TorBT - Torrents and Magnet Links Search Engine

Alan Wake 2 Night Springs [CRACKSTATUS]

File Name
Size
data_pack2/pc/stream0-generic-006.rmdblob
8.0 GB
ApexFramework_x64.dll
844 kB
APEX_Clothing_x64.dll
1.1 MB
bink2w64.dll
410 kB
CChromaEditorLibrary64.dll
427 kB
cohtml.WindowsDesktop.dll
5.5 MB
cohtml_icuuc.dll
1.6 MB
data/lualibs/autotest.lua
3.4 kB
data/lualibs/intersection.lua
2.8 kB
data/lualibs/json.lua
11 kB
data/lualibs/material_properties.lua
18 kB
data/lualibs/motion.lua
6.6 kB
data/lualibs/property_block.lua
10 kB
data/lualibs/radix_colors.lua
18 kB
data/lualibs/serpent.lua
10 kB
data/lualibs/strict.lua
927 B
data/lualibs/utils.lua
12 kB
data/lualibs/vec.lua
4.3 kB
data/shaders/build/pc_dx12/ambientconvolution.binrfx
29 kB
data/shaders/build/pc_dx12/ambientprobe_debug.binrfx
27 kB
data/shaders/build/pc_dx12/autoexposurehistogram.binrfx
40 kB
data/shaders/build/pc_dx12/billboard.binrfx
1.7 kB
data/shaders/build/pc_dx12/bink.binrfx
24 kB
data/shaders/build/pc_dx12/bloomx86CS.binrfx
105 kB
data/shaders/build/pc_dx12/blur.binrfx
36 kB
data/shaders/build/pc_dx12/character.binrfx
9.6 kB
data/shaders/build/pc_dx12/cloth.binrfx
1.6 kB
data/shaders/build/pc_dx12/CoherentGT.binrfx
127 kB
data/shaders/build/pc_dx12/colorlutmixer.binrfx
111 kB
data/shaders/build/pc_dx12/converttolineardepth.binrfx
82 kB
data/shaders/build/pc_dx12/copy.binrfx
256 kB
data/shaders/build/pc_dx12/decal.binrfx
7.6 kB
data/shaders/build/pc_dx12/deferredlight.binrfx
981 kB
data/shaders/build/pc_dx12/deferredlight_filtering_diffuse.binrfx
57 kB
data/shaders/build/pc_dx12/deferredlight_filtering_shadow.binrfx
37 kB
data/shaders/build/pc_dx12/deferredlight_filtering_specular.binrfx
59 kB
data/shaders/build/pc_dx12/deferredlight_point.binrfx
20 kB
data/shaders/build/pc_dx12/deferredlight_spot.binrfx
21 kB
data/shaders/build/pc_dx12/deferredlight_sun.binrfx
15 kB
data/shaders/build/pc_dx12/deferredlight_volume.binrfx
214 kB
data/shaders/build/pc_dx12/deprecated_blendedmaterial.binrfx
2.5 kB
data/shaders/build/pc_dx12/depthoffield.binrfx
61 kB
data/shaders/build/pc_dx12/depthoffield2.binrfx
55 kB
data/shaders/build/pc_dx12/directlight_filtering.binrfx
166 kB
data/shaders/build/pc_dx12/displace.binrfx
7.6 kB
data/shaders/build/pc_dx12/distancefield.binrfx
179 kB
data/shaders/build/pc_dx12/downsample.binrfx
43 kB
data/shaders/build/pc_dx12/eye.binrfx
269 kB
data/shaders/build/pc_dx12/ffx_fsr2_accumulate_pass.binrfx
18 kB
data/shaders/build/pc_dx12/ffx_fsr2_autogen_reactive_pass.binrfx
6.1 kB
data/shaders/build/pc_dx12/ffx_fsr2_compute_luminance_pyramid_pass.binrfx
