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MasterClass - Will Wright Teaches Game Design And Theory
- Date: 2022-02-16
- Size: 2.3 GB
- Files: 38
File Name
Size
14.Designing a Sound Aesthetic.mp4
244 MB
01.The Fundamentals of Game Design.mp4
158 MB
01.The Fundamentals of Game Design.pdf
2.2 MB
02.Generating Game Concepts.mp4
146 MB
02.Generating Game Concepts.pdf
352 kB
03.Early Prototyping.mp4
148 MB
03.Early Prototyping.pdf
541 kB
04.The Relationship Between Story and Games.mp4
52 MB
04.The Relationship Between Story and Games.pdf
750 kB
05.Exploring Player Psychology.mp4
212 MB
05.Exploring Player Psychology.pdf
3.4 MB
06.Design Player-Centered Experiences.mp4
65 MB
06.Design Player-Centered Experiences.pdf
658 kB
07.Develop a Game Language.mp4
125 MB
07.Develop a Game Language.pdf
686 kB
08.Designing a Visual Aesthetic.mp4
193 MB
08.Designing a Visual Aesthetic.pdf
381 kB
09.Game Mechanics.mp4
170 MB
09.Game Mechanics.pdf
389 kB
10.Game Demo Morey.mp4
69 MB
11.Iteration and Scoping.mp4
182 MB
11.Iteration and Scoping.pdf
688 kB
12.Prototyping Case Study Proxi.mp4
27 MB
13.Playtesting.mp4
64 MB
13.Playtesting.pdf
401 kB
00.Class Workbook.pdf
8.6 MB
14.Designing a Sound Aesthetic.pdf
13 kB
15.Pitching Ideas.mp4
126 MB
15.Pitching Ideas.pdf
285 kB
16.Game Demo Flooded Market.mp4
115 MB
17.Choosing and Understanding Your Platform.mp4
27 MB
17.Choosing and Understanding Your Platform.pdf
282 kB
18.System Design.mp4
79 MB
18.System Design.pdf
850 kB
19.Leadership and Collaboration.mp4
68 MB
19.Leadership and Collaboration.pdf
526 kB
20.The Future of Game Design.mp4
55 MB
21.Final Thoughts.mp4
18 MB