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[Lynda] 3ds Max 2018 Mastering UVW Mapping [ENG-RUS]

File Name
Size
Ex_Files_3ds_Max_2018_Mastering_UVW_Mapping.zip
57 MB
030 The Stitch rollout.mp4
25 MB
013 Real-world mapping sizes.mp4
25 MB
025 Peel mapping tools.mp4
25 MB
012 Working with the UVW gizmo.mp4
23 MB
035 Rendering our UV layout.mp4
22 MB
020 Using map channels.mp4
22 MB
015 The Coordinates rollout.mp4
22 MB
027 Using the pelt mapping controls.mp4
20 MB
028 Quick transforms for UV layout.mp4
20 MB
032 Relaxing UVs.mp4
20 MB
008 Displaying viewport maps correctly.mp4
19 MB
034 Multi-tile UVs (UDIMs).mp4
19 MB
023 Selection tools.mp4
18 MB
009 Auto-generated UVs.mp4
18 MB
026 How pelt mapping works.mp4
17 MB
016 Working in world space.mp4
16 MB
039 Using the projection options.mp4
16 MB
024 Edit UVs rollout.mp4
16 MB
011 The UVW Map modifier, part 2.mp4
15 MB
021 Working with vertex color channels.mp4
14 MB
017 Working in object space.mp4
14 MB
029 Reshape UV elements.mp4
14 MB
019 XYZ to UVW method.mp4
14 MB
037 The blending controls.mp4
14 MB
006 What are UVW coordinates.mp4
13 MB
033 The Arrange Elements tool set.mp4
13 MB
010 The UVW Map modifier, part 1.mp4
13 MB
018 Working with explicit map channels.mp4
13 MB
040 How transforms affect our projections.mp4
13 MB
031 Mapping with smoothing groups.mp4
12 MB
001 Welcome.mp4
11 MB
007 Understanding the UV space.mp4
11 MB
038 Working with maps.mp4
9.4 MB
036 What is Blended Box mapping.mp4
9.4 MB
022 The UVW Unwrap modifier.mp4
9.0 MB
014 How to clear out UVs and materials.mp4
8.5 MB
041 Next steps.mp4
6.9 MB
004 3ds Max project structure.mp4
6.4 MB
005 Gamma handling.mp4
5.9 MB
002 What you should know.mp4
5.2 MB
003 Exercise files.mp4
2.4 MB