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Fundamentals of Arnold for Maya

File Name
Size
00. Course Overview.mp4
5.9 MB
01. Creating Your First Character in Maya/00. Module Introduction.mp4
1.6 MB
01. Creating Your First Character in Maya/01. Exploring the Arnold Plug-in.mp4
33 MB
01. Creating Your First Character in Maya/02. Understanding Samples in Arnold.mp4
12 MB
01. Creating Your First Character in Maya/03. Controlling How Arnold Samples.mp4
52 MB
01. Creating Your First Character in Maya/04. Clamping and Filtering Arnold Samples.mp4
29 MB
01. Creating Your First Character in Maya/05. Understanding Ray Depth.mp4
39 MB
02. Using a Linear Workflow with Arnold/00. Module Introduction.mp4
1.6 MB
02. Using a Linear Workflow with Arnold/01. Defining Linear Workflow.mp4
33 MB
02. Using a Linear Workflow with Arnold/02. Understanding Maya's Color Management System.mp4
51 MB
02. Using a Linear Workflow with Arnold/03. Gamma Correction for Color Swatches.mp4
26 MB
02. Using a Linear Workflow with Arnold/04. Ground Rules for Gamma Correcting Images.mp4
19 MB
02. Using a Linear Workflow with Arnold/05. Gamma Correction for Images and .tx Conversion.mp4
52 MB
03. Lighting Basics in Arnold/00. Module Introduction.mp4
1.2 MB
03. Lighting Basics in Arnold/01. Controlling Light Color and Intensity.mp4
49 MB
03. Lighting Basics in Arnold/02. Controlling the Look and Quality of Shadows.mp4
52 MB
03. Lighting Basics in Arnold/03. Using Arnold Light Filters.mp4
58 MB
03. Lighting Basics in Arnold/04. Maya and Arnold Area Lights.mp4
34 MB
04. Using Specialized Lights in Arnold/00. Module Introduction.mp4
990 kB
04. Using Specialized Lights in Arnold/01. Using Arnold's Photometric Lights.mp4
43 MB
04. Using Specialized Lights in Arnold/02. Using Arnold's Mesh Lights.mp4
30 MB
04. Using Specialized Lights in Arnold/03. Using Arnold's Image Based Lighting.mp4
70 MB
04. Using Specialized Lights in Arnold/04. Using Arnold's Physical Sky.mp4
77 MB
05. Using Arnold Materials/00. Module Introduction.mp4
1.8 MB
05. Using Arnold Materials/01. Diffuse and Matte Attributes for the aiStandard Shader.mp4
54 MB
05. Using Arnold Materials/02. Specular and Reflection Attributes for the aiStandard Shader.mp4
62 MB
05. Using Arnold Materials/03. Refraction Attributes for the aiStandard Shader.mp4
59 MB
05. Using Arnold Materials/04. Working with the aiHair Shader and nHair.mp4
85 MB
05. Using Arnold Materials/05. Working with the aiHair Shader and XGen.mp4
55 MB
05. Using Arnold Materials/06. Working with the aiSkin Shader.mp4
75 MB
06. Texturing with Arnold/00. Module Introduction.mp4
1.5 MB
06. Texturing with Arnold/01. Using Image-based Textures.mp4
23 MB
06. Texturing with Arnold/02. Using Bump and Normal Maps.mp4
30 MB
06. Texturing with Arnold/03. Using Displacement Maps.mp4
70 MB
06. Texturing with Arnold/04. Creating Geometric Detail with Bake Selected Geometry.mp4
30 MB
06. Texturing with Arnold/05. Using Transparency Maps.mp4
53 MB
06. Texturing with Arnold/06. Baking Lighting Information into Textures.mp4
27 MB
07. Rendering Effects with Arnold/00. Module Introduction.mp4
740 kB
07. Rendering Effects with Arnold/01. Rendering Depth of Field with Arnold.mp4
50 MB
07. Rendering Effects with Arnold/02. Rendering Bokeh with Arnold.mp4
36 MB
07. Rendering Effects with Arnold/03. Rendering Ambient Occlusion with Arnold.mp4
56 MB
07. Rendering Effects with Arnold/04. Rendering Volume Atmospheric Effects.mp4
76 MB
08. Arnold Render Output/00. Module Introduction.mp4
1.1 MB
08. Arnold Render Output/01. Rendering AOVs with Arnold.mp4
48 MB
08. Arnold Render Output/02. Working with Arnold Stand-ins.mp4
49 MB
08. Arnold Render Output/03. Working with Arnold's Shadow Catcher.mp4
59 MB
08. Arnold Render Output/04. Rendering Multi-frame Scenes with Arnold AOVs.mp4
57 MB
arnold-maya-fundamentals.zip
495 MB