22 kB
data/shaders/build/pc_dx12/ffx_fsr2_depth_clip_pass.binrfx
14 kB
data/shaders/build/pc_dx12/ffx_fsr2_lock_pass.binrfx
7.8 kB
data/shaders/build/pc_dx12/ffx_fsr2_prepare_input_color_pass.binrfx
7.5 kB
data/shaders/build/pc_dx12/ffx_fsr2_rcas_pass.binrfx
13 kB
data/shaders/build/pc_dx12/ffx_fsr2_reconstruct_previous_depth_pass.binrfx
9.0 kB
data/shaders/build/pc_dx12/ffx_fsr2_tcr_autogen_pass.binrfx
11 kB
data/shaders/build/pc_dx12/fillvisualization.binrfx
20 kB
data/shaders/build/pc_dx12/flare.binrfx
12 kB
data/shaders/build/pc_dx12/fog.binrfx
68 kB
data/shaders/build/pc_dx12/font.binrfx
21 kB
data/shaders/build/pc_dx12/fsr2glue.binrfx
15 kB
data/shaders/build/pc_dx12/generatemipmaps.binrfx
12 kB
data/shaders/build/pc_dx12/geometry_transform_bounds.binrfx
24 kB
data/shaders/build/pc_dx12/geometry_transform_compression.binrfx
5.9 kB
data/shaders/build/pc_dx12/geometry_transform_leaf_bones.binrfx
9.9 kB
data/shaders/build/pc_dx12/geometry_transform_update_instances.binrfx
20 kB
data/shaders/build/pc_dx12/gfxgraph_aim_marker.binrfx
38 kB
data/shaders/build/pc_dx12/gfxgraph_bigfish.binrfx
112 kB
data/shaders/build/pc_dx12/gfxgraph_decal.binrfx
178 B
data/shaders/build/pc_dx12/gfxgraph_enemy_binder.binrfx
17 kB
data/shaders/build/pc_dx12/gfxgraph_enemy_fadeout_system.binrfx
126 kB
data/shaders/build/pc_dx12/gfxgraph_indirect_adapter.binrfx
4.8 kB
data/shaders/build/pc_dx12/gfxgraph_light_sensitive_decal.binrfx
24 kB
data/shaders/build/pc_dx12/gfxgraph_p7.binrfx
32 kB
data/shaders/build/pc_dx12/gfxgraph_rain.binrfx
250 kB
data/shaders/build/pc_dx12/gfxgraph_rain_culling.binrfx
21 kB
data/shaders/build/pc_dx12/gfxgraph_reactivity.binrfx
13 kB
data/shaders/build/pc_dx12/gfxgraph_samples.binrfx
86 kB
data/shaders/build/pc_dx12/gfxgraph_tests.binrfx
68 kB
data/shaders/build/pc_dx12/gfxgraph_water_system.binrfx
44 kB
data/shaders/build/pc_dx12/gfxgraph_wound_system.binrfx
238 kB
data/shaders/build/pc_dx12/gidatacopy.binrfx
5.1 kB
data/shaders/build/pc_dx12/gpupipe_culling.binrfx
158 kB
data/shaders/build/pc_dx12/gpupipe_culling_draw.binrfx
96 kB
data/shaders/build/pc_dx12/gpupipe_culling_meshlet.binrfx
234 kB
data/shaders/build/pc_dx12/gpupipe_culling_meshlet_debug.binrfx
93 kB
data/shaders/build/pc_dx12/gpupipe_gfxgraph_editor.binrfx
29 kB
data/shaders/build/pc_dx12/gpupipe_gfxgraph_sample_water.binrfx
166 kB
data/shaders/build/pc_dx12/gpupipe_gfxgraph_test.binrfx
42 kB
data/shaders/build/pc_dx12/gpupipe_material.binrfx
369 kB
data/shaders/build/pc_dx12/gpupipe_mboit.binrfx
36 kB
data/shaders/build/pc_dx12/gpupipe_stats.binrfx
28 kB
