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Digital Tutors - Rigging Wings in 3ds Max 2012

File Name
Size
25. Finishing our collective feather-bending rig.flv
84 MB
11. Creating secondary wing controls.flv
84 MB
29. Finalizing the wing rig.flv
81 MB
4. Building the wing's bone system.flv
80 MB
14. Our first level of feather-fanning control.flv
75 MB
28. Continuning the auto wing-fold rig.flv
68 MB
10. Connecting the wing's skeleton to our primary controls.flv
68 MB
21. Twisting the feathers.flv
60 MB
16. Completing our second level of fanning control.flv
58 MB
8. Enveloping the feathers.flv
57 MB
17. Building a flexible feather rig.flv
54 MB
26. Edting the envelope of the feathers.flv
54 MB
5. Adding the feather bones.flv
52 MB
12. Connecting the secondary wing bones to their controls.flv
51 MB
27. Automating the wing fold.flv
51 MB
9. The primary wing controls.flv
48 MB
19. Connecting Spline IK systems to our feathers.flv
47 MB
7. Enveloping the wing.flv
41 MB
22. Rigging the feathers separately.flv
41 MB
24. Bending the feathers collectively.flv
39 MB
15. Creating controls to collectively fan the feathers.flv
37 MB
13. Starting on our feather control system.flv
33 MB
18. Splines for our feather bone chains.flv
31 MB
6. Linking the wing skeleton together.flv
31 MB
3. Settings up the scene.flv
27 MB
20. Building a simple renaming tool.flv
24 MB
23. Making the rig scalable.flv
20 MB
2. Studying the reference.flv
12 MB
project_files.zip
9.6 MB
1. Introduction and project overview.flv
6.8 MB