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Jos Dirksen - Three.js Cookbook - 2015

File Name
Size
Code/01-getting-started/01.01-webglrenderer-skeleton.html
1.7 kB
Code/01-getting-started/01.02-canvasrenderer-skeleton.html
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Code/01-getting-started/01.03-cssrenderer-skeleton.html
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Code/01-getting-started/01.04-detect-webgl-support.html
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Code/01-getting-started/01.05-setup-animation-loop.html
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Code/01-getting-started/01.06-determine-framerate.html
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Code/01-getting-started/01.07-control-variables.html
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Code/01-getting-started/01.08-local-webserver.html
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Code/01-getting-started/01.09-solve-cross-origin-issues.html
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Code/01-getting-started/01.10-keyboard-controls.html
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Code/01-getting-started/01.11-load-async-resources.html
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Code/01-getting-started/01.12-wait-for-resources.html
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Code/01-getting-started/01.13-debug-threejs.html
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Code/01-getting-started/01.14-drag-file-to-scene.html
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Code/02-geometries-meshes/02.01-rotate-around-axis.html
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Code/02-geometries-meshes/02.02-rotate-around-point-in-space.html
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Code/02-geometries-meshes/02.03-animate-around-edge.html
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Code/02-geometries-meshes/02.04-update-stuff.html
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Code/02-geometries-meshes/02.05-handle-large-number-of-object.html
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Code/02-geometries-meshes/02.06-create-terrain-from-heightmap.html
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Code/02-geometries-meshes/02.07-point-object-to-another.html
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Code/02-geometries-meshes/02.08-create-3D-object-from-2D-path.html
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Code/02-geometries-meshes/02.09-write-text-in-3D.html
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Code/02-geometries-meshes/02.10-create-parametric-geometries.html
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Code/02-geometries-meshes/02.10-create-supershape-geometries.html
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Code/02-geometries-meshes/02.11-extend-threejs-with-custom-geometry.html
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Code/02-geometries-meshes/02.12-create-spline-curve.html
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Code/02-geometries-meshes/02.13-load-model-from-blender.html
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Code/02-geometries-meshes/02.14-use-objmtlloader-with-multiple-materials.html
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Code/02-geometries-meshes/02.15-apply-matrix-transformations.html
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Code/02-geometries-meshes/old-02.02-rotate-around-point-in-space.html
4.8 kB
Code/02-geometries-meshes/test.html
6.9 kB
Code/03-camera/03.01-camera-follow-object.html
3.5 kB
Code/03-camera/03.02-zoom-camera-to-object.html
3.8 kB
Code/03-camera/03.03-use-an-perspective-camera.html
3.8 kB
Code/03-camera/03.04-use-an-orthographic-camera.html
3.9 kB
Code/03-camera/03.05-create-an-hud-overview.html
3.5 kB
Code/03-camera/03.06-change-the-camera-on-screen-resize.html
2.6 kB
Code/03-camera/03.07-convert-world-coordintate-to-screen-coordinates.html
3.4 kB
Code/03-camera/03.08-rotate-camera-around-scene-y-axis.html
3.9 kB
Code/03-camera/03.09-rotate-camera-around-scene-x-axis.html
3.9 kB
Code/03-camera/03.10-select-an-object-in-the-scene.html
6.9 kB
Code/04-material-textures/04.01-add-depth-to-mesh-with-bump-map.html
3.4 kB
Code/04-material-textures/04.02-add-depth-to-mesh-with-normal-map.html
3.7 kB
Code/04-material-textures/04.03-use-html-canvas-as-texture.html
3.1 kB
Code/04-material-textures/04.04-use-html-video-as-texture.html
3.6 kB
Code/04-material-textures/04.05-create-a-mesh-with-multiple-materials.html
3.0 kB
Code/04-material-textures/04.06-use-separate-materials-for-faces.html
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Code/04-material-textures/04.07-make-a-mesh-transparent.html
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Code/04-material-textures/04.08-make-part-of-object-transparent.html
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Code/04-material-textures/04.09-combining-multiple-transparent-object.html
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Code/04-material-textures/04.10-use-reflections.html
