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CGCookie - Creating Mini Tanks for a Mobile Game with Blender 2.8 by Jonathan Lampel (2018)

File Name
Size
Blender_MobileTank_SourceFiles.zip
234 kB
Chapter 1 - Modeling the Tank/1.1 - Blocking Out the Tank.mp4
132 MB
Chapter 1 - Modeling the Tank/1.2 - Modeling the Tank Accessories.mp4
202 MB
Chapter 1 - Modeling the Tank/1.3 - Making the Mesh Game Ready.mp4
151 MB
Chapter 2 - UV Unwrapping the Tank/2.1 - Unwrapping the Tank Body.mp4
106 MB
Chapter 2 - UV Unwrapping the Tank/2.2 - Unwrapping the Treads.mp4
62 MB
Chapter 3 - Texture Painting the Tank/3.1 - Painting with Layers in Blender.mp4
58 MB
Chapter 3 - Texture Painting the Tank/3.2 - Painting the Tank Panels.mp4
182 MB
Chapter 3 - Texture Painting the Tank/3.3 - Painting the Bolts.mp4
75 MB
Chapter 3 - Texture Painting the Tank/3.4 - Adding Procedural Camouflage.mp4
34 MB
Chapter 3 - Texture Painting the Tank/3.5 - Painting Tank Treads Pt. 1.mp4
82 MB
Chapter 3 - Texture Painting the Tank/3.6 - Painting Tank Treads Pt. 2.mp4
40 MB
Chapter 3 - Texture Painting the Tank/3.7 - Painting the Gears with Photoshop.mp4
64 MB
Chapter 3 - Texture Painting the Tank/3.8 - Painting the Inner Wheels.mp4
126 MB
Chapter 4 - Adding Extra Details/4.1 - Painting Secondary Colors.mp4
79 MB
Chapter 4 - Adding Extra Details/4.2 - Painting Wear and Tear.mp4
71 MB
Chapter 4 - Adding Extra Details/4.3 - Painting Line Patterns.mp4
87 MB
Chapter 5 - Wrapping Up the Project/5.1 - Exporting the Tank to Unity.mp4
22 MB
Chapter 5 - Wrapping Up the Project/5.2 - Bonus - Rotating the Treads using Drivers.mp4
61 MB