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PacktPub -Building an Architectural Walkthrough Using Unity
- Date: 2026-06-20
- Size: 542 MB
- Files: 44
File Name
Size
07-Expanding the Scripts/02-Switching between Cameras.flv
24 MB
07-Expanding the Scripts/05-Displaying Object Information.flv
23 MB
05-Animating Objects and Lighting/04-Opening and Moving an Elevator.flv
22 MB
02-Navigating an Architectural Model/04-Loading a Different 3D Character.flv
21 MB
07-Expanding the Scripts/03-Resetting the Player.flv
21 MB
07-Expanding the Scripts/04-Picking Objects.flv
20 MB
02-Navigating an Architectural Model/01-Adding a First-person Controller.flv
19 MB
08-Presenting the Final Walkthrough/06-Some Final Refinements.flv
18 MB
04-Adding Lights and Shadows/05-Lightmapping (Calculation).flv
17 MB
02-Navigating an Architectural Model/05-Adding a Mini-map.flv
16 MB
02-Navigating an Architectural Model/02-Preventing Running through Walls.flv
16 MB
05-Animating Objects and Lighting/05-Setting Up a SunStudy Animation.flv
15 MB
07-Expanding the Scripts/01-Hiding and Showing Objects.flv
15 MB
01-Importing Architectural Models in Unity/01-Introduction and Workflow Overview.flv
14 MB
02-Navigating an Architectural Model/03-Adding a Third-person Controller.flv
14 MB
01-Importing Architectural Models in Unity/05-Updating Models.flv
13 MB
01-Importing Architectural Models in Unity/06-Improving Performance.flv
13 MB
08-Presenting the Final Walkthrough/01-Bringing Everything Together – The Build Settings.flv
13 MB
01-Importing Architectural Models in Unity/02-From SketchUp to Unity.flv
13 MB
08-Presenting the Final Walkthrough/02-Building the Result and Play.flv
13 MB
05-Animating Objects and Lighting/02-Creating a Rotating Cube.flv
12 MB
03-Improving Materials with Shaders and Textures/01-Textured Materials with Bump and Specular Mapping.flv
12 MB
04-Adding Lights and Shadows/03-Interior Lights Using Point and Spot Lights.flv
12 MB
05-Animating Objects and Lighting/01-Understanding Animation in Unity.flv
12 MB
08-Presenting the Final Walkthrough/03-Building for other Platforms – Example iOS.flv
11 MB
03-Improving Materials with Shaders and Textures/03-Using a Better Glass Shader.flv
11 MB
08-Presenting the Final Walkthrough/04-Compiling and Running the iOS App.flv
10 MB
03-Improving Materials with Shaders and Textures/04-Procedural Materials Using Substances.flv
10 MB
01-Importing Architectural Models in Unity/03-From ArchiCAD to Unity (Step 1).flv
10 MB
04-Adding Lights and Shadows/02-Adding a Sun with Shadows.flv
9.6 MB
05-Animating Objects and Lighting/03-Keyframing an Opening Door.flv
9.5 MB
03-Improving Materials with Shaders and Textures/05-Cutout Textures Using Alpha Maps.flv
9.4 MB
01-Importing Architectural Models in Unity/04-From ArchiCAD to Unity (Step 2).flv
9.3 MB
06-Scripting to Add Interactivity/03-Triggering the Rotation of a GameObject.flv
9.3 MB
06-Scripting to Add Interactivity/04-Switching a Material with a Script.flv
8.6 MB
What's Next and Conclusion.flv
7.0 MB
04-Adding Lights and Shadows/01-Lighting Types.flv
6.6 MB
08-Presenting the Final Walkthrough/05-Adding a Mobile Controller.flv
6.4 MB
03-Improving Materials with Shaders and Textures/02-Using a CubeMap for Sky and Clouds.flv
6.1 MB
06-Scripting to Add Interactivity/02-Editing a Script in Monodevelop.flv
5.7 MB
06-Scripting to Add Interactivity/01-Creating Your First Script.flv
5.5 MB
06-Scripting to Add Interactivity/05-Adding a GUI to the Material Switcher.flv
5.0 MB
04-Adding Lights and Shadows/04-Lightmapping (Preparation).flv
4.5 MB
Building an Architectural Walkthrough Using Unity [Video].zip
3.8 kB