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Software Essentialist

File Name
Size
01. Welcome/01. Fast Summary The Software Essentialist Process.html
2.7 MB
01. Welcome/01. Fast Summary The Software Essentialist Process.mp4
25 MB
01. Welcome/02. Welcome to The Software Essentialist!.html
8.4 MB
01. Welcome/02. Welcome to The Software Essentialist!.mp4
66 MB
01. Welcome/03. About The Early Adopter Phase.html
1.5 MB
01. Welcome/04. Join the Discord Community.html
1.5 MB
01. Welcome/05. Course Repos (Exercises, DDDForum v1, v2).html
1.4 MB
01. Welcome/06. The Software Essentialist Action Item Checklist.html
3.9 MB
01. Welcome/07. The Essentials (Program ThesisBook).html
3.8 MB
01. Welcome/08. solidbook.io - Previous Manuscript Download.pdf
46 MB
01. Welcome/09. Help Us Improve (Feedback Form).html
1.4 MB
01. Welcome/10. How to Get Support.html
1.4 MB
01. Welcome/11. Download Chrome Extension.html
1.4 MB
01. Welcome/12. Supplemental readings (course books).html
1.5 MB
01. Welcome/solidbook.io - Previous Manuscript Download.epub
51 MB
02. The Software Essentialist Mindset/01. The 4 Key Mindsets of a Software Essentialist.mp4
13 MB
02. The Software Essentialist Mindset/01. The Two Biggest Obstacles To Mastery.html
8.0 MB
02. The Software Essentialist Mindset/02. 2 Powerful Clarity Strategies (Mentorship or Essentialism).html
8.3 MB
02. The Software Essentialist Mindset/02. The Two Biggest Obstacles To Mastery.mp4
100 MB
02. The Software Essentialist Mindset/03. 2 Powerful Clarity Strategies (Mentorship or Essentialism).mp4
137 MB
02. The Software Essentialist Mindset/03. Action Post Your First Question To #course-chat & Join the Conversation.html
1.5 MB
02. The Software Essentialist Mindset/04. How to Develop Endless Motivation (4 Techniques).html
7.9 MB
02. The Software Essentialist Mindset/04. How to Develop Endless Motivation (4 Techniques).mp4
157 MB
02. The Software Essentialist Mindset/05. Action Use At Least 1 Purpose Tool to Stay Motivated.html
1.5 MB
02. The Software Essentialist Mindset/06. Common Denominator of Success.html
1.6 MB
03. The Metaphysics/01. Introduction to The Metaphysics - Core_Mental_Models.pdf
115 kB
03. The Metaphysics/01. Introduction to The Metaphysics.html
1.5 MB
03. The Metaphysics/02. Why Do Mental Models Matter So Much (Metaphysics & Mental Models).html
1.6 MB
03. The Metaphysics/02. Why Do Mental Models Matter So Much (Metaphysics & Mental Models).pdf
3.2 MB
03. The Metaphysics/03. Systems Thinking The Most Important Mental Model for Developers.html
2.5 MB
03. The Metaphysics/03. Systems Thinking The Most Important Mental Model for Developers.pdf
670 kB
03. The Metaphysics/04. The Value Creation System & The Purpose of Software.html
2.7 MB
03. The Metaphysics/04. The Value Creation System & The Purpose of Software.pdf
12 MB
03. The Metaphysics/05. The 3 Roles & Their Goals Why Software Development Is So Hard.html
2.5 MB
03. The Metaphysics/05. The 3 Roles & Their Goals Why Software Development Is So Hard.pdf
491 kB
03. The Metaphysics/06. The 4 Pillars Architecture, Design, Testing & Strategy.html
2.8 MB
03. The Metaphysics/06. The 4 Pillars Architecture, Design, Testing & Strategy.pdf
4.2 MB
03. The Metaphysics/07. Introduction to The Metaphysics.mp4
2.8 MB
03. The Metaphysics/07. Introduction to the 12 Essential Principles.html
2.5 MB
03. The Metaphysics/07. Introduction to the 12 Essential Principles.pdf
1.7 MB
03. The Metaphysics/08. Metaphysical Essential Abstraction (Complexity, Abstraction Layers & the Abstraction Prism).html
3.3 MB
03. The Metaphysics/08. Metaphysical Essential Abstraction (Complexity, Abstraction Layers & the Abstraction Prism).pdf
3.7 MB
03. The Metaphysics/08. Why Do Mental Models Matter So Much (Metaphysics & Mental Models).mp4
17 MB
03. The Metaphysics/09. Metaphysical Essential The Feedback Loop (Guesses & The Guess Points).html
1.6 MB
03. The Metaphysics/09. Metaphysical Essential The Feedback Loop (Guesses & The Guess Points).pdf
1.9 MB
03. The Metaphysics/09. Systems Thinking The Most Important Mental Model for Developers.mp4
9.1 MB
03. The Metaphysics/10. Physical Essential Vertical Slicing.html
2.5 MB
03. The Metaphysics/10. Physical Essential Vertical Slicing.pdf
1.5 MB
03. The Metaphysics/10. The Value Creation System & The Purpose of Software.mp4
20 MB
03. The Metaphysics/11. Physical Essential Horizontal Decoupling.html
2.5 MB
03. The Metaphysics/11. Physical Essential Horizontal Decoupling.pdf
589 kB
03. The Metaphysics/11. The 3 Roles & Their Goals Why Software Development Is So Hard.mp4
13 MB
03. The Metaphysics/12. Physical Essential Temporal Decoupling.html
2.5 MB
03. The Metaphysics/12. Physical Essential Temporal Decoupling.pdf
652 kB
03. The Metaphysics/12. The 4 Pillars Architecture, Design, Testing & Strategy.mp4
32 MB
03. The Metaphysics/13. Introduction to the 12 Essential Principles.mp4
8.4 MB
03. The Metaphysics/13. Physical Essential Composition.html
2.2 MB
03. The Metaphysics/13. Physical Essential Composition.pdf
707 kB
03. The Metaphysics/14. Metaphysical Essential Abstraction (Complexity, Abstraction Layers & the Abstraction Prism).mp4
41 MB
03. The Metaphysics/14. Physical Essential SubjectSystem Verification.html
2.7 MB
03. The Metaphysics/14. Physical Essential SubjectSystem Verification.pdf
1.5 MB
03. The Metaphysics/15. Metaphysical Essential The Feedback Loop (Guesses & The Guess Points).mp4
21 MB
03. The Metaphysics/15. Theoretical Essential Value Identification.html
2.4 MB
03. The Metaphysics/15. Theoretical Essential Value Identification.pdf
580 kB
03. The Metaphysics/16. Physical Essential Vertical Slicing.mp4
14 MB
03. The Metaphysics/16. Theoretical Essential Domain Discovery.html
1.6 MB
03. The Metaphysics/16. Theoretical Essential Domain Discovery.pdf
4.2 MB
03. The Metaphysics/17. Physical Essential Horizontal Decoupling.mp4
20 MB
03. The Metaphysics/17. Theoretical Essential Strategic Design.html
2.5 MB
03. The Metaphysics/17. Theoretical Essential Strategic Design.pdf
1.1 MB
03. The Metaphysics/18. Physical Essential Temporal Decoupling.mp4
19 MB
03. The Metaphysics/18. Physical Essential The Walking Skeleton.html
1.5 MB
03. The Metaphysics/18. Physical Essential The Walking Skeleton.pdf
866 kB
03. The Metaphysics/19. Physical Essential Composition.mp4
13 MB
03. The Metaphysics/19. Physical Essential Deployment & Delivery.html
1.6 MB
03. The Metaphysics/19. Physical Essential Deployment & Delivery.pdf
620 kB
03. The Metaphysics/20. Physical Essential SubjectSystem Verification.mp4
25 MB
03. The Metaphysics/20. The Ideal Developer Workflow - How to Work Consistently.html
1.6 MB
03. The Metaphysics/20. The Ideal Developer Workflow - How to Work Consistently.pdf
