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Lynda - Animating Characters with Mecanim in Unity 3D (Sue Blackman) [14.06.2013]
- Date: 2026-06-23
- Size: 2.3 GB
- Files: 53
File Name
Size
01. Welcome.mp4
10 MB
02. What you should know before watching this course.mp4
8.2 MB
03. Using the exercise files.mp4
2.6 MB
04. Importing characters and setting scale.mp4
24 MB
05. Preparing for character configuration.mp4
6.7 MB
06. Mapping bones to configure a character.mp4
12 MB
07. Configuring muscles.mp4
18 MB
08. Addressing import issues.mp4
23 MB
09. Defining animation clips.mp4
31 MB
10. Working with moving characters.mp4
16 MB
11. Understanding the Animator Controller component.mp4
9.4 MB
12. Understanding the basics of state machines.mp4
4.9 MB
13. Setting up the controller.mp4
37 MB
14. Adding a walk state to the controller.mp4
19 MB
15. Creating transitions.mp4
21 MB
16. Setting up characters to interact with their environment.mp4
20 MB
17. Solving problems with environmental interaction.mp4
11 MB
18. Discovering input parameters.mp4
17 MB
19. Defining input parameters.mp4
14 MB
20. Working with additional parameters.mp4
34 MB
21. Scripting player input.mp4
34 MB
22. Turning the character.mp4
37 MB
23. Orchestrating a jump.mp4
20 MB
24. Refining jumps.mp4
18 MB
25. Using state information to add physics to the jump.mp4
38 MB
26. Using the Any state.mp4
21 MB
27. Scripting the Any state.mp4
37 MB
28. Creating layer masks.mp4
19 MB
29. Layers in the Animation Controller.mp4
26 MB
30. Activating the layers.mp4
28 MB
31. Handling nonhumanoid appendages.mp4
30 MB
32. Creating masks for nonhumanoid appendages.mp4
12 MB
33. Creating substate machines.mp4
27 MB
34. Configuring Blend Trees.mp4
16 MB
35. Exploring Blend Tree transitions.mp4
22 MB
36. Stress testing the run blend.mp4
27 MB
37. Controlling states with speed.mp4
32 MB
38. Using Mecanim with PathFinding (Unity Pro only).mp4
39 MB
39. Refining the PathFinding (Unity Pro only).mp4
19 MB
40. Using Mecanim with platform jumpers.mp4
39 MB
41. Adding a multistate jump.mp4
39 MB
42. Refining a multistate jump.mp4
24 MB
43. Interacting with objects.mp4
55 MB
44. Taking hits.mp4
38 MB
45. Working with curves.mp4
45 MB
46. Targeting with inverse kinematics (IK).mp4
47 MB
47. Looking at targets.mp4
32 MB
48. Setting up generic rigs.mp4
35 MB
49. Making miscellaneous character adjustments.mp4
34 MB
50. Setting up a character for the game environment.mp4
44 MB
51. Testing the character in the game.mp4
27 MB
52. Next steps.mp4
4.7 MB
Lynda - Animating Characters with Mecanim in Unity 3D (Project Files).zip
1001 MB