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learn-the-vulkan-api-with-cpp

File Name
Size
01 Introduction/001 About This Course.en.srt
9.4 kB
01 Introduction/001 About This Course.mp4
16 MB
02 Vulkan Core/002 [THEORY] Overview of Vulkan.en.srt
16 kB
02 Vulkan Core/002 [THEORY] Overview of Vulkan.mp4
31 MB
02 Vulkan Core/002 overviewofvulkan.pdf
49 kB
02 Vulkan Core/003 [CODE] Setup Compatibility Test.en.srt
54 kB
02 Vulkan Core/003 [CODE] Setup Compatibility Test.mp4
230 MB
02 Vulkan Core/004 [THEORY] Instances Devices and Validation Layers.en.srt
35 kB
02 Vulkan Core/004 [THEORY] Instances Devices and Validation Layers.mp4
79 MB
02 Vulkan Core/004 Theory2.pdf
52 kB
02 Vulkan Core/005 [CODE] Window Instances and Devices.en.srt
141 kB
02 Vulkan Core/005 [CODE] Window Instances and Devices.mp4
728 MB
02 Vulkan Core/005 code-1-instance-device.zip
4.4 kB
02 Vulkan Core/006 [CODE] Validation Layers.html
2.3 kB
02 Vulkan Core/007 [THEORY] Surfaces Image Views and the Swapchain.en.srt
35 kB
02 Vulkan Core/007 [THEORY] Surfaces Image Views and the Swapchain.mp4
74 MB
02 Vulkan Core/007 Theory3.pdf
225 kB
02 Vulkan Core/008 [CODE] Swapchain Part 1 The Surface.en.srt
69 kB
02 Vulkan Core/008 [CODE] Swapchain Part 1 The Surface.mp4
423 MB
02 Vulkan Core/008 code-3-swapchain-surface.zip
6.9 kB
02 Vulkan Core/009 [CODE] Swapchain Part 2 Creating the Swapchain and Image Views.en.srt
104 kB
02 Vulkan Core/009 [CODE] Swapchain Part 2 Creating the Swapchain and Image Views.mp4
627 MB
02 Vulkan Core/009 code-4-swapchain-image.zip
9.3 kB
02 Vulkan Core/010 [THEORY] Graphics Pipeline.en.srt
37 kB
02 Vulkan Core/010 [THEORY] Graphics Pipeline.mp4
74 MB
02 Vulkan Core/010 Theory4.pdf
217 kB
02 Vulkan Core/011 [CODE] Graphics Pipeline Part 1 Shader Modules.en.srt
84 kB
02 Vulkan Core/011 [CODE] Graphics Pipeline Part 1 Shader Modules.mp4
326 MB
02 Vulkan Core/011 code-5-pipeline-shaders.zip
13 kB
02 Vulkan Core/012 [CODE] Graphics Pipeline Part 2 Fixed Functionality and the Render Pass.en.srt
160 kB
02 Vulkan Core/012 [CODE] Graphics Pipeline Part 2 Fixed Functionality and the Render Pass.mp4
1000 MB
02 Vulkan Core/012 code-6-pipeline-fixedfunction.zip
16 kB
02 Vulkan Core/013 [THEORY] Framebuffers Command Buffers and Synchronization.en.srt
22 kB
02 Vulkan Core/013 [THEORY] Framebuffers Command Buffers and Synchronization.mp4
50 MB
02 Vulkan Core/013 Theory5.pdf
47 kB
02 Vulkan Core/014 [CODE] Framebuffer and Command Buffers.en.srt
95 kB
02 Vulkan Core/014 [CODE] Framebuffer and Command Buffers.mp4
479 MB
02 Vulkan Core/014 code-7-frame-command.zip
17 kB
02 Vulkan Core/015 [CODE] Drawing and Synchronisation.en.srt
113 kB
02 Vulkan Core/015 [CODE] Drawing and Synchronisation.mp4
648 MB
02 Vulkan Core/015 code-8-drawing.zip
18 kB
02 Vulkan Core/016 [THEORY] Resource Loading.en.srt
34 kB
02 Vulkan Core/016 [THEORY] Resource Loading.mp4
72 MB
02 Vulkan Core/016 Theory6.pdf
56 kB
02 Vulkan Core/017 [CODE] Resource Loading Part 1 Vertex Input.en.srt
122 kB
