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Digital Tutors - UV Mapping Techniques for Games in 3ds Max
- Date: 2026-06-06
- Size: 1.8 GB
- Files: 33
File Name
Size
09. Fixing the normal map gap Solution 2.mp4
166 MB
16. Transferring UVs.mp4
143 MB
15. Getting creative with UVs.mp4
135 MB
03. Cylindrical projections.mp4
133 MB
12. Continuing to refine the tower stone UVs.mp4
124 MB
14. Blocking in the door UVs.mp4
117 MB
10. Blocking in UVs of a modular asset.mp4
104 MB
06. Unwrapping rocks.mp4
99 MB
07. Unwrapping for normal maps.mp4
97 MB
02. Planar projection.mp4
90 MB
11. Refining the tower stone UVs.mp4
86 MB
05. Optimizing our UV space.mp4
84 MB
13. Finishing the main tower.mp4
80 MB
08. Fixing the normal map gap Solution 1.mp4
72 MB
04. Combining UVs in a single texture.mp4
63 MB
Project_Files.rar
33 MB
09. Fixing the normal map gap Solution 2.mp3
26 MB
16. Transferring UVs.mp3
25 MB
15. Getting creative with UVs.mp3
22 MB
03. Cylindrical projections.mp3
22 MB
12. Continuing to refine the tower stone UVs.mp3
21 MB
07. Unwrapping for normal maps.mp3
18 MB
14. Blocking in the door UVs.mp3
18 MB
02. Planar projection.mp3
15 MB
06. Unwrapping rocks.mp3
14 MB
10. Blocking in UVs of a modular asset.mp3
13 MB
05. Optimizing our UV space.mp3
13 MB
11. Refining the tower stone UVs.mp3
13 MB
13. Finishing the main tower.mp3
12 MB
08. Fixing the normal map gap Solution 1.mp3
11 MB
04. Combining UVs in a single texture.mp3
11 MB
01. Introduction and project overview.mp4
7.6 MB
01. Introduction and project overview.mp3
1.2 MB