1.5 MB
03. The Metaphysics/21. FA²STR - How to Decompose, Architect, Design, Implement & Test Any Problem.html
2.5 MB
03. The Metaphysics/21. FA²STR - How to Decompose, Architect, Design, Implement & Test Any Problem.pdf
774 kB
03. The Metaphysics/21. Theoretical Essential Value Identification.mp4
14 MB
03. The Metaphysics/22. FAQ How Should I Learn DDD If I'm a Code-First Developer.html
3.7 MB
03. The Metaphysics/22. Theoretical Essential Domain Discovery.mp4
18 MB
03. The Metaphysics/23. FAQ How to Break Down and Understand Large Codebases.html
1.7 MB
03. The Metaphysics/23. Theoretical Essential Strategic Design.mp4
17 MB
03. The Metaphysics/24. FAQ How to Get Better At Design (using the 12 Essentials).html
9.6 MB
03. The Metaphysics/24. Physical Essential The Walking Skeleton.mp4
14 MB
03. The Metaphysics/25. FAQ How to Get Better at Testing (using the 12 Essentials).html
9.7 MB
03. The Metaphysics/25. Physical Essential Deployment & Delivery.mp4
15 MB
03. The Metaphysics/26. FAQ How to Become a Better Architect (using the 12 Essentials).html
9.5 MB
03. The Metaphysics/26. The Ideal Developer Workflow - How to Work Consistently.mp4
13 MB
03. The Metaphysics/27. FAQ How to Learn Frontend Architecture.html
9.3 MB
03. The Metaphysics/27. FA²STR - How to Decompose, Architect, Design, Implement & Test Any Problem.mp4
15 MB
03. The Metaphysics/28. FAQ How Should I Learn DDD If I'm a Code-First Developer.mp4
30 MB
03. The Metaphysics/28. FAQ Which Books Related to The Main Course Ideas Should I Read.html
9.5 MB
03. The Metaphysics/29. FAQ How to Break Down and Understand Large Codebases.mp4
44 MB
03. The Metaphysics/29. FAQ How to Learn to Structure My Code Bases.html
7.9 MB
03. The Metaphysics/30. FAQ How Much OOP Do I Need to Know.html
9.2 MB
03. The Metaphysics/30. FAQ How to Get Better At Design (using the 12 Essentials).mp4
43 MB
03. The Metaphysics/31. FAQ How to Get Better at Testing (using the 12 Essentials).mp4
73 MB
03. The Metaphysics/31. FAQ Learning Clean Architecture and Layered Architectures.html
8.9 MB
03. The Metaphysics/32. FAQ How to Become a Better Architect (using the 12 Essentials).mp4
50 MB
03. The Metaphysics/32. How Will I Learn Responsibility Driven Design.html
8.4 MB
03. The Metaphysics/33. FAQ How to Get Better at Back End.html
9.3 MB
03. The Metaphysics/33. FAQ How to Learn Frontend Architecture.mp4
27 MB
03. The Metaphysics/34. FAQ Which Books Related to The Main Course Ideas Should I Read.mp4
45 MB
03. The Metaphysics/34. How to ship an MVP a quick as possible using the course methodology Which lessons to watch.html
6.3 MB
03. The Metaphysics/35. FAQ How to Learn to Structure My Code Bases.mp4
13 MB
03. The Metaphysics/36. FAQ How Much OOP Do I Need to Know.mp4
20 MB
03. The Metaphysics/37. FAQ Learning Clean Architecture and Layered Architectures.mp4
17 MB
03. The Metaphysics/38. How Will I Learn Responsibility Driven Design.mp4
15 MB
03. The Metaphysics/39. FAQ How to Get Better at Back End.mp4
28 MB
03. The Metaphysics/40. How to ship an MVP a quick as possible using the course methodology Which lessons to watch.mp4
37 MB
04. The Phases of Craftship/01. Introduction to the Phases of Craftship.html
1.4 MB
04. The Phases of Craftship/02. The 5 Phases of Craftship The Straight-Line Path to Rapid Improvement as a Developer.html
2.7 MB
04. The Phases of Craftship/03. How to Complete the Phases of Craftship Homework (Assignments, Exercises).html
7.6 MB
04. The Phases of Craftship/04. How to Setup & Complete Assignments.html
1.7 MB
04. The Phases of Craftship/05. How to Set Up & Complete Exercises.html
1.7 MB
04. The Phases of Craftship/06. 5 Ways to Use Feedback In This Course.html
1.5 MB
04. The Phases of Craftship/07. How & Why to Provide Helpful Feedback on Assignments & Exercises.html
4.6 MB
04. The Phases of Craftship/08. How to Manage Your Completed Assignment PRs.html
1.5 MB
04. The Phases of Craftship/41. How & Why to Provide Helpful Feedback on Assignments & Exercises.mp4
18 MB
05. Code-First/01. Module Introduction, Goals & Major Topics.html
1.7 MB
05. Code-First/02. The Code-First Developer.html
1.9 MB
05. Code-First/03. Abstraction @ The Code-First Phase Architecture 101 (Responsibilities, Concerns, Architectural Styles, Patterns & MVC).html
4.8 MB
05. Code-First/04. The Feedback Loop @ The Code-First Phase The Key Code-First Topics (& How to Learn Them Quickly).html
1.5 MB
05. Code-First/05. Introduction & Assignment (Building the Backend API).html
1.5 MB
05. Code-First/06. Horizontal Decoupling Implementing the Backend Using MVC.html
1.7 MB
05. Code-First/07. Vertical Slicing Writing the API Calls as Transaction Scripts.html
1.6 MB
05. Code-First/08. Subject Verification Manually Testing using POSTman or CURL.html
3.1 MB
05. Code-First/09. Action Assignment Milestone - Building the Backend API.html
1.6 MB
05. Code-First/10. Demo First Milestone - Building the Backend API.html
1.7 MB
05. Code-First/11. Introduction & Assignment (Connecting the Frontend to the Backend).html
5.2 MB
05. Code-First/12. Strategic Design Translating Screens Into Data, Behaviour & Namespaced Tasks.html
2.0 MB
05. Code-First/13. Horizontal Decoupling Layout-First UI Dev (Presentational & Page Components).html
2.4 MB
05. Code-First/14. Vertical Slicing & Horizontal Decoupling 5 Frontend Abstraction Layers - Driving the Registration Functionality.html
1.7 MB
05. Code-First/15. Domain Discovery & Horizontal Decoupling Data Modelling, Migrating & Seeding Database Changes.html
2.4 MB
05. Code-First/16. Horizontal Decoupling Building the New Posts API.html
2.2 MB
05. Code-First/17. Subject Verification & Vertical Slicing Scope & Manual UI Tests.html
1.9 MB
05. Code-First/18. Action Assignment Submission - Connecting the Frontend to the Backend.html
5.0 MB
05. Code-First/19. Recap, FAQ & When to Continue Past the Code-First Phase.html
1.4 MB
05. Code-First/42. Demo First Milestone - Building the Backend API.mp4
77 MB
06. Best Practice-First/01. [New] Module Introduction, Goals & Major Topics.html
1.8 MB
06. Best Practice-First/02. [New] The Best Practice-First Developer.html
2.1 MB
06. Best Practice-First/03. [New] Abstraction @ The Best Practice-First Phase What Causes Spaghetti Code.html
2.7 MB
06. Best Practice-First/04. [New] Abstraction @ The Best Practice-First Phase 5 Powerful Reasons Designers Use Contracts.html
5.2 MB
06. Best Practice-First/05. [New] The Feedback Loop @ The Best Practice-First Phase Why Write Automated Tests.html
3.3 MB
06. Best Practice-First/06. [New] How Testing Works In The Real World (Intro).html
1.4 MB
06. Best Practice-First/07. [New] Lab High Value (Acceptance) & Typical Test Demonstrations.html
