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[CourseClub.NET] Pluralsight - Designing a Character for Mobile Games in ZBrush
- Date: 2026-04-24
- Size: 848 MB
- Files: 21
File Name
Size
Lesson 1. Introduction and project overview.mp4
6.8 MB
Lesson 10. Creating the sacrum bone.mp4
48 MB
Lesson 11. Developing the ribcage and pelvis.mp4
51 MB
Lesson 12. Defining the silhouette for the humerus bone.mp4
37 MB
Lesson 13. Continuing to sculpt the humerus bone.mp4
47 MB
Lesson 14. Creating the hand bones.mp4
41 MB
Lesson 15. Sculpting the foot bones.mp4
40 MB
Lesson 16. Exploring short bones.mp4
18 MB
Lesson 17. Analyzing the skeleton proportion.mp4
38 MB
Lesson 18. Adding clothing.mp4
25 MB
Lesson 19. Finishing our character.mp4
42 MB
Lesson 2. Organizing the folders.mp4
15 MB
Lesson 3. Creating our skeleton basemesh.mp4
55 MB
Lesson 4. Continuing the basemesh of the skeleton.mp4
50 MB
Lesson 5. Finishing the basic leg bones.mp4
61 MB
Lesson 6. Defining the final silhouette and proportion.mp4
62 MB
Lesson 7. Creating the skull.mp4
90 MB
Lesson 8. Sculpting the spine.mp4
56 MB
Lesson 9. Continuing to sculpt the spine.mp4
66 MB
[CourseClub.NET].url
123 B
[FreeCourseSite.com].url
127 B