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Digital Tutors - Creative Development Advanced Character Modeling in ZBrush and Photoshop

File Name
Size
project_files.zip
607 MB
10_Finding_the_natural_anatomical_flow_of_details.flv
262 MB
11_Fine_lines_and_wrinkles,skin_imperfections,pores.flv
201 MB
06_Retopologizing_the_mesh.flv
186 MB
12_Texture_painting_techniques_with_polypaint.flv
128 MB
03_Quick_mesh_reshaping_and_rough_detailing.flv
90 MB
08_Optimizing_UV_space.flv
87 MB
15_Quick_GI_lighting_setups_for_rendering.flv
83 MB
13_Underpainting_the_skin_textures_and_layer_blending.flv
79 MB
07_UV_Master_introduction,tips_and_tricks.flv
74 MB
04_Using_layers_to_change_the_base_shape.flv
74 MB
05_Using_layers_to_blend_and_refine_the_final_basic_mesh.flv
74 MB
14_Posing_the_finished_maquette.flv
74 MB
02_Base_Mesh_Creation_and_Refinement.flv
72 MB
17_Basic_compositing_effects_in_Photoshop.flv
68 MB
18_Painting_details_and_color_effects_to_avoid_re-renders.flv
64 MB
16_Using_BPR_to_render_elements_for_compositing.flv
52 MB
09_Masking_areas_of_the_model.flv
45 MB
19_Quick_effects_techniques_in_Photoshop.flv
43 MB
01_Introduction_and_Project_Overview.flv
15 MB