1.8 MB
06. Best Practice-First/08. [New] Introducing the Test Types Typical vs. High Value (Acceptance) Tests.html
1.9 MB
06. Best Practice-First/09. [New] Introducing E2E Tests.html
1.9 MB
06. Best Practice-First/10. [New] Introducing Unit Tests (Decoupling, Encapsulation, 4-Tiers, Core vs. Infra, HexagonalPorts & Adapters, High Value Unit Tests).html
2.2 MB
06. Best Practice-First/11. [New] Introducing Integration Tests (Contract, Incoming, Outgoing, High Value Integration Tests).html
2.7 MB
06. Best Practice-First/12. [New] How to Create a Testing Strategy (3 Things to Do At the Start of Every New Project or Feature).html
3.0 MB
06. Best Practice-First/13. [New] An Introduction to Testing Contexts & Workflows.html
1.5 MB
06. Best Practice-First/14. [New] Conclusion, Recap & Next Steps.html
1.4 MB
06. Best Practice-First/15. Introduction (Testing Basics).html
1.4 MB
06. Best Practice-First/16. An Introduction to Test-Driven Development.html
1.6 MB
06. Best Practice-First/17. 5 Tips Naming Your Tests (Always By Example).html
1.5 MB
06. Best Practice-First/18. Getting to Red for the Right Reason.html
1.5 MB
06. Best Practice-First/19. How to Structure Your Test Code (System Under Test, System Verification & Arrange-Act-Assert).html
1.5 MB
06. Best Practice-First/20. 2 Ways to Make a Failing Test Pass (Transformations).html
1.7 MB
06. Best Practice-First/21. Transform by Triangulation How to Incrementally Add Functionality.html
1.7 MB
06. Best Practice-First/22. Refactoring How to Effectively Refine Your Designs (The Rule of Three).html
1.4 MB
06. Best Practice-First/23. Demonstration Using TDD to Solve Palindrome.html
2.9 MB
06. Best Practice-First/24. Action Do FizzBuzz, Commit & Submit Your First Assignment.html
1.6 MB
06. Best Practice-First/25. 6 Tips When Writing Your First Tests.html
1.4 MB
06. Best Practice-First/26. How to Test For Errors.html
1.3 MB
06. Best Practice-First/27. Action Palindrome.html
1.4 MB
06. Best Practice-First/28. Overview Working Backwards w Arrange-Act-Assert & Program By Wishful Thinking.html
1.6 MB
06. Best Practice-First/29. 2 Techniques to Defeat Overwhelm Arrange-Act-Assert Backwards & Program By Wishful Thinking.html
3.5 MB
06. Best Practice-First/30. How to Use FA²STR TDD's Upfront & Emergent Design @ The Stateless Guess Point.html
6.1 MB
06. Best Practice-First/31. SystemSubject Verification 3 Types of Verification (Result, State, Communication).html
3.5 MB
06. Best Practice-First/32. Action Password Validator.html
1.4 MB
06. Best Practice-First/33. Tips For Solving Password Validator.html
1.4 MB
06. Best Practice-First/34. Action Stats Calculator.html
1.4 MB
06. Best Practice-First/35. Overview Managing Complexity.html
1.8 MB
06. Best Practice-First/36. Avoiding Impasses with the Transformation Priority Premise (TPP).html
3.3 MB
06. Best Practice-First/37. Action Military Time Validator.html
1.6 MB
06. Best Practice-First/38. 1 Key Tip for Solving Military Time Validator.html
1.4 MB
06. Best Practice-First/39. Wait, How Do You Actually Use TPP.html
1.4 MB
06. Best Practice-First/40. Action Boolean Calculator.html
1.6 MB
06. Best Practice-First/41. [New] Introduction (Clarify Before You Code).html
1.4 MB
06. Best Practice-First/42. [New] Value Identification & Domain Discovery Hunting Value w Impact Maps.html
5.0 MB
06. Best Practice-First/43. How to Get Started w Testing Assignments.mp4
4.3 MB
06. Best Practice-First/43. [New] Value Identification & Vertical Slicing Clarifying Value w User Stories.html
2.8 MB
06. Best Practice-First/44. Domain Discovery & Subject Verification How to Write Acceptance Test Specifications (GherkinGiven-When-Then).html
1.9 MB
06. Best Practice-First/44. How & When To Commit in Red-Green-Refactor For Readability.mp4
22 MB
06. Best Practice-First/45. Demo FizzBuzz.mp4
59 MB
06. Best Practice-First/45. [New] Action Summary & Optional Assignment (Clarify Before You Code).html
1.9 MB
06. Best Practice-First/46. Discussion FizzBuzz Review 1.mp4
15 MB
06. Best Practice-First/46. [New] Scalable Codebase Patterns & Principles Introduction.html
1.4 MB
06. Best Practice-First/47. Discussion FizzBuzz Review 2.mp4
47 MB
06. Best Practice-First/47. [New] Exercise (Unsafely) Refactoring to 4 Tiers Architecture.html
2.3 MB
06. Best Practice-First/48. Don't Write Comments (Except To Explain 'Why').mp4
3.4 MB
06. Best Practice-First/49. Discussion Palindrome Review 1.mp4
36 MB
06. Best Practice-First/50. Discussion Palindrome Review 2.mp4
32 MB
06. Best Practice-First/51. 2 Techniques to Defeat Overwhelm Arrange-Act-Assert Backwards & Program By Wishful Thinking.mp4
40 MB
06. Best Practice-First/52. How to Use FA²STR TDD's Upfront & Emergent Design @ The Stateless Guess Point.mp4
45 MB
06. Best Practice-First/53. SystemSubject Verification 3 Types of Verification (Result, State, Communication).mp4
26 MB
06. Best Practice-First/54. Demo Password Validator - Part 1 (Upfront Design).mp4
26 MB
06. Best Practice-First/55. Demo Password Validator - Part 2 (Emergent Design).mp4
58 MB
06. Best Practice-First/56. Discussion Password Validator Review 1.mp4
74 MB
06. Best Practice-First/57. Discussion Password Validator Review 2.mp4
57 MB
06. Best Practice-First/58. Discussion Stats Calculator Review 1.mp4
42 MB
06. Best Practice-First/59. Discussion Stats Calculator Review 2.mp4
23 MB
06. Best Practice-First/60. Discussion Military Time Validator Review 1.mp4
56 MB
06. Best Practice-First/61. Discussion Military Time Validator Review 2.mp4
48 MB
06. Best Practice-First/62. Discussion Boolean Calculator Review 1.mp4
47 MB
06. Best Practice-First/63. Discussion Boolean Calculator Review 2.mp4
55 MB
06. Best Practice-First/64. [New] Value-First Testing Strategies for Integration Testing.mp4
35 MB
10. The Theoretical Guess Points/01. An Introduction to the Theoretical Guess Points & Your Theoretical Assignments.html
5.3 MB
10. The Theoretical Guess Points/02. How To Do Your Assignments for the Theoretical Guess Points.html
1.5 MB
10. The Theoretical Guess Points/65. An Introduction to the Theoretical Guess Points & Your Theoretical Assignments.mp4
100 MB
11. The Problem Guess Point/01. Explained The Problem Guess Point.html
1.4 MB
11. The Problem Guess Point/02. Essential Domain Discovery.html
1.4 MB
11. The Problem Guess Point/03. Demo FeedBook — Find the Subdomains (from the Design Story, Concrete Examples, Domain Knowledge).html
4.9 MB
11. The Problem Guess Point/04. Domain #1 The Blogging Platform.html
1.4 MB
11. The Problem Guess Point/05. Action Blogging Platform — Find the Subdomains.html
2.8 MB
11. The Problem Guess Point/06. Domain #2 Discord Pomodoro Bot.html
1.3 MB
