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Digital Tutors - Getting Messy with Debris for Games in 3ds Max

File Name
Size
01. Introduction and project overview.mp4
10 MB
02. Using decals to create paper debris.mp4
50 MB
03. Applying decals.mp4
54 MB
04. Modeling a trash bag static asset.mp4
66 MB
05. Sculpting the trash bag.mp4
58 MB
06. Extracting the normal map.mp4
74 MB
07. Creating the large debris pile.mp4
68 MB
08. Preparing the large debris pile for export.mp4
79 MB
09. Preparing assets with physics properties.mp4
70 MB
10. Shattering glass.mp4
64 MB
11. Finishing the shattered glass.mp4
86 MB
Project_Files.rar
116 MB