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Udemy - Create a 3D Game Asset in Blender & Substance Painter - Viking Axe by Artem Daysun (2022)

File Name
Size
01 - Blocking/01. Intro.mp4
18 MB
01 - Blocking/02. Importing reference, drawing a sketch, setup right size.mp4
96 MB
01 - Blocking/03. Blade.mp4
66 MB
01 - Blocking/04. Handle.mp4
71 MB
01 - Blocking/05. Winding.mp4
37 MB
01 - Blocking/06. Polishing blade shape.mp4
111 MB
01 - Blocking/07. Marking a sharp edges on the blade.mp4
46 MB
02 - Sculpting/01. Preparing to sculpting.mp4
67 MB
02 - Sculpting/02. Sharpening a sharp blade.mp4
67 MB
02 - Sculpting/03. Ornaments on the blade.mp4
99 MB
02 - Sculpting/04. Scratching on the blade.mp4
69 MB
02 - Sculpting/05. Winding on the handle.mp4
105 MB
02 - Sculpting/06. Sculpting wooden texture.mp4
80 MB
02 - Sculpting/07. Secret feature to make sharp edge more sharpened.mp4
81 MB
03 - Retopology/01. Build a silhouette.mp4
310 MB
03 - Retopology/02. Build a blade mesh with polygons.mp4
428 MB
03 - Retopology/03. Build a handle mesh with polygons.mp4
378 MB
04 - UV Unwrapping/01. Preparing to UV Unwrapping.mp4
32 MB
04 - UV Unwrapping/02. UV Unwrapping.mp4
289 MB
05 - Texturing/01. Setup shading and export to FBX.mp4
182 MB
05 - Texturing/02. Importing to Substance Painter and Bake.mp4
74 MB
05 - Texturing/03. Texturing wooden branch.mp4
141 MB
05 - Texturing/04. Texturing leather winding.mp4
41 MB
05 - Texturing/05. Texturing metal blade.mp4
94 MB
05 - Texturing/06. Stylizing textures.mp4
84 MB
05 - Texturing/07. Importing textured Axe back to the Blender.mp4
110 MB