11. The Problem Guess Point/07. Action Discord Pomodoro Bot — Find the Subdomains.html
2.8 MB
11. The Problem Guess Point/08. Domain #3 Course Platform.html
1.3 MB
11. The Problem Guess Point/09. Action Course Platform — Find the Subdomains.html
2.8 MB
11. The Problem Guess Point/10. Domain #4 Multiplayer Tic Tac Toe Game.html
1.3 MB
11. The Problem Guess Point/11. Action Multiplayer Tic Tac Toe Game — Find the Subdomains.html
2.8 MB
11. The Problem Guess Point/66. Demo FeedBook — Find the Subdomains (from the Design Story, Concrete Examples, Domain Knowledge).mp4
86 MB
12. The Solution Guess Point/01. Discussion Bounded Contexts, Cohesion & Category Theory.html
3.4 MB
12. The Solution Guess Point/02. Demo FeedBook — Consolidating Subdomains Into Bounded Contexts.html
5.5 MB
12. The Solution Guess Point/03. Action Blogging Platform — Consolidating Subdomains Into Bounded Contexts.html
1.4 MB
12. The Solution Guess Point/04. Action Discord Pomodoro Application — Consolidating Subdomains Into Bounded Contexts.html
1.4 MB
12. The Solution Guess Point/05. Action Course Platform — Consolidating Subdomains Into Bounded Contexts.html
1.4 MB
12. The Solution Guess Point/06. Action Multiplayer Tic Tac Toe Game — Consolidating Subdomains Into Bounded Contexts.html
1.4 MB
12. The Solution Guess Point/07. Explained Event Storming (Process Modelling).html
1.8 MB
12. The Solution Guess Point/08. Demo FeedBook — Event Storming (Process Modelling) a Concrete Example.html
1.6 MB
12. The Solution Guess Point/09. Demo FeedBook — Refining the Process Model with More Clarity (Views & State Changes).html
4.7 MB
12. The Solution Guess Point/10. Action Event Storming (Process Model) at least 2 Concrete Examples.html
1.5 MB
12. The Solution Guess Point/67. Discussion Bounded Contexts, Cohesion & Category Theory.mp4
15 MB
12. The Solution Guess Point/68. Demo FeedBook — Consolidating Subdomains Into Bounded Contexts.mp4
148 MB
12. The Solution Guess Point/69. Demo FeedBook — Event Storming (Process Modelling) a Concrete Example.mp4
98 MB
12. The Solution Guess Point/70. Demo FeedBook — Refining the Process Model with More Clarity (Views & State Changes).mp4
93 MB
13. The Architecture Guess Point/01. Discussion FeedBook — The Architecture Guess Point.html
4.2 MB
13. The Architecture Guess Point/02. Discussion FeedBook — Getting Ready to Move to The Physical.html
2.8 MB
13. The Architecture Guess Point/71. Discussion FeedBook — The Architecture Guess Point.mp4
43 MB
13. The Architecture Guess Point/72. Discussion FeedBook — Getting Ready to Move to The Physical.mp4
5.4 MB
15. The E2E (System) Guess Point (Level 5)/01. Action Create Your CompositionRoot.html
1.4 MB
15. The E2E (System) Guess Point (Level 5)/02. ction E2EAcceptance Test CreateStudent, CreateCourse, AddStudentToCourse.html
1.4 MB
16. The Application Guess Point (Level 3)/01. Action CreateStudent Use Case (Gherkin, Nth Looping).html
2.8 MB
16. The Application Guess Point (Level 3)/02. Discussion Isn't This Integration Testing.html
1.4 MB
16. The Application Guess Point (Level 3)/03. Action Traffic Light Console App — Implement the Traffic Light Entity.html
1.4 MB
16. The Application Guess Point (Level 3)/04. Action Stubbing the Indirect Inputs (ie StudentAlreadyExists, StudentBlacklisted, StudentAccountReactivated edge cases).html
1.4 MB
16. The Application Guess Point (Level 3)/05. Action Use Hand-Written Spies to Verify Indirect Outputs (Side-Effects).html
4.1 MB
16. The Application Guess Point (Level 3)/06. Action Use a Mocking Library (Jest) to Verify Indirect Outputs (Side-Effects).html
1.4 MB
16. The Application Guess Point (Level 3)/07. Overview Effectively Modelling Time.html
1.4 MB
16. The Application Guess Point (Level 3)/08. Action Coordinating Time w Traffic Light.html
1.4 MB
16. The Application Guess Point (Level 3)/09. Action Coordinating Time w Elevator.html
1.4 MB
16. The Application Guess Point (Level 3)/10. Action EventHandler (StudentCreated → MailService.sendEmail).html
1.4 MB
16. The Application Guess Point (Level 3)/11. Action CreateCourse & EnrollStudentInCourse w EventHandlers.html
1.3 MB
16. The Application Guess Point (Level 3)/12. Action PurchaseOffer → EnrollStudentInCourse.html
1.4 MB
16. The Application Guess Point (Level 3)/73. Action Use Hand-Written Spies to Verify Indirect Outputs (Side-Effects).mp4
10 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/01. About this section.html
1.4 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/02. Explained The Stateful (Domain Modelling) Guess Point.html
1.4 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/03. How to Use FA²STR @ The Stateful Guess Point.html
2.3 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/04. System Verification State Verification @ The Stateful Guess Point.html
1.4 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/05. Explained State Machines.html
1.4 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/06. Discussion Understanding State Machines, Invariants, Transitions, Events & The Role of the Stateful Guess Point.html
3.9 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/07. Discussion Key Mental Model - Thinking Backwards.html
2.7 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/08. Demo FeedBook — Visualizing State Machines.html
3.4 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/09. Action Diagram State Machines (Traffic Light, Pomodoro, Blog Post, Lesson, Tic Tac Toe).html
2.3 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/10. Action Practice by Implementing the Student Entity.html
1.4 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/11. Action Course Platform — Implement the Lesson Entity.html
1.3 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/12. Action Blogging Platform — Implement the Blog Post Entity.html
1.3 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/13. Better Objects w Object Calisthenics.html
1.4 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/14. Action Tic Tac Toe (using Object Calisthenics).html
1.3 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/15. Action Tasks to Calendar 2-Way Sync (Domain Service).html
1.4 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/16. Action Design a Blog Post Scheduler.html
1.3 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/17. Discussion Encapsulating Initial State (Fixtures) w Builders.html
3.9 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/18. Understanding Abstraction & Levels of Realness Interfaces, Abstract Classes & Concretions.html
1.6 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/19. An Introduction to Responsibility-Driven Design (The Most Influential Design Method).html