data/shaders/build/pc_dx12/gpupipe_transparent.binrfx
120 kB
data/shaders/build/pc_dx12/gpupipe_visibility_buffer.binrfx
28 kB
data/shaders/build/pc_dx12/gradient_filtering.binrfx
52 kB
data/shaders/build/pc_dx12/hair.binrfx
197 kB
data/shaders/build/pc_dx12/heightfield.binrfx
54 kB
data/shaders/build/pc_dx12/heightfield_culling.binrfx
78 kB
data/shaders/build/pc_dx12/heightfield_material.binrfx
200 kB
data/shaders/build/pc_dx12/heightfield_tessellation.binrfx
40 kB
data/shaders/build/pc_dx12/heightfield_update.binrfx
79 kB
data/shaders/build/pc_dx12/illuminationvolumelight.binrfx
289 kB
data/shaders/build/pc_dx12/illuminationvolumelight_debug.binrfx
21 kB
data/shaders/build/pc_dx12/imgui.binrfx
74 kB
data/shaders/build/pc_dx12/layered.binrfx
165 kB
data/shaders/build/pc_dx12/lsao.binrfx
78 kB
data/shaders/build/pc_dx12/lsao_depthpreprocess.binrfx
23 kB
data/shaders/build/pc_dx12/lsao_filter.binrfx
186 kB
data/shaders/build/pc_dx12/lsao_filter2.binrfx
30 kB
data/shaders/build/pc_dx12/materialid.binrfx
20 kB
data/shaders/build/pc_dx12/mesh_decal.binrfx
20 kB
data/shaders/build/pc_dx12/mesh_visibility.binrfx
13 kB
data/shaders/build/pc_dx12/moments.binrfx
48 kB
data/shaders/build/pc_dx12/occlusionquery.binrfx
6.6 kB
data/shaders/build/pc_dx12/particle.binrfx
710 kB
data/shaders/build/pc_dx12/particlecustomizations.binrfx
457 kB
data/shaders/build/pc_dx12/particleline.binrfx
1.3 MB
data/shaders/build/pc_dx12/particlemesh.binrfx
332 kB
data/shaders/build/pc_dx12/particlevolume.binrfx
54 kB
data/shaders/build/pc_dx12/postprocess.binrfx
221 kB
data/shaders/build/pc_dx12/projected_decal.binrfx
18 kB
data/shaders/build/pc_dx12/rt_characterlight_ao.binrfx
50 kB
data/shaders/build/pc_dx12/rt_deferred_diffusegi.binrfx
1.1 MB
data/shaders/build/pc_dx12/rt_deferred_reflection.binrfx
2.9 MB
data/shaders/build/pc_dx12/rt_denoiser_normalroughness.binrfx
20 kB
data/shaders/build/pc_dx12/rt_diffusegi.binrfx
169 kB
data/shaders/build/pc_dx12/rt_direct_lighting.binrfx
252 kB
data/shaders/build/pc_dx12/rt_light_combine.binrfx
20 kB
data/shaders/build/pc_dx12/rt_light_lookup.binrfx
81 kB
data/shaders/build/pc_dx12/rt_pathtracing.binrfx
25 MB
data/shaders/build/pc_dx12/rt_reflection.binrfx
622 kB
data/shaders/build/pc_dx12/rt_reflection_ps5.binrfx
13 kB
data/shaders/build/pc_dx12/rt_restir_shading.binrfx
1.7 MB
data/shaders/build/pc_dx12/rt_restir_shading_compute.binrfx
954 kB
data/shaders/build/pc_dx12/rt_restir_spatial.binrfx
163 kB
data/shaders/build/pc_dx12/rt_restir_temporal.binrfx
42 kB
data/shaders/build/pc_dx12/rt_restir_temporal_compute.binrfx
212 kB