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Code/04-material-textures/04.11-use-reflections-dynamically.html
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Code/04-material-textures/04.12-setup-repeating-textures.html
3.2 kB
Code/04-material-textures/04.13-configuring-blend-modes.html
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Code/04-material-textures/04.14-create-custom-uv-mapping.html
2.7 kB
Code/04-material-textures/04.15-create-a-metal-like-material.html
2.1 kB
Code/04-material-textures/04.16-use-a-shadow-map-for-fixed-shadows.html
3.2 kB
Code/05-lights-shaders/05.01-using-shadows-with-a-spotLight.html
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Code/05-lights-shaders/05.02-using-shadows-with-a-directionalLight.html
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Code/05-lights-shaders/05.03-soften-lights.html
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Code/05-lights-shaders/05.04-create-a-sun-like-light.html
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Code/05-lights-shaders/05.05-use-a-point-light.html
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Code/05-lights-shaders/05.06-move-a-light-through-the-scene.html
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Code/05-lights-shaders/05.07-make-a-light-follow-object.html
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Code/05-lights-shaders/05.08-create-a-planet-like-glow.html
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Code/05-lights-shaders/05.09-custom-vertex-shader-2.html
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Code/05-lights-shaders/05.09-custom-vertex-shader.html
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Code/05-lights-shaders/05.10-custom-fragment-shader.html
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Code/06-particles-postprocessing/06.01-create-particle-system-from-geometry.html
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Code/06-particles-postprocessing/06.02-create-particle-system-from-scratch-2.html
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Code/06-particles-postprocessing/06.02-create-particle-system-from-scratch.html
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Code/06-particles-postprocessing/06.03-color-individual-particles-in-particle-system.html
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Code/06-particles-postprocessing/06.04-style-individual-particles-in-particle-system-with-custom-shader.html
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Code/06-particles-postprocessing/06.05-move-individual-particles-2.html
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Code/06-particles-postprocessing/06.05-move-individual-particles.html
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Code/06-particles-postprocessing/06.06-explode-geometry-model.html
4.8 kB
Code/06-particles-postprocessing/06.06-explode-geometry.html
4.3 kB
Code/06-particles-postprocessing/06.07-setup-basic-post-processing-pipeline.html
3.7 kB
Code/06-particles-postprocessing/06.08-create-custom-post-processing-step.html
6.4 kB
Code/06-particles-postprocessing/06.09-save-webgl-output.html
3.0 kB
Code/06-particles-postprocessing/06.0x-smoke.html
3.9 kB
Code/07-animations-physics/07.01-animation-with-tweenjs.html
4.1 kB
Code/07-animations-physics/07.02-animation-with-morphing.html
4.3 kB
Code/07-animations-physics/07.03-animation-with-skeleton.html
4.9 kB
Code/07-animations-physics/07.04-create-morph-in-blender.html
3.3 kB
Code/07-animations-physics/07.05-create-skeleton-animation-in-blender.html
2.7 kB
Code/07-animations-physics/07.06-add-simple-detection-collision.html
5.7 kB
Code/07-animations-physics/07.07-save-a-movie-of-an-animation.html
3.1 kB
Code/07-animations-physics/07.08-drag-n-drop-object-around-scene.html
6.5 kB
Code/07-animations-physics/07.09-add-a-physics-engine.html
4.6 kB
Code/07-animations-physics/07.0x-reuse-blender-physics.html
3.6 kB
Code/assets/cubemap/2294472375_24a3b8ef46_o.jpg
731 kB
Code/assets/cubemap/car/back.png
4.3 MB
Code/assets/cubemap/car/bottom.png
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Code/assets/cubemap/car/front.png
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Code/assets/cubemap/car/left.png
3.4 MB
Code/assets/cubemap/car/right.png
3.1 MB
Code/assets/cubemap/car/top.png
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Code/assets/cubemap/colloseum/back.png
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Code/assets/cubemap/colloseum/bottom.png
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Code/assets/cubemap/colloseum/front.png
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Code/assets/cubemap/colloseum/left.png
2.3 MB
Code/assets/cubemap/colloseum/right.png
2.5 MB
Code/assets/cubemap/colloseum/top.png
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Code/assets/cubemap/flowers/back.png
2.4 MB
Code/assets/cubemap/flowers/bottom.png
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Code/assets/cubemap/flowers/front.png
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Code/assets/cubemap/flowers/left.png
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Code/assets/cubemap/flowers/right.png
2.3 MB
Code/assets/cubemap/flowers/top.png