1.3 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/20. Action Tic Tac Toe (using Object Stereotypes).html
1.3 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/74. Discussion Understanding State Machines, Invariants, Transitions, Events & The Role of the Stateful Guess Point.mp4
30 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/75. Discussion Key Mental Model - Thinking Backwards.mp4
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17. The StatefulDomain Modelling Guess Point (Level 2)/76. Demo FeedBook — Visualizing State Machines.mp4
20 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/77. Demo FeedBook — Implementing the PreReaderInvite Domain Object.mp4
220 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/78. Discussion Encapsulating Initial State (Fixtures) w Builders.mp4
29 MB
17. The StatefulDomain Modelling Guess Point (Level 2)/79. Understanding Abstraction & Levels of Realness Interfaces, Abstract Classes & Concretions.mp4
98 MB
18. Conclusion/01. [New] Discussion - Differentiating Yourself as a Developer.html
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18. Conclusion/80. [New] Discussion - Differentiating Yourself as a Developer.mp4
34 MB
19. Bonuses/01. Visual Explorer Test.html
1.3 MB
19. Bonuses/02. The Walking Skeleton, Questions Q&A July 27th, 2023.html
5.1 MB
19. Bonuses/03. Q&A From Code-First to Best-Practice First (July 4th, 2023).html
1.6 MB
19. Bonuses/04. Q&A Front-Loading The Value for Early Adopters.html
3.5 MB
19. Bonuses/05. May 5th, 2023 The Most Valuable Ideas In This Course, Frontend Architecture & The Ideal Developer Workflow.html
6.5 MB
19. Bonuses/06. May 25th, 2023 Office Hours Decoupling From Infra, The Theoretical & Stateful Domain Modelling Guess Points.html
5.3 MB
19. Bonuses/07. June 7th, 2023 Office Hours The Theoretical Guess Points, Aggregates, State Machines.html
1.7 MB
19. Bonuses/08. Q&A - November 7th, 2023 - Introducing the 12 Essentials.html
1.6 MB
19. Bonuses/09. Part 1 1-on-1 Category Theory, Frontend Architecture, Metaphysics & RDD.html
4.9 MB
19. Bonuses/10. Part 2 Reviewing The Upfront Design & Next Steps.html
1.6 MB
19. Bonuses/11. About this section.html
1.4 MB
19. Bonuses/12. Summary 1 Mastery Foundations.html
4.0 MB
19. Bonuses/13. Summary 2 From Code-First to First-Principles.html
2.2 MB
19. Bonuses/14. Summary 3 Software Essentialism.html
2.2 MB
19. Bonuses/15. Summary 4 The Feedback Loop.html
1.4 MB
19. Bonuses/16. Summary 5 The Skills.html
2.0 MB
19. Bonuses/81. The Walking Skeleton, Questions Q&A July 27th, 2023.mp4
251 MB
19. Bonuses/82. Q&A From Code-First to Best-Practice First (July 4th, 2023).mp4
248 MB
19. Bonuses/83. Q&A Front-Loading The Value for Early Adopters.mp4
12 MB
19. Bonuses/84. Q&A March 14th 2023 FDD (Figma-Driven Design).mp4
330 MB
19. Bonuses/85. Q&A March 31st Mastery Foundations.mp4
274 MB
19. Bonuses/86. Q&A April 22nd, 2023 The First Milestone Review & Intro to the Stateful Guess Point.mp4
248 MB
19. Bonuses/87. May 5th, 2023 The Most Valuable Ideas In This Course, Frontend Architecture & The Ideal Developer Workflow.mp4
350 MB
19. Bonuses/88. May 25th, 2023 Office Hours Decoupling From Infra, The Theoretical & Stateful Domain Modelling Guess Points.mp4
375 MB
19. Bonuses/89. June 7th, 2023 Office Hours The Theoretical Guess Points, Aggregates, State Machines.mp4
219 MB
19. Bonuses/90. August 15th New Q&A Structure + Frontend Architecture 1 of 2.mp4
222 MB
19. Bonuses/91. Aug 22nd, 2023 - Final Course Structure Q&A.mp4
341 MB
19. Bonuses/92. Frontend Architecture 2 - Aug 30th, 2023.mp4
271 MB
19. Bonuses/93. Q&A - November 7th, 2023 - Introducing the 12 Essentials.mp4
322 MB
19. Bonuses/94. Part 1 1-on-1 Category Theory, Frontend Architecture, Metaphysics & RDD.mp4
291 MB
19. Bonuses/95. Part 2 Reviewing The Upfront Design & Next Steps.mp4
173 MB
code/01. Welcome/01. Fast Summary The Software Essentialist Process.html
2.7 MB
code/01. Welcome/02. Welcome to The Software Essentialist!.html
8.4 MB
code/01. Welcome/03. About The Early Adopter Phase.html
1.5 MB
code/01. Welcome/04. Join the Discord Community.html
1.5 MB
code/01. Welcome/05. Course Repos (Exercises, DDDForum v1, v2).html
1.4 MB
code/01. Welcome/06. The Software Essentialist Action Item Checklist.html
3.9 MB
code/01. Welcome/07. The Essentials (Program ThesisBook).html
3.8 MB
code/01. Welcome/08. solidbook.io - Previous Manuscript Download.pdf
46 MB
code/01. Welcome/09. Help Us Improve (Feedback Form).html
1.4 MB
code/01. Welcome/10. How to Get Support.html
1.4 MB
code/01. Welcome/11. Download Chrome Extension.html
1.4 MB
code/01. Welcome/12. Supplemental readings (course books).html
1.5 MB
code/01. Welcome/solidbook.io - Previous Manuscript Download.epub
51 MB
code/02. The Software Essentialist Mindset/01. The Two Biggest Obstacles To Mastery.html
8.0 MB
code/02. The Software Essentialist Mindset/02. 2 Powerful Clarity Strategies (Mentorship or Essentialism).html
8.3 MB
code/02. The Software Essentialist Mindset/03. Action Post Your First Question To #course-chat & Join the Conversation.html
1.5 MB
code/02. The Software Essentialist Mindset/04. How to Develop Endless Motivation (4 Techniques).html
7.9 MB
code/02. The Software Essentialist Mindset/05. Action Use At Least 1 Purpose Tool to Stay Motivated.html
1.5 MB
code/02. The Software Essentialist Mindset/06. Common Denominator of Success.html
1.6 MB
code/03. The Metaphysics/01. Introduction to The Metaphysics - Core_Mental_Models.pdf
115 kB
code/03. The Metaphysics/01. Introduction to The Metaphysics.html
1.5 MB
code/03. The Metaphysics/02. Why Do Mental Models Matter So Much (Metaphysics & Mental Models).html
1.6 MB
code/03. The Metaphysics/02. Why Do Mental Models Matter So Much (Metaphysics & Mental Models).pdf
3.2 MB
code/03. The Metaphysics/03. Systems Thinking The Most Important Mental Model for Developers.html
2.5 MB
code/03. The Metaphysics/03. Systems Thinking The Most Important Mental Model for Developers.pdf
670 kB
code/03. The Metaphysics/04. The Value Creation System & The Purpose of Software.html
2.7 MB
code/03. The Metaphysics/04. The Value Creation System & The Purpose of Software.pdf
12 MB
code/03. The Metaphysics/05. The 3 Roles & Their Goals Why Software Development Is So Hard.html
2.5 MB
code/03. The Metaphysics/05. The 3 Roles & Their Goals Why Software Development Is So Hard.pdf
491 kB
code/03. The Metaphysics/06. The 4 Pillars Architecture, Design, Testing & Strategy.html
2.8 MB
code/03. The Metaphysics/06. The 4 Pillars Architecture, Design, Testing & Strategy.pdf
4.2 MB
code/03. The Metaphysics/07. Introduction to the 12 Essential Principles.html
2.5 MB
