introducing enumerations.mp3
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58. Accessing Object Names.mp3
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165. Dependency Mapping.mp3
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007 How to Ask Good Questions.mp3
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142. Making AI Tanks Fire.mp3
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234 Offset Animations.mp3
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30. Using using forType Aliases.mp3
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24. Including Our Own Header File.mp3
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46. Difficulty & Play Tuning.mp3
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164. Using the ensure Assertion.mp3
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050 Section 2 Wrap-Up.mp4
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156. Finalising Your Class Code.mp3
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79. Accessors & Memory Layout.mp3
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002 Welcome to the Course.mp4
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36. Writing Error Checking Code.mp3
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33. Debugging 101.mp3
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197 Using Git LFS Large File Support.mp3
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106. Configuring a Tank.mp3
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237 Character Movement vs Rotation.mp3
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66. Using Collision Volumes.mp3
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010 Section 1 Wrap-Up.mp4
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29. Pseudocode Programming.mp3
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117. Get the Player Controller with C++.mp3
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77. Using FindComponentByClass().mp3
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110. Main Menu Screens.mp3
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162. Decoupling Your Architecture.mp3
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26. Writing And Using Getter Methods.mp3
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11. How Solutions And Projects Relate.mp3
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227 Simplifying Our Project.mp3
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148. Fly-by-Wire Control System.mp3
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63. Macros Starting With UPPROPERTY.mp3
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86. Managing Texture Tiling.mp3
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109. User Interface (UI) in Unreal.mp3
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023 Using do and while in C.mp4
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52. Ignoring Unreal Derived Files.mp3
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62. Applying Materials.mp3
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016 Magic Numbers and Constants.mp4
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143. EditAnywhere vs EditDefaultsOnly.mp3
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173. OnComponentHit Event in 4.12.mp3
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91. Using Variables in Blueprint.mp3
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47. Polishing & Packaging.mp3
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43. Range-based for Loop.mp3
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112. Controller Ready Navigation.mp3
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54. Getting to Know Unreal's Editor.mp3
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44. Design a Helper Function.mp3
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73. Line Tracing AKA Ray-Casting.mp3
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18. Iterating With For & While Loops.mp3
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108. Fixing 3rd Person Camera Rotation.mp3
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198 Marketing Markdown.mp3
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39. Handling Game Win Condition.mp3
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85. Debugging Game Issues.mp3
18 MB
12. C++ Function Syntax.mp3
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28. Constructors For Initialisation.mp3
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232 Creating Animation State Machines.mp3
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45. Playtesting Yor Game.mp3
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233 Movement Blend Spaces.mp3
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004 Unreal Development Environment.mp4
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84. Iterating over TArray with for.mp3
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228 Renaming Moving CPP.mp3
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207 Blueprint Behaviour Tree Tasks.mp3
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59. Getting Transforms In C++.mp3
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104. Tank Control System.mp3
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69. Modifying the Default Pawn Actor.mp3
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129. The C++ Compilation Process.mp3
