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J.P.Doran - Unreal Engine Game Development Cookbook - 2015

File Name
Size
Example_Code/8163OT_Chapter_10/ThirdPersonBP/Blueprints/AI.uasset
257 kB
Example_Code/8163OT_Chapter_10/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset
367 kB
Example_Code/8163OT_Chapter_10/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset
10 kB
Example_Code/8163OT_Chapter_10/UI/EnemyHealthbar.uasset
13 kB
Example_Code/8163OT_Chapter_10/UI/HUD.uasset
58 kB
Example_Code/8163OT_Chapter_10/UI/MainMenu.uasset
118 kB
Example_Code/8163OT_Chapter_10/UI/NewWidgetBlueprint.uasset
499 B
Example_Code/8163OT_Chapter_10/CreatingAHealthbar.umap
14 MB
Example_Code/8163OT_Chapter_10/EnemyHealthbars.umap
14 MB
Example_Code/8163OT_Chapter_10/MainMenu.umap
43 kB
Example_Code/8163OT_Chapter_2/3-ConvertingBrushToVolumes-Completed.umap
194 kB
Example_Code/8163OT_Chapter_2/3-ConvertingBrushToVolumes-Setup.umap
140 kB
Example_Code/8163OT_Chapter_2/3-ConvertingBrushToVolumes.umap
140 kB
Example_Code/8163OT_Chapter_2/ApplyingMaterialsToGeometryBrushes.umap
168 kB
Example_Code/8163OT_Chapter_2/BuildingARoom.umap
167 kB
Example_Code/8163OT_Chapter_2/BuildingOutALevel.umap
735 kB
Example_Code/8163OT_Chapter_2/Room_StaticMesh.FBX
22 kB
Example_Code/8163OT_Chapter_2/Room_StaticMesh.uasset
67 kB
Example_Code/8163OT_Chapter_3/Maps/AddingLifeToStaticMeshes.umap
1.2 MB
Example_Code/8163OT_Chapter_3/Maps/Example_Map.umap
9.2 MB
Example_Code/8163OT_Chapter_3/Maps/MeshingAnExampleMap.umap
1.2 MB
Example_Code/8163OT_Chapter_3/Maps/ModernHouseBase.umap
1.2 MB
Example_Code/8163OT_Chapter_3/Maps/PlaceParticleSystem.umap
1.2 MB
Example_Code/8163OT_Chapter_3/Maps/PlaceStaticMesh.umap
1.1 MB
Example_Code/8163OT_Chapter_3/Maps/UsingGroups.umap
1.2 MB
Example_Code/8163OT_Chapter_4/Maps/AddTrees.umap
34 MB
Example_Code/8163OT_Chapter_4/Maps/BuildAnExteriorLevel.umap
10 MB
Example_Code/8163OT_Chapter_4/Maps/BuildARiver.umap
20 MB
Example_Code/8163OT_Chapter_4/Maps/CreatingALandscape.umap
9.5 MB
Example_Code/8163OT_Chapter_4/Maps/Example_Map.umap
9.2 MB
Example_Code/8163OT_Chapter_4/Maps/MeshingAnExampleMap.umap
6.1 MB
Example_Code/8163OT_Chapter_4/Maps/SteamingLevelsPart1.umap
164 MB
Example_Code/8163OT_Chapter_4/Box_Brush_StaticMesh2.uasset
43 kB
Example_Code/8163OT_Chapter_5/CinematicMode.umap
9.9 MB
Example_Code/8163OT_Chapter_5/CreatingAMatineeCutscnee.umap
9.9 MB
Example_Code/8163OT_Chapter_6/AddingMoveableLights-Flashlight.umap
792 kB
Example_Code/8163OT_Chapter_6/DayNightCycle-After.umap
8.8 MB
Example_Code/8163OT_Chapter_6/DayNightCycle-Before.umap
8.8 MB
Example_Code/8163OT_Chapter_6/Example_Map.umap
9.2 MB
Example_Code/8163OT_Chapter_6/NightScene.umap
790 kB
Example_Code/8163OT_Chapter_7/Images/justPlaster_COLOR.png
2.1 MB
Example_Code/8163OT_Chapter_7/Images/justPlaster_NRM.png
6.4 MB
Example_Code/8163OT_Chapter_7/Images/Thumbs.db
42 kB
Example_Code/8163OT_Chapter_7/Unreal Files/Maps/CreateAMaterial.umap
16 MB
Example_Code/8163OT_Chapter_7/Unreal Files/Maps/CreateAMirrorMaterial.umap
9.8 MB