code/03. The Metaphysics/07. Introduction to the 12 Essential Principles.pdf
1.7 MB
code/03. The Metaphysics/08. Metaphysical Essential Abstraction (Complexity, Abstraction Layers & the Abstraction Prism).html
3.3 MB
code/03. The Metaphysics/08. Metaphysical Essential Abstraction (Complexity, Abstraction Layers & the Abstraction Prism).pdf
3.7 MB
code/03. The Metaphysics/09. Metaphysical Essential The Feedback Loop (Guesses & The Guess Points).html
1.6 MB
code/03. The Metaphysics/09. Metaphysical Essential The Feedback Loop (Guesses & The Guess Points).pdf
1.9 MB
code/03. The Metaphysics/10. Physical Essential Vertical Slicing.html
2.5 MB
code/03. The Metaphysics/10. Physical Essential Vertical Slicing.pdf
1.5 MB
code/03. The Metaphysics/11. Physical Essential Horizontal Decoupling.html
2.5 MB
code/03. The Metaphysics/11. Physical Essential Horizontal Decoupling.pdf
589 kB
code/03. The Metaphysics/12. Physical Essential Temporal Decoupling.html
2.5 MB
code/03. The Metaphysics/12. Physical Essential Temporal Decoupling.pdf
652 kB
code/03. The Metaphysics/13. Physical Essential Composition.html
2.2 MB
code/03. The Metaphysics/13. Physical Essential Composition.pdf
707 kB
code/03. The Metaphysics/14. Physical Essential SubjectSystem Verification.html
2.7 MB
code/03. The Metaphysics/14. Physical Essential SubjectSystem Verification.pdf
1.5 MB
code/03. The Metaphysics/15. Theoretical Essential Value Identification.html
2.4 MB
code/03. The Metaphysics/15. Theoretical Essential Value Identification.pdf
580 kB
code/03. The Metaphysics/16. Theoretical Essential Domain Discovery.html
1.6 MB
code/03. The Metaphysics/16. Theoretical Essential Domain Discovery.pdf
4.2 MB
code/03. The Metaphysics/17. Theoretical Essential Strategic Design.html
2.5 MB
code/03. The Metaphysics/17. Theoretical Essential Strategic Design.pdf
1.1 MB
code/03. The Metaphysics/18. Physical Essential The Walking Skeleton.html
1.5 MB
code/03. The Metaphysics/18. Physical Essential The Walking Skeleton.pdf
866 kB
code/03. The Metaphysics/19. Physical Essential Deployment & Delivery.html
1.6 MB
code/03. The Metaphysics/19. Physical Essential Deployment & Delivery.pdf
620 kB
code/03. The Metaphysics/20. The Ideal Developer Workflow - How to Work Consistently.html
1.6 MB
code/03. The Metaphysics/20. The Ideal Developer Workflow - How to Work Consistently.pdf
1.5 MB
code/03. The Metaphysics/21. FA²STR - How to Decompose, Architect, Design, Implement & Test Any Problem.html
2.5 MB
code/03. The Metaphysics/21. FA²STR - How to Decompose, Architect, Design, Implement & Test Any Problem.pdf
774 kB
code/03. The Metaphysics/22. FAQ How Should I Learn DDD If I'm a Code-First Developer.html
3.7 MB
code/03. The Metaphysics/23. FAQ How to Break Down and Understand Large Codebases.html
1.7 MB
code/03. The Metaphysics/24. FAQ How to Get Better At Design (using the 12 Essentials).html
9.6 MB
code/03. The Metaphysics/25. FAQ How to Get Better at Testing (using the 12 Essentials).html
9.7 MB
code/03. The Metaphysics/26. FAQ How to Become a Better Architect (using the 12 Essentials).html
9.5 MB
code/03. The Metaphysics/27. FAQ How to Learn Frontend Architecture.html
9.3 MB
code/03. The Metaphysics/28. FAQ Which Books Related to The Main Course Ideas Should I Read.html
9.5 MB
code/03. The Metaphysics/29. FAQ How to Learn to Structure My Code Bases.html
7.9 MB
code/03. The Metaphysics/30. FAQ How Much OOP Do I Need to Know.html
9.2 MB
code/03. The Metaphysics/31. FAQ Learning Clean Architecture and Layered Architectures.html
8.9 MB
code/03. The Metaphysics/32. How Will I Learn Responsibility Driven Design.html
8.4 MB
code/03. The Metaphysics/33. FAQ How to Get Better at Back End.html
9.3 MB
code/03. The Metaphysics/34. How to ship an MVP a quick as possible using the course methodology Which lessons to watch.html
6.3 MB
code/04. The Phases of Craftship/01. Introduction to the Phases of Craftship.html
1.4 MB
code/04. The Phases of Craftship/02. The 5 Phases of Craftship The Straight-Line Path to Rapid Improvement as a Developer.html
2.7 MB
code/04. The Phases of Craftship/03. How to Complete the Phases of Craftship Homework (Assignments, Exercises).html
7.6 MB
code/04. The Phases of Craftship/04. How to Setup & Complete Assignments.html
1.7 MB
code/04. The Phases of Craftship/05. How to Set Up & Complete Exercises.html
1.7 MB
code/04. The Phases of Craftship/06. 5 Ways to Use Feedback In This Course.html
1.5 MB
code/04. The Phases of Craftship/07. How & Why to Provide Helpful Feedback on Assignments & Exercises.html
4.6 MB
code/04. The Phases of Craftship/08. How to Manage Your Completed Assignment PRs.html
1.5 MB
code/05. Code-First/01. Module Introduction, Goals & Major Topics.html
1.7 MB
code/05. Code-First/02. The Code-First Developer.html
1.9 MB
code/05. Code-First/03. Abstraction @ The Code-First Phase Architecture 101 (Responsibilities, Concerns, Architectural Styles, Patterns & MVC).html
4.8 MB
code/05. Code-First/04. The Feedback Loop @ The Code-First Phase The Key Code-First Topics (& How to Learn Them Quickly).html
1.5 MB
code/05. Code-First/05. Introduction & Assignment (Building the Backend API).html
1.5 MB
code/05. Code-First/06. Horizontal Decoupling Implementing the Backend Using MVC.html
1.7 MB
code/05. Code-First/07. Vertical Slicing Writing the API Calls as Transaction Scripts.html
1.6 MB
code/05. Code-First/08. Subject Verification Manually Testing using POSTman or CURL.html
3.1 MB
code/05. Code-First/09. Action Assignment Milestone - Building the Backend API.html
1.6 MB
code/05. Code-First/10. Demo First Milestone - Building the Backend API.html
1.7 MB
code/05. Code-First/11. Introduction & Assignment (Connecting the Frontend to the Backend).html
5.2 MB
code/05. Code-First/12. Strategic Design Translating Screens Into Data, Behaviour & Namespaced Tasks.html
2.0 MB
code/05. Code-First/13. Horizontal Decoupling Layout-First UI Dev (Presentational & Page Components).html
2.4 MB
code/05. Code-First/14. Vertical Slicing & Horizontal Decoupling 5 Frontend Abstraction Layers - Driving the Registration Functionality.html
1.7 MB
code/05. Code-First/15. Domain Discovery & Horizontal Decoupling Data Modelling, Migrating & Seeding Database Changes.html
2.4 MB
code/05. Code-First/16. Horizontal Decoupling Building the New Posts API.html
2.2 MB
code/05. Code-First/17. Subject Verification & Vertical Slicing Scope & Manual UI Tests.html
1.9 MB
code/05. Code-First/18. Action Assignment Submission - Connecting the Frontend to the Backend.html
5.0 MB
code/05. Code-First/19. Recap, FAQ & When to Continue Past the Code-First Phase.html
1.4 MB
code/06. Best Practice-First/01. [New] Module Introduction, Goals & Major Topics.html