1.1 MB
Code/assets/fonts/droid/droid_sans_bold.typeface.js
322 kB
Code/assets/fonts/droid/droid_sans_mono_regular.typeface.js
186 kB
Code/assets/fonts/droid/droid_sans_regular.typeface.js
312 kB
Code/assets/fonts/droid/droid_serif_bold.typeface.js
474 kB
Code/assets/fonts/droid/droid_serif_regular.typeface.js
466 kB
Code/assets/fonts/droid/NOTICE
10 kB
Code/assets/fonts/droid/README.txt
692 B
Code/assets/fonts/gentilis_bold.typeface.js
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Code/assets/fonts/gentilis_regular.typeface.js
613 kB
Code/assets/fonts/helvetiker_bold.typeface.js
60 kB
Code/assets/fonts/helvetiker_regular.typeface.js
62 kB
Code/assets/fonts/LICENSE
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Code/assets/fonts/optimer_bold.typeface.js
110 kB
Code/assets/fonts/optimer_regular.typeface.js
108 kB
Code/assets/models/animation/anim-2.js
46 kB
Code/assets/models/blender/crow-skeleton.blend
634 kB
Code/assets/models/blender/physics.blend
1.0 MB
Code/assets/models/blender/physics.blend1
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Code/assets/models/blender/shadowmap.blend
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Code/assets/models/blender/shadowmap.blend1
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Code/assets/models/blender/shadowmap.obj
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Code/assets/models/blender/simplemorph.blend
476 kB
Code/assets/models/blender/simplemorph.blend1
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Code/assets/models/blender/uvmap.blend
1.5 MB
Code/assets/models/blender/uvmap.mtl
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Code/assets/models/blender/uvmap.obj
653 B
Code/assets/models/bones/crow-working.js
420 kB
Code/assets/models/bones/crow.js
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Code/assets/models/bones/giraffe.js
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Code/assets/models/bones/Horse.js
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Code/assets/models/bones/tablicaUVsonce.png
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Code/assets/models/bones/uv-col-girafe.jpg
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Code/assets/models/cow/colorOpacityCow.png
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Code/assets/models/cow/colorOpacityCowAO.png
1.1 MB
Code/assets/models/cow/colorOpacityCowBump.png
4.9 MB
Code/assets/models/cow/colorOpacityCowNorm.png
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Code/assets/models/cow/cowEye.png
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Code/assets/models/cow/cowTM08New00RTime02.mtl
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Code/assets/models/cow/cowTM08New00RTime02.obj
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Code/assets/models/example-phong-lambert-example.json
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Code/assets/models/lego.mtl
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Code/assets/models/lego.obj
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Code/assets/models/monkey-anim.js
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Code/assets/models/monkey-mat.js
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Code/assets/models/monkey.js
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Code/assets/models/morph/car.js
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Code/assets/models/morph/simplemorph.js
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Code/assets/models/morph/tablicaUVsonce.png
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Code/assets/models/shark/Shark.mtl
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Code/assets/models/shark/Shark.obj
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Code/assets/models/shark/Texture/greatwhiteshark.png
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Code/assets/models/shark/Texture/greatwhiteshark.tga
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Code/assets/models/shark/Texture/greatwhiteshark_Eye.png
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Code/assets/models/shark/Texture/greatwhiteshark_Eye.tga
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Code/assets/models/shark/Texture/greatwhiteshark_Eye_n.png
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Code/assets/models/shark/Texture/greatwhiteshark_Eye_n.tga
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Code/assets/models/shark/Texture/greatwhiteshark_n.png
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Code/assets/models/shark/Texture/greatwhiteshark_n.tga
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Code/assets/models/shark/Texture/greatwhiteshark_teeth.png
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Code/assets/models/shark/Texture/greatwhiteshark_teeth.tga
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Code/assets/models/shark/Texture/greatwhiteshark_teeth_n.tga
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Code/assets/other/grandcanyon.png
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Code/assets/other/hawaii.png
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Code/assets/overlay/overlay.png
