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Introduction to Maya 2013

File Name
Size
07. Transforming objects and components in Maya.f4v
161 MB
85. Adding engine exhaust behind the aircraft.f4v
129 MB
75. Animating the flight sequence.f4v
128 MB
03. Maya user interface overview.f4v
112 MB
13. Writing a MEL script in Maya.f4v
108 MB
96. Rendering the final animation from Maya.f4v
103 MB
84. Using the Particle Cloud material.f4v
103 MB
19. Building the lower structure with polygons.f4v
94 MB
17. Lofting the fuselage.f4v
92 MB
69. Managing keyframes with the Graph Editor.f4v
91 MB
54. Creating control curves.f4v
91 MB
44. Working with UVs.f4v
90 MB
35. Modeling the thrusters.f4v
90 MB
68. Learning to create and modify keyframes on Maya's Time Slider.f4v
86 MB
32. Modeling the grill.f4v
85 MB
49. Adding file textures.f4v
85 MB
36. Building the gun.f4v
83 MB
93. Lighting our aircraft scene.f4v
83 MB
08. Using the Channel Box and Layer Editor.f4v
82 MB
41. Working with ramps.f4v
82 MB
11. Using the Maya hotbox.f4v
78 MB
37. Finishing the airship.f4v
78 MB
94. Using the Attribute Spread Sheet in Maya.f4v
77 MB
60. Using driven keys to simplify our rigging process.f4v
77 MB
81. Creating particle emitters in Maya.f4v
76 MB
77. Adding camera animation.f4v
76 MB
47. Adding specialized materials.f4v
74 MB
25. Modeling the fan blades.f4v
74 MB
48. Working with bump maps.f4v
73 MB
29. Adding the canopy.f4v
73 MB
33. Adding the back of the canopy.f4v
73 MB
63. Drawing our first joint chain.f4v
72 MB
10. Understanding grouping and parenting in Maya.f4v
72 MB
76. Animating the fueling line separating from the airship.f4v
72 MB
09. Overview of the Maya Attribute Editor.f4v
71 MB
90. Basic light controls in Maya.f4v
70 MB
02. Moving the 3D camera in Maya.f4v
70 MB
88. Controlling anti-aliasing quality of your renders.f4v
68 MB
05. Saving scene files from Maya.f4v
67 MB
82. Animating emitter attributes.f4v
66 MB
40. Applying and manipulating simple materials.f4v
66 MB
18. Adding thickness to the fuselage.f4v
66 MB
53. Cleaning up the scene.f4v
65 MB
70. Animating an object along a path.f4v
65 MB
46. Combining nodes to drive material attributes.f4v
64 MB
87. Working with the Maya Render View.f4v
63 MB
24. Building the main engine shape.f4v
63 MB
06. Viewport shading and selection modes.f4v
62 MB
83. Changing particle rendering attributes.f4v
62 MB
51. Using Substance to add detail.f4v
62 MB
91. Adding shadows to Maya lights.f4v
62 MB
80. Using pre-built dynamics effects in Maya.f4v
62 MB
28. Building scoops on the sides.f4v
61 MB
50. Projecting decals.f4v
60 MB
95. Adding motion blur to your renders.f4v
59 MB
31. Building the top strut.f4v
57 MB
14. Creating custom Maya shelves.f4v
57 MB
27. Modeling the thrust ring.f4v
56 MB
45. Using procedural textures.f4v
56 MB
04. Creating a Maya project directory.f4v
56 MB
78. Finalizing the shot.f4v
56 MB
22. Modeling the wing.f4v
54 MB
34. Building the fins.f4v
53 MB
61. Automating movement with expressions.f4v
50 MB
73. Utilizing editable motion trails.f4v
49 MB
43. Adding multiple materials to a single object.f4v
47 MB
72. Working with Auto Key.f4v
47 MB
71. Tweaking an object's behavior along a path.f4v
47 MB
21. Creating the canopy trim.f4v
47 MB
89. Overview of the various light types in Maya.f4v
45 MB
12. Selection masks in Maya.f4v
45 MB
16. Adding reference images.f4v
45 MB
23. Detailing the wing.f4v
44 MB
58. Creating custom attributes.f4v
44 MB
20. Adding pipes to the lower structure.f4v
43 MB
66. Making our scene animator-friendly.f4v
41 MB
26. Building the front and back engine cones.f4v
40 MB
92. Changing the Render Stats of objects in Maya.f4v
40 MB
38. Importing geometry into our scene.f4v
39 MB
42. Using the Ramp Shader.f4v
39 MB
30. Modeling the canopy front.f4v
38 MB
62. Adding a speed setting to the expression.f4v
38 MB
55. Working with display layers.f4v
37 MB
59. Using the Connection Editor to drive attributes.f4v
34 MB
65. Binding geometry to joints.f4v
34 MB
64. Looking at Maya's IK Handle Tool.f4v
33 MB
74. Previewing animations in real-time with playblasts.f4v
31 MB
57. Using selection handles.f4v
29 MB
56. Modifying an object's pivot.f4v
20 MB
01. Introduction and project overview.f4v
18 MB
39. Materials and texturing overview.f4v
14 MB
project_files.rar
9.6 MB
79. Dynamics section overview.f4v
9.2 MB
15. Modeling section overview.f4v
8.9 MB
86. Lighting and rendering section overview.f4v
8.5 MB
67. Animation section overview.f4v
6.6 MB
52. Rigging section overview.f4v
6.4 MB