1.8 MB
code/06. Best Practice-First/02. [New] The Best Practice-First Developer.html
2.1 MB
code/06. Best Practice-First/03. [New] Abstraction @ The Best Practice-First Phase What Causes Spaghetti Code.html
2.7 MB
code/06. Best Practice-First/04. [New] Abstraction @ The Best Practice-First Phase 5 Powerful Reasons Designers Use Contracts.html
5.2 MB
code/06. Best Practice-First/05. [New] The Feedback Loop @ The Best Practice-First Phase Why Write Automated Tests.html
3.3 MB
code/06. Best Practice-First/06. [New] How Testing Works In The Real World (Intro).html
1.4 MB
code/06. Best Practice-First/07. [New] Lab High Value (Acceptance) & Typical Test Demonstrations.html
1.8 MB
code/06. Best Practice-First/08. [New] Introducing the Test Types Typical vs. High Value (Acceptance) Tests.html
1.9 MB
code/06. Best Practice-First/09. [New] Introducing E2E Tests.html
1.9 MB
code/06. Best Practice-First/10. [New] Introducing Unit Tests (Decoupling, Encapsulation, 4-Tiers, Core vs. Infra, HexagonalPorts & Adapters, High Value Unit Tests).html
2.2 MB
code/06. Best Practice-First/11. [New] Introducing Integration Tests (Contract, Incoming, Outgoing, High Value Integration Tests).html
2.7 MB
code/06. Best Practice-First/12. [New] How to Create a Testing Strategy (3 Things to Do At the Start of Every New Project or Feature).html
3.0 MB
code/06. Best Practice-First/13. [New] An Introduction to Testing Contexts & Workflows.html
1.5 MB
code/06. Best Practice-First/14. [New] Conclusion, Recap & Next Steps.html
1.4 MB
code/06. Best Practice-First/15. Introduction (Testing Basics).html
1.4 MB
code/06. Best Practice-First/16. An Introduction to Test-Driven Development.html
1.6 MB
code/06. Best Practice-First/17. 5 Tips Naming Your Tests (Always By Example).html
1.5 MB
code/06. Best Practice-First/18. Getting to Red for the Right Reason.html
1.5 MB
code/06. Best Practice-First/19. How to Structure Your Test Code (System Under Test, System Verification & Arrange-Act-Assert).html
1.5 MB
code/06. Best Practice-First/20. 2 Ways to Make a Failing Test Pass (Transformations).html
1.7 MB
code/06. Best Practice-First/21. Transform by Triangulation How to Incrementally Add Functionality.html
1.7 MB
code/06. Best Practice-First/22. Refactoring How to Effectively Refine Your Designs (The Rule of Three).html
1.4 MB
code/06. Best Practice-First/23. Demonstration Using TDD to Solve Palindrome.html
2.9 MB
code/06. Best Practice-First/24. Action Do FizzBuzz, Commit & Submit Your First Assignment.html
1.6 MB
code/06. Best Practice-First/25. 6 Tips When Writing Your First Tests.html
1.4 MB
code/06. Best Practice-First/26. How to Test For Errors.html
1.3 MB
code/06. Best Practice-First/27. Action Palindrome.html
1.4 MB
code/06. Best Practice-First/28. Overview Working Backwards w Arrange-Act-Assert & Program By Wishful Thinking.html
1.6 MB
code/06. Best Practice-First/29. 2 Techniques to Defeat Overwhelm Arrange-Act-Assert Backwards & Program By Wishful Thinking.html
3.5 MB
code/06. Best Practice-First/30. How to Use FA²STR TDD's Upfront & Emergent Design @ The Stateless Guess Point.html
6.1 MB
code/06. Best Practice-First/31. SystemSubject Verification 3 Types of Verification (Result, State, Communication).html
3.5 MB
code/06. Best Practice-First/32. Action Password Validator.html
1.4 MB
code/06. Best Practice-First/33. Tips For Solving Password Validator.html
1.4 MB
code/06. Best Practice-First/34. Action Stats Calculator.html
1.4 MB
code/06. Best Practice-First/35. Overview Managing Complexity.html
1.8 MB
code/06. Best Practice-First/36. Avoiding Impasses with the Transformation Priority Premise (TPP).html
3.3 MB
code/06. Best Practice-First/37. Action Military Time Validator.html
1.6 MB
code/06. Best Practice-First/38. 1 Key Tip for Solving Military Time Validator.html
1.4 MB
code/06. Best Practice-First/39. Wait, How Do You Actually Use TPP.html
1.4 MB
code/06. Best Practice-First/40. Action Boolean Calculator.html
1.6 MB
code/06. Best Practice-First/41. [New] Introduction (Clarify Before You Code).html
1.4 MB
code/06. Best Practice-First/42. [New] Value Identification & Domain Discovery Hunting Value w Impact Maps.html
5.0 MB
code/06. Best Practice-First/43. [New] Value Identification & Vertical Slicing Clarifying Value w User Stories.html
2.8 MB
code/06. Best Practice-First/44. Domain Discovery & Subject Verification How to Write Acceptance Test Specifications (GherkinGiven-When-Then).html
1.9 MB
code/06. Best Practice-First/45. [New] Action Summary & Optional Assignment (Clarify Before You Code).html
1.9 MB
code/06. Best Practice-First/46. [New] Scalable Codebase Patterns & Principles Introduction.html
1.4 MB
code/06. Best Practice-First/47. [New] Exercise (Unsafely) Refactoring to 4 Tiers Architecture.html
2.3 MB
code/10. The Theoretical Guess Points/01. An Introduction to the Theoretical Guess Points & Your Theoretical Assignments.html
5.3 MB
code/10. The Theoretical Guess Points/02. How To Do Your Assignments for the Theoretical Guess Points.html
1.5 MB
code/11. The Problem Guess Point/01. Explained The Problem Guess Point.html
1.4 MB
code/11. The Problem Guess Point/02. Essential Domain Discovery.html
1.4 MB
code/11. The Problem Guess Point/03. Demo FeedBook — Find the Subdomains (from the Design Story, Concrete Examples, Domain Knowledge).html
4.9 MB
code/11. The Problem Guess Point/04. Domain #1 The Blogging Platform.html
1.4 MB
code/11. The Problem Guess Point/05. Action Blogging Platform — Find the Subdomains.html
2.8 MB
code/11. The Problem Guess Point/06. Domain #2 Discord Pomodoro Bot.html
1.3 MB
code/11. The Problem Guess Point/07. Action Discord Pomodoro Bot — Find the Subdomains.html
2.8 MB
code/11. The Problem Guess Point/08. Domain #3 Course Platform.html
1.3 MB
code/11. The Problem Guess Point/09. Action Course Platform — Find the Subdomains.html
2.8 MB
code/11. The Problem Guess Point/10. Domain #4 Multiplayer Tic Tac Toe Game.html
1.3 MB
code/11. The Problem Guess Point/11. Action Multiplayer Tic Tac Toe Game — Find the Subdomains.html
2.8 MB
code/12. The Solution Guess Point/01. Discussion Bounded Contexts, Cohesion & Category Theory.html
3.4 MB
code/12. The Solution Guess Point/02. Demo FeedBook — Consolidating Subdomains Into Bounded Contexts.html
5.5 MB
code/12. The Solution Guess Point/03. Action Blogging Platform — Consolidating Subdomains Into Bounded Contexts.html
1.4 MB
code/12. The Solution Guess Point/04. Action Discord Pomodoro Application — Consolidating Subdomains Into Bounded Contexts.html
1.4 MB
code/12. The Solution Guess Point/05. Action Course Platform — Consolidating Subdomains Into Bounded Contexts.html
1.4 MB
