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Gnomon – Creating a Monolithic City in Unreal Engine 5 - 2023
- Date: 2026-03-30
- Size: 2.6 GB
- Files: 20
File Name
Size
00. Preview.mp4
22 MB
01. Introduction of Workflow, References and Concept Creation.mp4
126 MB
02. Blocking Out with Maya and Assets Breakdown.mp4
141 MB
03. Making Terrain Base Model with Houdini.mp4
115 MB
04. Adding Details to Terrain Assets with Gaea.mp4
97 MB
05. Finalizing Terrain Models with Houdini.mp4
102 MB
06. Creating Vegetation with SpeedTree.mp4
359 MB
07. Hard Surface Modeling with Maya.mp4
134 MB
08. Modeling Ground Entrance with Maya and Houdini.mp4
195 MB
09. Vehicle Sculpting and Assets Publishing.mp4
96 MB
10. UE Project Setup and Basic Material Setup for Vegetation.mp4
81 MB
11. Procedural Lookdev for Terrain Assets Part 1.mp4
94 MB
12. Procedural Lookdev for Terrain Assets Part 2.mp4
177 MB
13. Texturing Architecture Assets with Substance Painter.mp4
128 MB
14. Procedural Texture Setup for Other Props.mp4
100 MB
15. Rebuilding Layout in Unreal Engine.mp4
98 MB
16. Vegetation Set Dressing and Introduction of PCG Tool.mp4
193 MB
17. Importing Animated Characters and Render Setup.mp4
107 MB
18. Matte Painting and Compositing in Nuke Part 1.mp4
131 MB
19. Matte Painting and Compositing in Nuke Part 2.mp4
119 MB