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Code/assets/overlay/overlay.psd
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Code/assets/sounds/wagner-short.ogg
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Code/assets/textures/06_DIFFUSE.jpg
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Code/assets/textures/06_DISP.jpg
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Code/assets/textures/06_NORMAL.jpg
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Code/assets/textures/Brick-2399-bump-map.jpg
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Code/assets/textures/Brick-2399.jpg
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Code/assets/textures/camo_cloth_multicam_2048.jpg
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Code/assets/textures/chesterfield-normal.png
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Code/assets/textures/chesterfield.png
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Code/assets/textures/debug.png
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Code/assets/textures/floor_2-1024x1024.png
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Code/assets/textures/lava.png
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Code/assets/textures/marble.jpg
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Code/assets/textures/Mini-tex.png
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Code/assets/textures/partial-transparency.png
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Code/assets/textures/partial-transparency.psd
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Code/assets/textures/ps_ball.png
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Code/assets/textures/ps_smoke.jpg
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Code/assets/textures/ps_smoke.png
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Code/assets/textures/seamless_metal.jpg
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Code/assets/textures/shadow-map-soft.png
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Code/assets/textures/shadow-map.png
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Code/assets/textures/tiles.jpg
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Code/assets/textures/webtreats_metal_6-512px.jpg
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Code/assets/textures/webtreats_metal_7-1024px.jpg
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Code/assets/textures/wood_1-1024x1024.png
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Code/assets/video/sintel_trailer-480p.mp4
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Code/assets/video/sintel_trailer-480p.ogv
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Code/assets/video/sintel_trailer-480p.webm
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Code/experiments/e01-barn.html
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Code/libs/ammo.js
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Code/libs/CanvasRenderer.js
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Code/libs/CCapture.min.js
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Code/libs/chroma.min.js
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Code/libs/clock.js
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Code/libs/CSS3DRenderer.js
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Code/libs/dat.gui.min.js
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Code/libs/MTLLoader.js
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Code/libs/OBJLoader.js
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Code/libs/OBJMTLLoader.js
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Code/libs/OrbitControls.js
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Code/libs/physi.js
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Code/libs/physijs_worker.js
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Code/libs/postprocessing/CopyShader.js
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Code/libs/postprocessing/DotScreenPass.js
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Code/libs/postprocessing/DotScreenShader.js
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Code/libs/postprocessing/EffectComposer.js
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Code/libs/postprocessing/MaskPass.js
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Code/libs/postprocessing/RenderPass.js
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Code/libs/postprocessing/ShaderPass.js
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Code/libs/Projector.js
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Code/libs/q.js
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Code/libs/stats.min.js
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Code/libs/three.js
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Code/libs/TrackballControls.js
14 kB
Code/libs/tween.js
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Code/libs/Whammy.js
12 kB
Jos Dirksen - Three.js Cookbook - 2015.epub
16 MB
Jos Dirksen - Three.js Cookbook - 2015.mobi
23 MB
Jos Dirksen - Three.js Cookbook - 2015.pdf
8.9 MB