code/12. The Solution Guess Point/06. Action Multiplayer Tic Tac Toe Game — Consolidating Subdomains Into Bounded Contexts.html
1.4 MB
code/12. The Solution Guess Point/07. Explained Event Storming (Process Modelling).html
1.8 MB
code/12. The Solution Guess Point/08. Demo FeedBook — Event Storming (Process Modelling) a Concrete Example.html
1.6 MB
code/12. The Solution Guess Point/09. Demo FeedBook — Refining the Process Model with More Clarity (Views & State Changes).html
4.7 MB
code/12. The Solution Guess Point/10. Action Event Storming (Process Model) at least 2 Concrete Examples.html
1.5 MB
code/13. The Architecture Guess Point/01. Discussion FeedBook — The Architecture Guess Point.html
4.2 MB
code/13. The Architecture Guess Point/02. Discussion FeedBook — Getting Ready to Move to The Physical.html
2.8 MB
code/15. The E2E (System) Guess Point (Level 5)/01. Action Create Your CompositionRoot.html
1.4 MB
code/15. The E2E (System) Guess Point (Level 5)/02. ction E2EAcceptance Test CreateStudent, CreateCourse, AddStudentToCourse.html
1.4 MB
code/16. The Application Guess Point (Level 3)/01. Action CreateStudent Use Case (Gherkin, Nth Looping).html
2.8 MB
code/16. The Application Guess Point (Level 3)/02. Discussion Isn't This Integration Testing.html
1.4 MB
code/16. The Application Guess Point (Level 3)/03. Action Traffic Light Console App — Implement the Traffic Light Entity.html
1.4 MB
code/16. The Application Guess Point (Level 3)/04. Action Stubbing the Indirect Inputs (ie StudentAlreadyExists, StudentBlacklisted, StudentAccountReactivated edge cases).html
1.4 MB
code/16. The Application Guess Point (Level 3)/05. Action Use Hand-Written Spies to Verify Indirect Outputs (Side-Effects).html
4.1 MB
code/16. The Application Guess Point (Level 3)/06. Action Use a Mocking Library (Jest) to Verify Indirect Outputs (Side-Effects).html
1.4 MB
code/16. The Application Guess Point (Level 3)/07. Overview Effectively Modelling Time.html
1.4 MB
code/16. The Application Guess Point (Level 3)/08. Action Coordinating Time w Traffic Light.html
1.4 MB
code/16. The Application Guess Point (Level 3)/09. Action Coordinating Time w Elevator.html
1.4 MB
code/16. The Application Guess Point (Level 3)/10. Action EventHandler (StudentCreated → MailService.sendEmail).html
1.4 MB
code/16. The Application Guess Point (Level 3)/11. Action CreateCourse & EnrollStudentInCourse w EventHandlers.html
1.3 MB
code/16. The Application Guess Point (Level 3)/12. Action PurchaseOffer → EnrollStudentInCourse.html
1.4 MB
code/17. The StatefulDomain Modelling Guess Point (Level 2)/01. About this section.html
1.4 MB
code/17. The StatefulDomain Modelling Guess Point (Level 2)/02. Explained The Stateful (Domain Modelling) Guess Point.html
1.4 MB
code/17. The StatefulDomain Modelling Guess Point (Level 2)/03. How to Use FA²STR @ The Stateful Guess Point.html
2.3 MB
code/17. The StatefulDomain Modelling Guess Point (Level 2)/04. System Verification State Verification @ The Stateful Guess Point.html
1.4 MB
code/17. The StatefulDomain Modelling Guess Point (Level 2)/05. Explained State Machines.html
1.4 MB
code/17. The StatefulDomain Modelling Guess Point (Level 2)/06. Discussion Understanding State Machines, Invariants, Transitions, Events & The Role of the Stateful Guess Point.html
3.9 MB
code/17. The StatefulDomain Modelling Guess Point (Level 2)/07. Discussion Key Mental Model - Thinking Backwards.html
2.7 MB
code/17. The StatefulDomain Modelling Guess Point (Level 2)/08. Demo FeedBook — Visualizing State Machines.html
3.4 MB
code/17. The StatefulDomain Modelling Guess Point (Level 2)/09. Action Diagram State Machines (Traffic Light, Pomodoro, Blog Post, Lesson, Tic Tac Toe).html
2.3 MB
code/17. The StatefulDomain Modelling Guess Point (Level 2)/10. Action Practice by Implementing the Student Entity.html
1.4 MB
code/17. The StatefulDomain Modelling Guess Point (Level 2)/11. Action Course Platform — Implement the Lesson Entity.html
1.3 MB
code/17. The StatefulDomain Modelling Guess Point (Level 2)/12. Action Blogging Platform — Implement the Blog Post Entity.html
1.3 MB
code/17. The StatefulDomain Modelling Guess Point (Level 2)/13. Better Objects w Object Calisthenics.html
1.4 MB
code/17. The StatefulDomain Modelling Guess Point (Level 2)/14. Action Tic Tac Toe (using Object Calisthenics).html
1.3 MB
code/17. The StatefulDomain Modelling Guess Point (Level 2)/15. Action Tasks to Calendar 2-Way Sync (Domain Service).html
1.4 MB
code/17. The StatefulDomain Modelling Guess Point (Level 2)/16. Action Design a Blog Post Scheduler.html
1.3 MB
code/17. The StatefulDomain Modelling Guess Point (Level 2)/17. Discussion Encapsulating Initial State (Fixtures) w Builders.html
3.9 MB
code/17. The StatefulDomain Modelling Guess Point (Level 2)/18. Understanding Abstraction & Levels of Realness Interfaces, Abstract Classes & Concretions.html
1.6 MB
code/17. The StatefulDomain Modelling Guess Point (Level 2)/19. An Introduction to Responsibility-Driven Design (The Most Influential Design Method).html
1.3 MB
code/17. The StatefulDomain Modelling Guess Point (Level 2)/20. Action Tic Tac Toe (using Object Stereotypes).html
1.3 MB
code/18. Conclusion/01. [New] Discussion - Differentiating Yourself as a Developer.html
4.1 MB
code/19. Bonuses/01. Visual Explorer Test.html
1.3 MB
code/19. Bonuses/02. The Walking Skeleton, Questions Q&A July 27th, 2023.html
5.1 MB
code/19. Bonuses/03. Q&A From Code-First to Best-Practice First (July 4th, 2023).html
1.6 MB
code/19. Bonuses/04. Q&A Front-Loading The Value for Early Adopters.html
3.5 MB
code/19. Bonuses/05. May 5th, 2023 The Most Valuable Ideas In This Course, Frontend Architecture & The Ideal Developer Workflow.html
6.5 MB
code/19. Bonuses/06. May 25th, 2023 Office Hours Decoupling From Infra, The Theoretical & Stateful Domain Modelling Guess Points.html
5.3 MB
code/19. Bonuses/07. June 7th, 2023 Office Hours The Theoretical Guess Points, Aggregates, State Machines.html
1.7 MB
code/19. Bonuses/08. Q&A - November 7th, 2023 - Introducing the 12 Essentials.html
1.6 MB
code/19. Bonuses/09. Part 1 1-on-1 Category Theory, Frontend Architecture, Metaphysics & RDD.html
4.9 MB
code/19. Bonuses/10. Part 2 Reviewing The Upfront Design & Next Steps.html
1.6 MB
code/19. Bonuses/11. About this section.html
1.4 MB
code/19. Bonuses/12. Summary 1 Mastery Foundations.html
4.0 MB
code/19. Bonuses/13. Summary 2 From Code-First to First-Principles.html
2.2 MB
code/19. Bonuses/14. Summary 3 Software Essentialism.html
2.2 MB
code/19. Bonuses/15. Summary 4 The Feedback Loop.html
1.4 MB
code/19. Bonuses/16. Summary 5 The Skills.html
2.0 MB
The Software Essentialist.txt
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