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004 Unreal Development Environment.mp3
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160. Attaching a Debugger to Unreal.mp3
17 MB
14. Magic Numbers And Constants.mp3
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243 Refactoring to a Gun Actor.mp3
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208 Modular Arithmetic Cycles.mp3
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214 Composition over Inheritance.mp3
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113. Trial Packaging Your Game.mp3
16 MB
246 Moving Files from LFS to Git.mp3
16 MB
213 Converting Blueprint to C.mp3
16 MB
34. A Place for Everything.mp3
16 MB
70. Inherit Game Mode Blueprint.mp3
16 MB
51. Version Control 101.mp3
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230 Holding a Gun with Skeletal Sockets.mp3
16 MB
25. Instantiating Your Class.mp3
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244 Attaching Actors to Components.mp3
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10. Game Design Document.mp3
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221 The Animation Starter Pack.mp3
16 MB
205 Using Any Actor for Waypoints.mp3
16 MB
242 Debugging AI Behaviour.mp3
16 MB
21. Using Do and While in C++.mp3
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57. Runtime Message for Feedback.mp3
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199 Use git clean to Revert Project.mp3
15 MB
76. Resetting Your Unreal Project.mp3
15 MB
231 Understanding Animation Blueprints.mp3
15 MB
182. Particle Bounding Boxes.mp3
15 MB
192. Bonus - Switching Cameras.mp3
15 MB
38. Warm Fuzzy Feelings.mp3
15 MB
92. SFX & Audio Clips.mp3
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222 Changing a Characters Animation.mp3
15 MB
225 Talking Head - Introducing Sam.mp4
15 MB
247 To LFS or Not to LFS.mp3
15 MB
240 Behaviour Tree Services.mp3
15 MB
210 C AI Behaviour Tree Tasks.mp3
15 MB
239 Behaviour Tree Decorators.mp3
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218 Introducing AI Perception.mp3
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95. Game Design Document (GDD).mp3
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40. Win Or Lose Screen.mp3
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217 Instanced Materials.mp3
14 MB
75. REFERENCE & POINTERS.mp3
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238 Control Rotation for Aim.mp3
13 MB
100. Upgrading Engine Version.mp3
13 MB
209 Performance Profiling 101.mp3
13 MB
203 Introducing AI Blackboard Data.mp3
13 MB
005 Intro to Visual Studio 2015 on PC.mp3
13 MB
55. A Pointers Primer.mp3
13 MB
005 Intro to Visual Studio 2015 on PC.mp4
13 MB
27. Introducing The Const Keyword.mp3
13 MB
201 The Third Person Character.mp3
13 MB
68. Grabbing System Overview.mp3
13 MB
202 Introducing AI Behaviour Trees.mp3
12 MB
206 Options for Grouping Actors.mp3
12 MB
211 Reading Blackboard Data in C.mp3
12 MB
006 Intro to Xcode on MacOS.mp4
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16. Using getline().mp3
12 MB
003 Setup Visual Studio or XCode.mp4
12 MB
212 The Consequences of Inheritance.mp3
12 MB
219 OnTargetPerceptionUpdated Event.mp3
12 MB
245 Configuring the Gun.mp3
11 MB
224 Sub Behaviour Trees.mp3
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250 Inverse Kinematics with Animations.mp3
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204 Target Points and Patrol Routes.mp3
11 MB
248 Child Actor Components.mp3
11 MB
223 Customising a Character Blueprint.mp3
11 MB
50. Game Design Document (GDD).mp3
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220 AI Hearing Perception in Unreal.mp3
10 MB
006 Intro to Xcode on MacOS.mp3
10 MB
229 Solution Renaming Moving CPP.mp3
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200 First Person Character Overview.mp3
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249 Introduction to Inverse Kinematics.mp3
9.6 MB
196 Testing Grounds GDD.mp3
9.5 MB
236 Rotating with SetFocalPoint.mp3
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235 Aiming Blend Spaces Offsets.mp3
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003 Setup Visual Studio or XCode.mp3
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191. Section 4 Wrap-Up.mp3
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09. Intro, Notes & section Assets.mp3
7.0 MB
241 Tweaking AI Behaviour.mp3
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22. Introducing Classes.mp3
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216 How to Delete a C Class.mp3
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002 Welcome to the Course.mp3
6.5 MB
008 A Quick Tour of Unreal Editor.mp3
6.2 MB
166. Talking Head - Real World Skills.mp3
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49. Intro, Notes & Section Assets.mp3
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93. Section Wrap Up.mp3
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195 Testing Grounds Introduction.mp3
3.5 MB
001 Promo Video.mp3
3.4 MB
48. Section Wrap-Up.mp3
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94. Intro, Notes & Section Assets.mp3
2.6 MB
226 Talking Head - Refactoring Superpowers.mp3
2.5 MB
215 Talking Head What Weve Covered So Far.mp3
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225 Talking Head - Introducing Sam.mp3
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009 A Note On Unreal Version.html
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