data/shaders/build/pc_dx12/rt_rtxdi_regir_build_grid.binrfx
19 kB
data/shaders/build/pc_dx12/rt_rtxdi_regir_calculate_weights.binrfx
8.2 kB
data/shaders/build/pc_dx12/rt_spot.binrfx
73 kB
data/shaders/build/pc_dx12/rt_spot_deferred.binrfx
70 kB
data/shaders/build/pc_dx12/rt_sunshadow.binrfx
29 kB
data/shaders/build/pc_dx12/rt_sunshadow_compute.binrfx
18 kB
data/shaders/build/pc_dx12/rt_transparent.binrfx
298 kB
data/shaders/build/pc_dx12/rt_transparent_deferred.binrfx
2.3 MB
data/shaders/build/pc_dx12/rt_transparent_pt.binrfx
14 MB
data/shaders/build/pc_dx12/sdfdatacopy.binrfx
9.5 kB
data/shaders/build/pc_dx12/shadowbuffer.binrfx
29 kB
data/shaders/build/pc_dx12/shadow_cascade.binrfx
11 kB
data/shaders/build/pc_dx12/shapeengine.binrfx
140 kB
data/shaders/build/pc_dx12/skinned_batch_generation.binrfx
6.2 kB
data/shaders/build/pc_dx12/skinned_meshlet_bounds.binrfx
14 kB
data/shaders/build/pc_dx12/skinning.binrfx
30 kB
data/shaders/build/pc_dx12/skydome.binrfx
37 kB
data/shaders/build/pc_dx12/sparse_upload_buffer_copy.binrfx
38 kB
data/shaders/build/pc_dx12/ssaa.binrfx
51 kB
data/shaders/build/pc_dx12/ssaa_conversion.binrfx
19 kB
data/shaders/build/pc_dx12/ssr.binrfx
567 kB
data/shaders/build/pc_dx12/ssssblur.binrfx
19 kB
data/shaders/build/pc_dx12/standardmaterial.binrfx
16 kB
data/shaders/build/pc_dx12/testing.binrfx
3.8 kB
data/shaders/build/pc_dx12/tonemap.binrfx
5.1 kB
data/shaders/build/pc_dx12/transparent.binrfx
132 kB
data/shaders/build/pc_dx12/utilities.binrfx
17 kB
data/shaders/build/pc_dx12/vectorblur.binrfx
124 kB
data/shaders/build/pc_dx12/vfx_gfxgraph_reactivity.binrfx
55 kB
data/shaders/build/pc_dx12/vfx_gfxgraph_water.binrfx
403 kB
data/shaders/build/pc_dx12/volumetriclight.binrfx
109 kB
data/shaders/build/pc_dx12/world_height_pass.binrfx
55 kB
data/shaders/build/pc_dx12/wrinkles.binrfx
27 kB
data_pack2/generic/base-generic-000.rmdblob
49 MB
data_pack2/pc/base-de-000.rmdblob
546 MB
data_pack2/pc/base-de-001.rmdblob
69 MB
data_pack2/pc/base-de-002.rmdblob
1.3 MB
data_pack2/pc/base-de.rmdtoc
775 kB
data_pack2/pc/base-en-000.rmdblob
2.5 MB
data_pack2/pc/base-en.rmdtoc
34 kB
data_pack2/pc/base-es-000.rmdblob
532 MB
data_pack2/pc/base-es-001.rmdblob
71 MB
data_pack2/pc/base-es-002.rmdblob
1.3 MB
data_pack2/pc/base-es.rmdtoc
775 kB
data_pack2/pc/base-esmx-000.rmdblob
1.2 MB
data_pack2/pc/base-esmx.rmdtoc
4.2 kB
data_pack2/pc/base-fr-000.rmdblob
501 MB
data_pack2/pc/base-fr-001.rmdblob
66 MB
data_pack2/pc/base-fr-002.rmdblob
1.3 MB
data_pack2/pc/base-fr.rmdtoc
774 kB
data_pack2/pc/base-generic-000.rmdblob
5.2 GB
data_pack2/pc/base-generic-001.rmdblob