02 Vulkan Core/017 [CODE] Resource Loading Part 1 Vertex Input.mp4
668 MB
02 Vulkan Core/017 code-9-resloading-vertex.zip
20 kB
02 Vulkan Core/018 [CODE] Resource Loading Part 2 Index Buffers and Staging Buffers.en.srt
96 kB
02 Vulkan Core/018 [CODE] Resource Loading Part 2 Index Buffers and Staging Buffers.mp4
614 MB
02 Vulkan Core/018 code-10-resloading-staging.zip
22 kB
02 Vulkan Core/external-assets-links.txt
382 B
03 Important Techniques/019 [THEORY] Descriptor Sets and Push Constants.en.srt
44 kB
03 Important Techniques/019 [THEORY] Descriptor Sets and Push Constants.mp4
88 MB
03 Important Techniques/019 Theory7.pdf
97 kB
03 Important Techniques/020 [CODE] Descriptor Sets Uniform Buffers.en.srt
131 kB
03 Important Techniques/020 [CODE] Descriptor Sets Uniform Buffers.mp4
795 MB
03 Important Techniques/020 code-11-descriptorsets.zip
24 kB
03 Important Techniques/021 [CODE] Descriptor Sets Dynamic Uniform Buffers.en.srt
124 kB
03 Important Techniques/021 [CODE] Descriptor Sets Dynamic Uniform Buffers.mp4
792 MB
03 Important Techniques/021 code-12-dynamic-uniforms.zip
25 kB
03 Important Techniques/022 [CODE] Push Constants.en.srt
52 kB
03 Important Techniques/022 [CODE] Push Constants.mp4
331 MB
03 Important Techniques/022 code-13-pushconstants.zip
25 kB
03 Important Techniques/023 [THEORY] Depth Buffer.en.srt
22 kB
03 Important Techniques/023 [THEORY] Depth Buffer.mp4
44 MB
03 Important Techniques/023 Theory8.pdf
48 kB
03 Important Techniques/024 [CODE] Depth Buffer.en.srt
102 kB
03 Important Techniques/024 [CODE] Depth Buffer.mp4
687 MB
03 Important Techniques/024 code-14-depth.zip
26 kB
03 Important Techniques/025 [THEORY] Textures.en.srt
24 kB
03 Important Techniques/025 [THEORY] Textures.mp4
55 MB
03 Important Techniques/025 Theory9.pdf
46 kB
03 Important Techniques/026 [CODE] Textures Part 1 Image Setup Pipeline Barriers.en.srt
109 kB
03 Important Techniques/026 [CODE] Textures Part 1 Image Setup Pipeline Barriers.mp4
689 MB
03 Important Techniques/026 code-15-texture-imagesetup.zip
296 kB
03 Important Techniques/027 [CODE] Textures Part 2 Samplers Descriptors.en.srt
128 kB
03 Important Techniques/027 [CODE] Textures Part 2 Samplers Descriptors.mp4
836 MB
03 Important Techniques/027 code-16-textures-sampler.zip
763 kB
03 Important Techniques/028 [CODE] Model Loading.en.srt
126 kB
03 Important Techniques/028 [CODE] Model Loading.mp4
693 MB
03 Important Techniques/028 code-17-model-loading.zip
765 kB
03 Important Techniques/029 [THEORY] Subpasses.en.srt
23 kB
03 Important Techniques/029 [THEORY] Subpasses.mp4
48 MB
03 Important Techniques/029 Theory10.pdf
86 kB
03 Important Techniques/030 [CODE] Subpasses.en.srt
166 kB
03 Important Techniques/030 [CODE] Subpasses.mp4
1.0 GB
03 Important Techniques/030 code-18-subpasses.zip
769 kB
03 Important Techniques/external-assets-links.txt
267 B
04 Outro/031 Summary and Further Reading.en.srt
17 kB
04 Outro/031 Summary and Further Reading.mp4
28 MB
04 Outro/032 [BONUS] Bonus Content.html
2.4 kB