Example_Code/8163OT_Chapter_7/Unreal Files/Maps/EmptyRoom.umap
165 kB
Example_Code/8163OT_Chapter_7/Unreal Files/Maps/Example_Map.umap
9.8 MB
Example_Code/8163OT_Chapter_7/Unreal Files/Maps/SeeThroughWalls.umap
9.8 MB
Example_Code/8163OT_Chapter_7/Unreal Files/Maps/StaticEmissiveGlow.umap
99 kB
Example_Code/8163OT_Chapter_7/Unreal Files/Maps/UsingTexturesAndNormalMaps.umap
9.8 MB
Example_Code/8163OT_Chapter_7/Unreal Files/Materials/GlowMaterial.uasset
47 kB
Example_Code/8163OT_Chapter_7/Unreal Files/Materials/MirrorMaterial.uasset
85 kB
Example_Code/8163OT_Chapter_7/Unreal Files/Materials/NewMaterial.uasset
94 kB
Example_Code/8163OT_Chapter_7/Unreal Files/Materials/PlasterWall.uasset
69 kB
Example_Code/8163OT_Chapter_7/Unreal Files/Materials/SeeThruMaterial.uasset
42 kB
Example_Code/8163OT_Chapter_7/Unreal Files/Textures/justPlaster_COLOR.uasset
2.2 MB
Example_Code/8163OT_Chapter_7/Unreal Files/Textures/justPlaster_NRM.uasset
6.9 MB
Example_Code/8163OT_Chapter_8/AddingMoveableLights-Flashlight.umap
792 kB
Example_Code/8163OT_Chapter_8/ConvertToClassBlueprints.umap
791 kB
Example_Code/8163OT_Chapter_8/DoorsUsingTriggers.umap
6.1 MB
Example_Code/8163OT_Chapter_8/FlashingLight.umap
802 kB
Example_Code/8163OT_Chapter_8/FlashingLight_Blueprint.uasset
19 kB
Example_Code/8163OT_Chapter_8/FlashlightPt2.umap
791 kB
Example_Code/8163OT_Chapter_8/HouseExample.umap
6.1 MB
Example_Code/8163OT_Chapter_8/MyCharacter.uasset
147 kB
Example_Code/8163OT_Chapter_8/NightScene.umap
800 kB
Example_Code/8163OT_Chapter_9/Content/Collectible.uasset
27 kB
Example_Code/8163OT_Chapter_9/Content/CustomBlueprintNodes.umap
10 MB
Example_Code/8163OT_Chapter_9/Content/Networking101-CollectibleExample.umap
10 MB
Example_Code/8163OT_Chapter_9/Source/Cookbook_Chapter9/CollectableObject.cpp
1.7 kB
Example_Code/8163OT_Chapter_9/Source/Cookbook_Chapter9/CollectableObject.h
874 B
Example_Code/8163OT_Chapter_9/Source/Cookbook_Chapter9/Cookbook_Chapter9.Build.cs
300 B
Example_Code/8163OT_Chapter_9/Source/Cookbook_Chapter9/Cookbook_Chapter9.cpp
199 B
Example_Code/8163OT_Chapter_9/Source/Cookbook_Chapter9/Cookbook_Chapter9.h
170 B
Example_Code/8163OT_Chapter_9/Source/Cookbook_Chapter9/Cookbook_Chapter9Character.cpp
6.9 kB
Example_Code/8163OT_Chapter_9/Source/Cookbook_Chapter9/Cookbook_Chapter9Character.h
2.3 kB
Example_Code/8163OT_Chapter_9/Source/Cookbook_Chapter9/Cookbook_Chapter9GameMode.cpp
797 B
Example_Code/8163OT_Chapter_9/Source/Cookbook_Chapter9/Cookbook_Chapter9GameMode.h
330 B
Example_Code/8163OT_Chapter_9/Source/Cookbook_Chapter9/MyBlueprintFunctionLibrary.cpp
716 B
Example_Code/8163OT_Chapter_9/Source/Cookbook_Chapter9/MyBlueprintFunctionLibrary.h
659 B
Example_Code/8163OT_Chapter_9/Source/Cookbook_Chapter9/MySaveGame.cpp
147 B
Example_Code/8163OT_Chapter_9/Source/Cookbook_Chapter9/MySaveGame.h
454 B
Example_Code/8163OT_Chapter_9/Source/Cookbook_Chapter9.Target.cs
544 B
Example_Code/8163OT_Chapter_9/Source/Cookbook_Chapter9Editor.Target.cs
558 B
Example_Code/README.txt
875 B
Example_Code/Software_list.doc
28 kB
J.P.Doran - Unreal Engine Game Development Cookbook - 2015.pdf
17 MB