5.5 GB
data_pack2/pc/base-generic-002.rmdblob
5.9 GB
data_pack2/pc/base-generic-003.rmdblob
6.7 GB
data_pack2/pc/base-generic-004.rmdblob
7.7 GB
data_pack2/pc/base-generic-005.rmdblob
3.5 GB
data_pack2/pc/base-generic-006.rmdblob
460 MB
data_pack2/pc/base-generic-007.rmdblob
412 MB
data_pack2/pc/base-generic-008.rmdblob
99 MB
data_pack2/pc/base-generic.rmdtoc
4.5 MB
data_pack2/pc/base-it-000.rmdblob
1.2 MB
data_pack2/pc/base-it.rmdtoc
4.2 kB
data_pack2/pc/base-ja-000.rmdblob
461 MB
data_pack2/pc/base-ja-001.rmdblob
66 MB
data_pack2/pc/base-ja.rmdtoc
772 kB
data_pack2/pc/base-ko-000.rmdblob
1.1 MB
data_pack2/pc/base-ko.rmdtoc
4.2 kB
data_pack2/pc/base-pl-000.rmdblob
1.3 MB
data_pack2/pc/base-pl.rmdtoc
4.2 kB
data_pack2/pc/base-ptbr-000.rmdblob
1.2 MB
data_pack2/pc/base-ptbr.rmdtoc
4.2 kB
data_pack2/pc/base-ru-000.rmdblob
1.3 MB
data_pack2/pc/base-ru.rmdtoc
4.2 kB
data_pack2/pc/base-uk-000.rmdblob
1.2 MB
data_pack2/pc/base-uk.rmdtoc
4.2 kB
data_pack2/pc/base-zhcn-000.rmdblob
1.1 MB
data_pack2/pc/base-zhcn.rmdtoc
4.2 kB
data_pack2/pc/base-zhtw-000.rmdblob
1.0 MB
data_pack2/pc/base-zhtw.rmdtoc
4.2 kB
data_pack2/pc/stream0-generic-000.rmdblob
4.0 GB
data_pack2/pc/stream0-generic-001.rmdblob
5.4 GB
data_pack2/pc/stream0-generic-002.rmdblob
5.6 GB
data_pack2/pc/stream0-generic-003.rmdblob
5.9 GB
data_pack2/pc/stream0-generic-004.rmdblob
6.3 GB
data_pack2/pc/stream0-generic-005.rmdblob
7.9 GB
AlanWake2.exe
59 MB
data_pack2/pc/stream0-generic-007.rmdblob
4.6 GB
data_pack2/pc/stream0-generic-008.rmdblob
2.7 GB
data_pack2/pc/stream0-generic-009.rmdblob
4.6 GB
data_pack2/pc/stream0-generic-010.rmdblob
7.8 GB
data_pack2/pc/stream0-generic-011.rmdblob
523 MB
data_pack2/pc/stream0-generic.rmdtoc
5.6 MB
EOSSDK-Win64-Shipping.cdx
19 MB
EOSSDK-Win64-Shipping.dll
756 kB
epic_emu.ini
1.2 kB
libcurl.dll
502 kB
libprotobuf.dll
2.4 MB
MediaDecoders.WindowsDesktop.dll
941 kB
msvcp140.dll
566 kB
msvcp140_1.dll
35 kB
msvcp140_2.dll
193 kB
msvcp140_atomic_wait.dll
49 kB
NRD.dll
14 MB
NRI.dll
582 kB
NvCloth_x64.dll
634 kB
nvngx_dlss.dll
51 MB
nvngx_dlssd.dll
69 MB
nvngx_dlssg.dll
11 MB
nvToolsExt64_1.dll
42 kB
PhysX3Common_x64.dll
1.5 MB
PhysX3Cooking_x64.dll
242 kB
PhysX3_x64.dll
2.0 MB
PxFoundation_x64.dll
58 kB
RenoirCore.WindowsDesktop.dll
1.8 MB
sl.common.dll
632 kB
sl.dlss.dll
232 kB
sl.dlss_d.dll
237 kB
sl.dlss_g.dll
400 kB
sl.interposer.dll
508 kB
sl.reflex.dll
172 kB
v8.dll
23 MB
v8_libbase.dll
296 kB
v8_libplatform.dll
192 kB
v8_zlib.dll
149 kB
vcruntime140.dll
107 kB
vcruntime140_1.dll
48 kB
xaudio2_9redist.dll
828 kB
zlib1.dll
110 kB